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    BaseList4D Class Reference

    #include <c4d_baselist4d.h>

    Inheritance diagram for BaseList4D:

    Public Types

    typedef BaseList2D SUPER
     
    - Public Types inherited from BaseList2D
    typedef GeListNode SUPER
     
    - Public Types inherited from GeListNode
    typedef PrivateChunk SUPER
     

    Public Member Functions

    virtual Bool IsInstanceOf (cineware::Int32 id) const
     
    - Public Member Functions inherited from BaseList2D
     BaseList2D ()
     
    virtual ~BaseList2D ()
     
    BaseList2DGetNext ()
     
    BaseList2DGetPred ()
     
    NodeDataGetNodeData ()
     
    void SetNodeData (NodeData *data)
     
    void SetBit (Int32 mask)
     
    Bool GetBit (Int32 mask)
     
    void DelBit (Int32 mask)
     
    void ToggleBit (Int32 mask)
     
    Int32 GetAllBits ()
     
    void SetAllBits (Int32 bits)
     
    BaseContainer GetData ()
     
    BaseContainerGetDataInstance ()
     
    BaseContainerGetDataInstanceRef ()
     
    const StringGetName ()
     
    void SetName (const String &new_name)
     
    const GeMarkerGetMarker () const
     
    void SetMarker (const GeMarker &m)
     
    Bool AddUniqueID (Int32 appid, const Char *const mem, Int bytes)
     
    Bool FindUniqueID (Int32 appid, const Char *&mem, Int &bytes) const
     
    Int32 GetUniqueIDCount () const
     
    Bool GetUniqueIDIndex (Int32 idx, Int32 &id, const Char *&mem, Int &bytes) const
     
    BaseShaderGetFirstShader ()
     
    Bool InsertShader (BaseShader *shader, BaseShader *pred=nullptr)
     
    Bool InsertShaderLast (BaseShader *shader)
     
    RootCTrackGetCTrackRoot ()
     
    CTrackGetFirstCTrack ()
     
    CTrackFindCTrack (const DescID &id)
     
    Bool AppendCTrack (CTrack *t)
     
    void InsertTrackSorted (CTrack *track)
     
    virtual Int32 GetType () const
     
    virtual Int32 GetDiskType () const
     
    LayerObjectGetLayerObject ()
     
    void SetLayerObject (LayerObject *layer)
     
    const LayerDataGetLayerData (BaseDocument *doc, Bool rawdata=false)
     
    Bool SetLayerData (BaseDocument *doc, const LayerData &data)
     
    virtual BaseList2DGetClone (COPYFLAGS flags, AliasTrans *trans)
     
    DynamicDescriptionGetDynamicDescription ()
     
    virtual Bool IsBaseList ()
     
    Bool SetDescIDState (const DescID &id, DESCIDSTATE descidstate)
     
    DESCIDSTATE GetDescIDState (const DescID &id, Bool tolerant) const
     
    RootPluginNodeGetOverrideRoot ()
     
    BaseOverrideGetFirstOverride ()
     
    virtual Bool TranslateDescID (const DescID &id, DescID &res_id, GeListNode *&res_at)
     
    - Public Member Functions inherited from GeListNode
     GeListNode ()
     
     ~GeListNode ()
     
    virtual Bool GetNBit (Int32 bit) const
     
    virtual Bool ChangeNBit (NBIT bit, NBITCONTROL bitmode)
     
    BaseDocumentGetDocument ()
     
    virtual Int32 GetInfo ()
     
    GeListNodeGetPred ()
     
    GeListNodeGetNext ()
     
    GeListNodeGetUp ()
     
    GeListNodeGetDown ()
     
    GeListNodeGetDownLast ()
     
    void InsertBefore (GeListNode *op)
     
    void InsertAfter (GeListNode *op)
     
    void Remove ()
     
    void InsertUnder (GeListNode *op)
     
    void InsertUnderLast (GeListNode *op)
     
    RootList2DGetListHead ()
     
    Int32 GetNodeID (Int32 index=0) const
     
    - Public Member Functions inherited from PrivateChunk
     PrivateChunk ()
     
    Bool ReadChunk (HyperFile *hf, Bool keepin=false, Bool noheader=false)
     
    virtual Bool IsListHead ()
     
    Bool ReadObject (HyperFile *hf, Bool readheader)
     
    Bool WriteObject (HyperFile *hf, Int32 type)
     
    Bool CopyTo (PrivateChunk *dest, COPYFLAGS flags, AliasTrans *trans)
     
    Bool GetParameter (Int32 id, GeData &data)
     
    Bool SetParameter (Int32 id, const GeData &data)
     
    Bool GetParameter (const DescID &id, GeData &data)
     
    Bool SetParameter (const DescID &id, const GeData &data)
     
    virtual Int32 GetChunkLevel ()
     
    - Public Member Functions inherited from GeTempPublicNode2D< PrivateChunk >
    PrivateChunkGetNext () const
     
    PrivateChunkGetPrev () const
     
    void InsertBefore (PrivateChunk *n)
     
    void InsertAfter (PrivateChunk *n)
     
    void Remove ()
     

    Protected Member Functions

     BaseList4D ()
     
     ~BaseList4D ()
     
    virtual Bool HandleSubChunk (HyperFile *hf, Int32 id, Int32 level)
     
    virtual Bool Write (HyperFile *hf)
     
    - Protected Member Functions inherited from BaseList2D
    void SetID (Int32 id)
     
    virtual Bool GetDParameter (const DescID &id, GeData &data)
     
    virtual Bool SetDParameter (const DescID &id, const GeData &data)
     
    virtual Bool CopyToX (PrivateChunk *dest, COPYFLAGS flags, AliasTrans *trans)
     
    virtual Int32 GetInstanceType () const
     

    Navigation

    BaseList4DGetUp ()
     
    BaseList4DGetDown ()
     
    BaseList4DGetDownLast ()
     

    Insertion

    void InsertBefore (BaseList4D *bl)
     
    void InsertAfter (BaseList4D *bl)
     
    void InsertUnder (BaseList4D *bl)
     
    void InsertUnderLast (BaseList4D *bl)
     

    Removal

    virtual void Remove ()
     

    Additional Inherited Members

    - Protected Attributes inherited from BaseList2D
    Int32 m_id
     
    RootShader mp_rootshader
     
    RootShader mp_rootshader_hidden
     
    RootShader root_shader_repository
     
    Int32 l_bitfeld
     
    RootCTrack mp_rootctrack
     
    RootPluginNode root_override
     
    NotifyListnotify_events
     
    DescIdStorekeyframestore
     
    DescIdStorepropstore
     
    BaseContainer m_bc
     
    NodeDatam_data
     
    - Protected Attributes inherited from GeListNode
    GeAliasGoal m_xgoal
     
    UInt32 m_bits [4]
     
    RootList2Dt_rootlist_parent
     
    RootList2Dm_children
     
    BaseDocumentparent_doc
     
    void * unknownData
     
    Int unknownDataSize
     
    Int32 unknownDataLevel
     
    Int32 pluginID
     

    Detailed Description

    Represents a node in a 4D list.

    See also
    BaseList2D

    Member Typedef Documentation

    ◆ SUPER

    typedef BaseList2D SUPER

    Constructor & Destructor Documentation

    ◆ BaseList4D()

    BaseList4D ( )
    protected

    ◆ ~BaseList4D()

    ~BaseList4D ( )
    protected

    Member Function Documentation

    ◆ IsInstanceOf()

    virtual Bool IsInstanceOf ( cineware::Int32  id) const
    virtual

    ◆ HandleSubChunk()

    virtual Bool HandleSubChunk ( HyperFile hf,
    Int32  id,
    Int32  level 
    )
    protectedvirtual

    Private.

    Reimplemented from BaseList2D.

    Reimplemented in RenderData, BaseShader, BaseObject, MultipassObject, SplineObject, and LayerObject.

    ◆ Write()

    virtual Bool Write ( HyperFile hf)
    protectedvirtual

    Private.

    Reimplemented from BaseList2D.

    Reimplemented in RenderData, BaseShader, MultipassObject, BaseObject, SplineObject, and LayerObject.

    ◆ GetUp()

    BaseList4D* GetUp ( )

    Gets the parent node.

    Returns
    The parent node, or nullptr if there is none. Cineware SDK owns the pointed node.

    ◆ GetDown()

    BaseList4D* GetDown ( )

    Gets the first child node.

    Returns
    The first child node, or nullptr if there is none. Cineware SDK owns the pointed node.

    ◆ GetDownLast()

    BaseList4D* GetDownLast ( )

    Gets the last child node.

    Returns
    The last child node, or nullptr if there is none. Cineware SDK owns the pointed node.

    ◆ InsertBefore()

    void InsertBefore ( BaseList4D bl)

    Inserts the node before bl.

    Warning
    Make sure that the insertion is sane. For example it is not allowed to insert a key into the object list.
    It is also necessary to call Remove() first if the object is already inserted into another list.
    Parameters
    [in]blThe node to insert before. The caller owns the pointed node.

    ◆ InsertAfter()

    void InsertAfter ( BaseList4D bl)

    Inserts the node after bl.

    Warning
    Make sure that the insertion is sane. For example it is not allowed to insert a key into the object list.
    It is also necessary to call Remove() first if the object is already inserted into another list.
    Parameters
    [in]blThe node to insert after. The caller owns the pointed node.

    ◆ InsertUnder()

    void InsertUnder ( BaseList4D bl)

    Inserts the node under bl as the first child.

    Warning
    Make sure that the insertion is sane. For example it is not allowed to insert a key into the object list.
    It is also necessary to call Remove() first if the object is already inserted into another list.
    Parameters
    [in]blThe node to insert under. The caller owns the pointed node.

    ◆ InsertUnderLast()

    void InsertUnderLast ( BaseList4D bl)

    Insert the node as the last child of bl.

    Warning
    Make sure that the insertion is sane. For example it is not allowed to insert a key into the object list.
    It is also necessary to call Remove() first if the object is already inserted into another list.
    Parameters
    [in]blThe node to insert under as last child. The caller owns the pointed node.

    ◆ Remove()

    virtual void Remove ( )
    virtual

    Removes the node from its list.

    Warning
    When a node is removed the owner becomes responsible for freeing it or passing its ownership to another list.

    Reimplemented from BaseList2D.