ofppredatorprey.h File Reference

Enumerations

enum  {
  FP_PREDATOR_PREY_OBJECT_GROUP ,
  FP_PREDATOR_PREY_OBJECT_GLOBAL_STRENGTH ,
  FP_PREDATOR_PREY_OBJECT_RANDOM_STRENGTH ,
  FP_PREDATOR_PREY_OBJECT_RANDOM_SCALE ,
  FP_PREDATOR_PREY_OBJECT_RANDOM_FREQUENCY ,
  FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW ,
  FP_PREDATOR_PREY_OBJECT_RANDOM_GROUP ,
  FP_PREDATOR_PREY_OBJECT_MAXIMUM_SPEED ,
  FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_FALLOFF ,
  FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_GROUP ,
  FP_PREDATOR_PREY_OBJECT_PURSUIT_STRENGTH ,
  FP_PREDATOR_PREY_OBJECT_FLEE_STRENGTH ,
  FP_PREDATOR_PREY_OBJECT_PURSUIT_RADIUS ,
  FP_PREDATOR_PREY_OBJECT_FLEE_RADIUS ,
  FP_PREDATOR_PREY_OBJECT_PURSUIT_LINK ,
  FP_PREDATOR_PREY_OBJECT_FLEE_LINK ,
  FP_PREDATOR_PREY_OBJECT_PURSUIT_GROUP ,
  FP_PREDATOR_PREY_OBJECT_FLEE_GROUP ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_RANGE ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_NONE ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_KILL ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_DIE ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_KILL_AND_DIE ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_CONVERT ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_CONVERT_AND_DIE ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_INVERSE_CONVERT ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_INVERSE_CONVERT_AND_KILL ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_CUSTOM_GROUP ,
  FP_PREDATOR_PREY_OBJECT_CONTACT_GROUP ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_MODE ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_NONE ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_PREDATOR ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_PREY ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_COLOR_BLEND ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_VELOCITY_BLEND ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_RADIUS_BLEND ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_AGE_BLEND ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_LIFETIME_BLEND ,
  FP_PREDATOR_PREY_OBJECT_INHERIT_GROUP ,
  FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION ,
  FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION_VELOCITY ,
  FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION_ALIGNMENTFORWARD ,
  FP_PREDATOR_PREY_OBJECT_DUMMY
}
 

Enumeration Type Documentation

◆ anonymous enum

anonymous enum
Enumerator
FP_PREDATOR_PREY_OBJECT_GROUP 
FP_PREDATOR_PREY_OBJECT_GLOBAL_STRENGTH 
FP_PREDATOR_PREY_OBJECT_RANDOM_STRENGTH 
FP_PREDATOR_PREY_OBJECT_RANDOM_SCALE 
FP_PREDATOR_PREY_OBJECT_RANDOM_FREQUENCY 
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW 
FP_PREDATOR_PREY_OBJECT_RANDOM_GROUP 
FP_PREDATOR_PREY_OBJECT_MAXIMUM_SPEED 
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_FALLOFF 
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_GROUP 
FP_PREDATOR_PREY_OBJECT_PURSUIT_STRENGTH 
FP_PREDATOR_PREY_OBJECT_FLEE_STRENGTH 
FP_PREDATOR_PREY_OBJECT_PURSUIT_RADIUS 
FP_PREDATOR_PREY_OBJECT_FLEE_RADIUS 
FP_PREDATOR_PREY_OBJECT_PURSUIT_LINK 
FP_PREDATOR_PREY_OBJECT_FLEE_LINK 
FP_PREDATOR_PREY_OBJECT_PURSUIT_GROUP 
FP_PREDATOR_PREY_OBJECT_FLEE_GROUP 
FP_PREDATOR_PREY_OBJECT_CONTACT_RANGE 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_NONE 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_KILL 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_DIE 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_KILL_AND_DIE 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_CONVERT 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_CONVERT_AND_DIE 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_INVERSE_CONVERT 
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_INVERSE_CONVERT_AND_KILL 
FP_PREDATOR_PREY_OBJECT_CONTACT_CUSTOM_GROUP 
FP_PREDATOR_PREY_OBJECT_CONTACT_GROUP 
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE 
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_NONE 
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_PREDATOR 
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_PREY 
FP_PREDATOR_PREY_OBJECT_INHERIT_COLOR_BLEND 
FP_PREDATOR_PREY_OBJECT_INHERIT_VELOCITY_BLEND 
FP_PREDATOR_PREY_OBJECT_INHERIT_RADIUS_BLEND 
FP_PREDATOR_PREY_OBJECT_INHERIT_AGE_BLEND 
FP_PREDATOR_PREY_OBJECT_INHERIT_LIFETIME_BLEND 
FP_PREDATOR_PREY_OBJECT_INHERIT_GROUP 
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION 
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION_VELOCITY 
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION_ALIGNMENTFORWARD 
FP_PREDATOR_PREY_OBJECT_DUMMY