Enumerator |
---|
FP_PREDATOR_PREY_OBJECT_GROUP | |
FP_PREDATOR_PREY_OBJECT_GLOBAL_STRENGTH | |
FP_PREDATOR_PREY_OBJECT_RANDOM_STRENGTH | |
FP_PREDATOR_PREY_OBJECT_RANDOM_SCALE | |
FP_PREDATOR_PREY_OBJECT_RANDOM_FREQUENCY | |
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW | |
FP_PREDATOR_PREY_OBJECT_RANDOM_GROUP | |
FP_PREDATOR_PREY_OBJECT_MAXIMUM_SPEED | |
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_FALLOFF | |
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_GROUP | |
FP_PREDATOR_PREY_OBJECT_PURSUIT_STRENGTH | |
FP_PREDATOR_PREY_OBJECT_FLEE_STRENGTH | |
FP_PREDATOR_PREY_OBJECT_PURSUIT_RADIUS | |
FP_PREDATOR_PREY_OBJECT_FLEE_RADIUS | |
FP_PREDATOR_PREY_OBJECT_PURSUIT_LINK | |
FP_PREDATOR_PREY_OBJECT_FLEE_LINK | |
FP_PREDATOR_PREY_OBJECT_PURSUIT_GROUP | |
FP_PREDATOR_PREY_OBJECT_FLEE_GROUP | |
FP_PREDATOR_PREY_OBJECT_CONTACT_RANGE | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_NONE | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_KILL | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_DIE | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_KILL_AND_DIE | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_CONVERT | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_CONVERT_AND_DIE | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_INVERSE_CONVERT | |
FP_PREDATOR_PREY_OBJECT_CONTACT_BEHAVIOUR_INVERSE_CONVERT_AND_KILL | |
FP_PREDATOR_PREY_OBJECT_CONTACT_CUSTOM_GROUP | |
FP_PREDATOR_PREY_OBJECT_CONTACT_GROUP | |
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE | |
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_NONE | |
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_PREDATOR | |
FP_PREDATOR_PREY_OBJECT_INHERIT_MODE_PREY | |
FP_PREDATOR_PREY_OBJECT_INHERIT_COLOR_BLEND | |
FP_PREDATOR_PREY_OBJECT_INHERIT_VELOCITY_BLEND | |
FP_PREDATOR_PREY_OBJECT_INHERIT_RADIUS_BLEND | |
FP_PREDATOR_PREY_OBJECT_INHERIT_AGE_BLEND | |
FP_PREDATOR_PREY_OBJECT_INHERIT_LIFETIME_BLEND | |
FP_PREDATOR_PREY_OBJECT_INHERIT_GROUP | |
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION | |
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION_VELOCITY | |
FP_PREDATOR_PREY_OBJECT_FIELD_OF_VIEW_VIEWDIRECTION_ALIGNMENTFORWARD | |
FP_PREDATOR_PREY_OBJECT_DUMMY | |