LayerShader Class Reference

#include <lib_layershader.h>

Inheritance diagram for LayerShader:

Detailed Description

Represents a layer shader.
The Layer shader can contain several layers of different types (shaders, folders, effects).
It looks like this:

Public Member Functions

LayerShaderLayerGetFirstLayer ()
 
LayerShaderLayerAddLayer (LayerType type, LayerShaderLayer *parent)
 
- Public Member Functions inherited from BaseShader
BaseShaderGetNext ()
 
BaseShaderGetPred ()
 
BaseShaderGetUp ()
 
BaseShaderGetDown ()
 
BaseShaderGetDownLast ()
 
INITRENDERRESULT InitRender (const InitRenderStruct &is)
 
void FreeRender ()
 
Vector Sample (ChannelData *cd)
 
Vector SampleBump (ChannelData *cd, SAMPLEBUMP bumpflags)
 
BaseBitmapGetBitmap ()
 
SHADERINFO GetRenderInfo ()
 
Bool Compare (BaseShader *dst)
 
Bool IsColorManagementOff (BaseDocument *doc)
 
BaseShaderGetSubsurfaceShader (Float &bestmpl)
 
Bool HasGPURendererSupport () const
 
Bool BakeShaderIntoBaseBitmap (BaseBitmap &outBmp, BaseDocument &doc, BaseThread *parentThread, Bool doAlpha, Int32 colorSpace, Bool linearworkflow, Bool useHDR, Int xmin, Int xmax, Int ymin, Int ymax)
 
void DestroyGLImage (BaseDocument *doc)
 
void InvalidateGLImage (BaseDocument *doc)
 
void ProcessEditorPreviewImage (const ProcessEditorPreviewImageFn &fn)
 
- Public Member Functions inherited from BaseList2D
void SetBit (Int32 mask)
 
Bool GetBit (Int32 mask) const
 
void DelBit (Int32 mask)
 
void ToggleBit (Int32 mask)
 
Int32 GetAllBits () const
 
void SetAllBits (Int32 bits)
 
void SetBitEx (Int32 mask, Int32 flags)
 
const CharGetViewportRenderId (VIEWPORT_RENDER_ID typeId) const
 
BaseList2DGetNext ()
 
BaseList2DGetPred ()
 
BaseContainer GetData ()
 
void SetData (const BaseContainer &bc, Bool add=true)
 
const BaseContainerGetDataInstance () const
 
BaseContainerGetDataInstance ()
 
const BaseContainerGetDataInstanceRef () const
 
BaseContainerGetDataInstanceRef ()
 
String GetName () const
 
void SetName (const maxon::String &name)
 
String GetBubbleHelp ()
 
Bool TransferGoal (BaseList2D *dst, Bool undolink)
 
Bool TransferMarker (BaseList2D *dst) const
 
Bool Scale (Float scale)
 
Bool Edit ()
 
void GetIcon (IconData *dat)
 
GeListHeadGetNLARoot ()
 
BaseList2DAnimationLayerRemap (BaseObject **layer=nullptr)
 
String GetTypeName ()
 
BaseList2DGetMain () const
 
void InsertTrackSorted (CTrack *track)
 
Bool AddEventNotification (BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)
 
Bool RemoveEventNotification (BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
 
Bool FindEventNotification (BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
 
Bool SetDescIDState (const DescID &id, DESCIDSTATE descidstate)
 
DESCIDSTATE GetDescIDState (const DescID &id, Bool tolerant) const
 
GeListHeadGetOverrideRoot ()
 
BaseOverrideGetFirstOverride ()
 
GeListHeadGetShaderRepositoryRoot ()
 
GeListHeadGetHiddenShaderRoot ()
 
maxon::NimbusForwardRef GetNimbusRef (const maxon::Id &spaceId) const
 
maxon::Result< maxon::NimbusForwardRefPrivateGetOrCreateNimbusRef (const maxon::Id &spaceId)
 
void RemoveNimbusRef (const maxon::Id &spaceId)
 
maxon::Result< maxon::HashMap< maxon::Id, maxon::NimbusForwardRef > > GetAllNimbusRefs () const
 
Bool IsNodeBased () const
 
void GetMarkerStampEx (UInt32 *l1, UInt32 *l2)
 
const GeMarkerGetMarker () const
 
void SetMarker (const GeMarker &m)
 
Bool AddUniqueID (Int32 appid, const Char *const mem, Int bytes)
 
Bool FindUniqueID (Int32 appid, const Char *&mem, Int &bytes) const
 
Int32 GetUniqueIDCount () const
 
Bool GetUniqueIDIndex (Int32 idx, Int32 &id, const Char *&mem, Int &bytes) const
 
Bool SetAnimatedParameter (CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)
 
Bool GetAnimatedParameter (const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags)
 
BaseShaderGetFirstShader () const
 
void InsertShader (BaseShader *shader, BaseShader *pred=nullptr)
 
void ClearKeyframeSelection ()
 
Bool FindKeyframeSelection (const DescID &id)
 
Bool SetKeyframeSelection (const DescID &id, Bool selection)
 
Bool KeyframeSelectionContent ()
 
LayerObjectGetLayerObject (BaseDocument *doc)
 
Bool SetLayerObject (LayerObject *layer)
 
const LayerDataGetLayerData (BaseDocument *doc, Bool rawdata=false)
 
Bool SetLayerData (BaseDocument *doc, const LayerData &data)
 
GeListHeadGetCTrackRoot ()
 
CTrackGetFirstCTrack ()
 
CTrackFindCTrack (const DescID &id)
 
- Public Member Functions inherited from GeListNode
GeListNodeGetNext ()
 
GeListNodeGetPred ()
 
GeListNodeGetDown ()
 
GeListNodeGetUp ()
 
GeListNodeGetDownLast ()
 
void InsertBefore (GeListNode *bl)
 
void InsertAfter (GeListNode *bl)
 
void InsertUnder (GeListNode *bl)
 
void InsertUnderLast (GeListNode *bl)
 
void Remove ()
 
GeListHeadGetListHead ()
 
Int32 GetNodeID (Int32 index=0) const
 
template<typename CAST >
const CAST * GetNodeData (Int32 index=0) const
 
template<typename CAST >
CAST * GetNodeData (Int32 index=0)
 
void SetCustomData (GeListNode *node)
 
GeListNodeGetCustomData ()
 
BaseDocumentGetDocument ()
 
Int32 GetBranchInfo (BranchInfo *info, Int32 max, GETBRANCHINFO flags)
 
Bool IsDocumentRelated ()
 
Int32 GetInfo () const
 
Bool GetNBit (NBIT bit) const
 
UInt32 GetNBitMask (Int32 index) const
 
Bool ChangeNBit (NBIT bit, NBITCONTROL bitmode)
 
- Public Member Functions inherited from C4DAtom
Int32 GetType () const
 
Int32 GetRealType () const
 
Int32 GetDiskType () const
 
Bool IsInstanceOf (Int32 id) const
 
Int32 GetClassification () const
 
Bool Message (Int32 type, void *data=nullptr)
 
Bool MultiMessage (MULTIMSG_ROUTE flags, Int32 type, void *data)
 
C4DAtomGetClone (COPYFLAGS flags, AliasTrans *trn)
 
Bool CopyTo (C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn)
 
Bool Read (HyperFile *hf, Int32 id, Int32 level)
 
Bool Write (HyperFile *hf)
 
Bool ReadObject (HyperFile *hf, Bool readheader)
 
Bool WriteObject (HyperFile *hf)
 
Bool GetDescription (Description *description, DESCFLAGS_DESC flags)
 
Bool GetParameter (const DescID &id, GeData &t_data, DESCFLAGS_GET flags)
 
Bool SetParameter (const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)
 
DynamicDescriptionGetDynamicDescription ()
 
Bool GetEnabling (const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc)
 
Bool TranslateDescID (const DescID &id, DescID &res_id, C4DAtom *&res_at)
 
UInt32 GetDirty (DIRTYFLAGS flags) const
 
void SetDirty (DIRTYFLAGS flags)
 
UInt32 GetHDirty (HDIRTYFLAGS mask) const
 
void SetHDirty (HDIRTYFLAGS mask)
 

Private Member Functions

 LayerShader ()
 
 ~LayerShader ()
 

Additional Inherited Members

- Static Public Member Functions inherited from BaseShader
static BaseShaderAlloc (Int32 type)
 
static void Free (BaseShader *&ps)
 
- Static Public Member Functions inherited from BaseList2D
static BaseList2DAlloc (Int32 type)
 
static void Free (BaseList2D *&bl)
 
- Static Public Attributes inherited from BaseList2D
static const Int32 SETBIT_FLAG_NODIRTY
 
static const Int32 SETBIT_FLAG_REMOVE
 

Constructor & Destructor Documentation

◆ LayerShader()

LayerShader ( )
private

◆ ~LayerShader()

~LayerShader ( )
private

Member Function Documentation

◆ GetFirstLayer()

LayerShaderLayer* GetFirstLayer ( )

Returns the first layer of the shader.

Note
To navigate through all the layers of a layer shader, get its first layer then use LayerShaderLayer::GetNext.
Returns
The first layer in the layer shader. The layer shader owns the pointed layer.

◆ AddLayer()

LayerShaderLayer* AddLayer ( LayerType  type,
LayerShaderLayer parent 
)

Creates and adds a new layer of a specific type.

Parameters
[in]typeThe desired type of layer.
[in]parentThe parent folder.
Returns
The new created and added layer. The layer shader owns the pointed layer.