How to set Custom GUI initial size
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 20/05/2005 at 05:37, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 8.207
Platform: Windows ;
Language(s) :---------
Hi everybody,
I've created a CustomGui control that uses a GeUserArea object to display itself. I've overriden the GetMinSize() method of GeUserArea base class, and everytime the control is displayed at the size returned by GetMinSize() function. How can I set the initial size, from let's say another plugin that uses my plugin?
I'm looking forward for your answers. Tanks. -
THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/06/2005 at 12:28, xxxxxxxx wrote:
You could let users of the control specify properties with the CustomGuiData::GetProperties() system. These will then be available in the settings container of CustomGuiData::Alloc() and can be passed to your user area.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/07/2005 at 00:38, xxxxxxxx wrote:
I forgot my username so I had to re-register with another one :).
Please give me more detail about specifying the properties. I don't know how exactly should I specify the size property. Give me please an small example.