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    Enumerations

    enum  NBIT {
      NBIT_0,
      NBIT_TL1_FOLD,
      NBIT_TL2_FOLD,
      NBIT_TL3_FOLD,
      NBIT_TL4_FOLD,
      NBIT_TL1_SELECT,
      NBIT_TL2_SELECT,
      NBIT_TL3_SELECT,
      NBIT_TL4_SELECT,
      NBIT_TL1_TDRAW,
      NBIT_TL2_TDRAW,
      NBIT_TL3_TDRAW,
      NBIT_TL4_TDRAW,
      NBIT_CKEY_ACTIVE,
      NBIT_OM1_FOLD,
      NBIT_OM2_FOLD,
      NBIT_OM3_FOLD,
      NBIT_OM4_FOLD,
      NBIT_TL1_FOLDTR,
      NBIT_TL2_FOLDTR,
      NBIT_TL3_FOLDTR,
      NBIT_TL4_FOLDTR,
      NBIT_TL1_FOLDFC,
      NBIT_TL2_FOLDFC,
      NBIT_TL3_FOLDFC,
      NBIT_TL4_FOLDFC,
      NBIT_SOURCEOPEN,
      NBIT_TL1_HIDE,
      NBIT_TL2_HIDE,
      NBIT_TL3_HIDE,
      NBIT_TL4_HIDE,
      NBIT_SOLO_ANIM,
      NBIT_SOLO_LAYER,
      NBIT_TL1_SELECT2,
      NBIT_TL2_SELECT2,
      NBIT_TL3_SELECT2,
      NBIT_TL4_SELECT2,
      NBIT_SOLO_MOTION,
      NBIT_CKEY_LOCK_T,
      NBIT_CKEY_LOCK_V,
      NBIT_CKEY_MUTE,
      NBIT_CKEY_CLAMP,
      NBIT_CKEY_BREAK,
      NBIT_CKEY_KEEPVISUALANGLE,
      NBIT_CKEY_LOCK_O,
      NBIT_CKEY_LOCK_L,
      NBIT_CKEY_AUTO,
      NBIT_CKEY_ZERO_O_OLD,
      NBIT_CKEY_ZERO_L_OLD,
      NBIT_TL1_FCSELECT,
      NBIT_TL2_FCSELECT,
      NBIT_TL3_FCSELECT,
      NBIT_TL4_FCSELECT,
      NBIT_CKEY_BREAKDOWN,
      NBIT_TL1_FOLDMOTION,
      NBIT_TL2_FOLDMOTION,
      NBIT_TL3_FOLDMOTION,
      NBIT_TL4_FOLDMOTION,
      NBIT_TL1_SELECTMOTION,
      NBIT_TL2_SELECTMOTION,
      NBIT_TL3_SELECTMOTION,
      NBIT_TL4_SELECTMOTION,
      NBIT_OHIDE,
      NBIT_TL_TBAKE,
      NBIT_TL1_FOLDSM,
      NBIT_TL2_FOLDSM,
      NBIT_TL3_FOLDSM,
      NBIT_TL4_FOLDSM,
      NBIT_SUBOBJECT,
      NBIT_LINK_ACTIVE,
      NBIT_THIDE,
      NBIT_SUBOBJECT_AM,
      NBIT_PROTECTION,
      NBIT_NOANIM,
      NBIT_NOSELECT,
      NBIT_EHIDE,
      NBIT_REF,
      NBIT_REF_NO_DD,
      NBIT_REF_OHIDE,
      NBIT_NO_DD,
      NBIT_HIDEEXCEPTVIEWSELECT,
      NBIT_CKEY_WEIGHTEDTANGENT,
      NBIT_CKEY_REMOVEOVERSHOOT,
      NBIT_CKEY_AUTOWEIGHT,
      NBIT_TAKE_LOCK,
      NBIT_TAKE_OBJINGROUP,
      NBIT_TAKE_EGROUPOVERIDDEN,
      NBIT_TAKE_RGROUPOVERIDDEN,
      NBIT_MAX,
      NBIT_PRIVATE_MASK1,
      NBIT_PRIVATE_MASK2,
      NBIT_PRIVATE_MASK3,
      NBIT_PRIVATE_MASK4
    }
     

    Detailed Description

    GeListNode bits.

    See also
    GeListNode::GetNBit GeListNode::ChangeNBit

    Enumeration Type Documentation

    ◆ NBIT

    enum NBIT
    Enumerator
    NBIT_0 

    None.

    NBIT_TL1_FOLD 

    Folding bit for Timeline 1.

    NBIT_TL2_FOLD 

    Folding bit for Timeline 2.

    NBIT_TL3_FOLD 

    Folding bit for Timeline 3.

    NBIT_TL4_FOLD 

    Folding bit for Timeline 4.

    NBIT_TL1_SELECT 

    Selection bit for Timeline 1.

    NBIT_TL2_SELECT 

    Selection bit for Timeline 2.

    NBIT_TL3_SELECT 

    Selection bit for Timeline 3.

    NBIT_TL4_SELECT 

    Selection bit for Timeline 4.

    NBIT_TL1_TDRAW 

    Private.

    NBIT_TL2_TDRAW 

    Private.

    NBIT_TL3_TDRAW 

    Private.

    NBIT_TL4_TDRAW 

    Private.

    NBIT_CKEY_ACTIVE 

    Active point of animation path in editor.

    NBIT_OM1_FOLD 

    Folding bit for Object Manager 1.

    NBIT_OM2_FOLD 

    Folding bit for Object Manager 2.

    NBIT_OM3_FOLD 

    Folding bit for Object Manager 3.

    NBIT_OM4_FOLD 

    Folding bit for Object Manager 4.

    NBIT_TL1_FOLDTR 

    Track folding for Timeline 1.

    NBIT_TL2_FOLDTR 

    Track folding for Timeline 2.

    NBIT_TL3_FOLDTR 

    Track folding for Timeline 3.

    NBIT_TL4_FOLDTR 

    Track folding for Timeline 4.

    NBIT_TL1_FOLDFC 

    F-Curve folding for Timeline 1.

    NBIT_TL2_FOLDFC 

    F-Curve folding for Timeline 2.

    NBIT_TL3_FOLDFC 

    F-Curve folding for Timeline 3.

    NBIT_TL4_FOLDFC 

    F-Curve folding for Timeline 4.

    NBIT_SOURCEOPEN 
    NBIT_TL1_HIDE 

    Hide in Timeline 1.

    NBIT_TL2_HIDE 

    Hide in Timeline 2.

    NBIT_TL3_HIDE 

    Hide in Timeline 3.

    NBIT_TL4_HIDE 

    Hide in Timeline 4.

    NBIT_SOLO_ANIM 

    Solo animation.

    NBIT_SOLO_LAYER 

    Solo layer.

    NBIT_TL1_SELECT2 

    Private.

    NBIT_TL2_SELECT2 

    Private.

    NBIT_TL3_SELECT2 

    Private.

    NBIT_TL4_SELECT2 

    Private.

    NBIT_SOLO_MOTION 

    Solo motion.

    NBIT_CKEY_LOCK_T 

    Lock key time.

    NBIT_CKEY_LOCK_V 

    Lock key value.

    NBIT_CKEY_MUTE 

    Mute key.

    NBIT_CKEY_CLAMP 

    Clamp key tangents.

    NBIT_CKEY_BREAK 

    Break key tangents.

    NBIT_CKEY_KEEPVISUALANGLE 

    Keep visual angle.

    NBIT_CKEY_LOCK_O 

    Lock key tangents angles.

    NBIT_CKEY_LOCK_L 

    Lock key tangents length.

    NBIT_CKEY_AUTO 

    Key auto tangents.

    NBIT_CKEY_ZERO_O_OLD 

    Deprecated.

    NBIT_CKEY_ZERO_L_OLD 

    Deprecated.

    NBIT_TL1_FCSELECT 

    F-Curve selection bit for Timeline 1.

    NBIT_TL2_FCSELECT 

    F-Curve selection bit for Timeline 2.

    NBIT_TL3_FCSELECT 

    F-Curve selection bit for Timeline 3.

    NBIT_TL4_FCSELECT 

    F-Curve selection bit for Timeline 4.

    NBIT_CKEY_BREAKDOWN 

    Private.

    NBIT_TL1_FOLDMOTION 

    Motion clip folding for Timeline 1.

    NBIT_TL2_FOLDMOTION 

    Motion clip folding for Timeline 2.

    NBIT_TL3_FOLDMOTION 

    Motion clip folding for Timeline 3.

    NBIT_TL4_FOLDMOTION 

    Motion clip folding for Timeline 4.

    NBIT_TL1_SELECTMOTION 

    Motion clip selection for Timeline 1.

    NBIT_TL2_SELECTMOTION 

    Motion clip selection for Timeline 2.

    NBIT_TL3_SELECTMOTION 

    Motion clip selection for Timeline 3.

    NBIT_TL4_SELECTMOTION 

    Motion clip selection for Timeline 4.

    NBIT_OHIDE 

    Hide object in Object Manager.

    NBIT_TL_TBAKE 

    Private.

    NBIT_TL1_FOLDSM 

    Private.

    NBIT_TL2_FOLDSM 

    Private.

    NBIT_TL3_FOLDSM 

    Private.

    NBIT_TL4_FOLDSM 

    Private.

    NBIT_SUBOBJECT 

    Private.

    NBIT_LINK_ACTIVE 

    Private.

    NBIT_THIDE 

    Hide object in Timeline.

    NBIT_SUBOBJECT_AM 

    Private.

    NBIT_PROTECTION 

    PSR protection.

    NBIT_NOANIM 

    No animation.

    NBIT_NOSELECT 

    No selection.

    NBIT_EHIDE 

    Hide in viewport.

    NBIT_REF 

    XRef.

    NBIT_REF_NO_DD 

    XRef object no drag and drop. Private.

    NBIT_REF_OHIDE 

    XRef object hide. Private.

    NBIT_NO_DD 

    No drag and drop duplication.

    NBIT_HIDEEXCEPTVIEWSELECT 

    Hide in viewport except to viewport select.

    NBIT_CKEY_WEIGHTEDTANGENT 
    NBIT_CKEY_REMOVEOVERSHOOT 

    Gradual Clamp of Tangent to avoid OverShooting.

    NBIT_CKEY_AUTOWEIGHT 

    Weight still adjusted even if Angle is User Defined.

    NBIT_TAKE_LOCK 

    A node in a override group can't be changed.

    NBIT_TAKE_OBJINGROUP 

    The object is overridden by an override group.

    NBIT_TAKE_EGROUPOVERIDDEN 

    The object editor visibility is overridden by an override group.

    NBIT_TAKE_RGROUPOVERIDDEN 

    The object render visibility is overridden by an override group.

    NBIT_MAX 

    Maximum NBIT.

    NBIT_PRIVATE_MASK1 

    Private.

    NBIT_PRIVATE_MASK2 

    Private.

    NBIT_PRIVATE_MASK3 

    Private.

    NBIT_PRIVATE_MASK4 

    Private.