HairVideoPost Class Reference

#include <lib_hair.h>

Inheritance diagram for HairVideoPost:

Detailed Description

Hair video post effect.

Note
Has to be created with Alloc() and destroyed with Free(). Use AutoAlloc to automate the allocation and destruction based on scope.

Public Member Functions

Int32 GetObjectCount ()
 
void GetObject (Int32 i, HairRenderObject *hro)
 
Int32 FindObject (BaseList2D *bl)
 
Bool TracerEnabled ()
 
Int32 TraceRay (const Vector &p, const Vector &v, Vector &hit, Float &d, Int32 cpu, Float tf, Int32 flags)
 
void Sample (Int32 oindex, VolumeData *vd, Int32 cpu, Int32 lid, Int32 seg, Int32 p, Float lined, const Vector &linep, const Vector &v, Vector &col, const Vector &n, const Vector &lp, const Vector &t, const Vector &r, Vector huv, Int32 flags)
 
Float SampleTransparency (Int32 oindex, VolumeData *vd, Int32 lid, Int32 seg, Int32 p, Float lined, const Vector &n, const Vector &linep, const Vector &lp, Vector huv, Int32 cpu, Int32 flags, const RayLight *light)
 
Float SampleShadow (VolumeData *vd, const RayLight *light, const Vector &p, Float delta, Int32 cpu, Int32 flags)
 
Bool GetTopFragment (Int32 x, Int32 y, HairFragment *frag, Int32 cpu)
 
Bool GetFragmentLink (Int32 x, Int32 y, HairFragmentLink *frag, Int32 cpu, Bool first)
 
HairFragmentGetFragments (Int32 x, Int32 y, Int32 &cnt, Int32 cpu)
 
Bool SetFragments (Int32 x, Int32 y, HairFragment *frag, Int32 cnt, Int32 cpu)
 
Bool InsertFragment (Int32 x, Int32 y, HairFragment *frag, Int32 cnt, Int32 cpu)
 
Bool InsertFragmentLine (Int32 x, Int32 y, Int32 xcnt, HairFragment **frag, Int32 *cnt, Int32 cpu)
 
void GetHitInfo (Int32 id, HairHitData *hdata)
 
Bool IsLightEnabled (Int32 oindex, const RayLight *light, Bool *nodiff, Bool *nospec)
 
Bool ShadowsEnabled ()
 
UInt32 GetCompositeFlags (Int32 oindex)
 
- Public Member Functions inherited from BaseVideoPost
BaseVideoPostGetNext () const
 
BaseVideoPostGetPred () const
 
Bool StereoMergeImages (BaseBitmap *dest, const BaseBitmap *const *source, Int32 cnt, const BaseContainer &settings, COLORSPACETRANSFORMATION transform)
 
Int32 StereoGetCameraCountEditor (BaseDocument *doc, BaseDraw *bd)
 
Int32 StereoGetCameraCountRenderer (BaseDocument *doc, RenderData *rd)
 
Bool StereoGetCameraInfo (BaseDocument *doc, BaseDraw *bd, RenderData *rd, Int32 index, StereoCameraInfo &info)
 
Bool RenderEngineCheck (Int32 id) const
 
- Public Member Functions inherited from BaseList2D
void SetBit (Int32 mask)
 
Bool GetBit (Int32 mask) const
 
void DelBit (Int32 mask)
 
void ToggleBit (Int32 mask)
 
Int32 GetAllBits () const
 
void SetAllBits (Int32 bits)
 
void SetBitEx (Int32 mask, Int32 flags)
 
const CharGetViewportRenderId (VIEWPORT_RENDER_ID typeId) const
 
BaseList2DGetNext ()
 
const BaseList2DGetNext () const
 
BaseList2DGetPred ()
 
const BaseList2DGetPred () const
 
BaseContainer GetData ()
 
void SetData (const BaseContainer &bc, Bool add=true)
 
const BaseContainerGetDataInstanceRef () const
 
BaseContainerGetDataInstanceRef ()
 
const BaseContainerGetDataInstance () const
 
BaseContainerGetDataInstance ()
 
String GetName () const
 
void SetName (const maxon::String &name, Bool setDirty=true)
 
String GetBubbleHelp ()
 
Bool TransferGoal (BaseList2D *dst, Bool undolink)
 
Bool TransferMarker (BaseList2D *dst) const
 
Bool CopyDynamicDescriptionFrom (const BaseList2D *src)
 
Bool Scale (Float scale)
 
Bool Edit ()
 
void GetIcon (IconData *dat)
 
GeListHeadGetNLARoot (Bool create)
 
BaseList2DAnimationLayerRemap (BaseObject **layer=nullptr)
 
String GetTypeName () const
 
BaseList2DGetMain () const
 
void InsertTrackSorted (CTrack *track)
 
Bool AddEventNotification (BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)
 
Bool RemoveEventNotification (const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
 
Bool FindEventNotification (const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
 
Bool SetDescIDState (const DescID &id, DESCIDSTATE descidstate)
 
DESCIDSTATE GetDescIDState (const DescID &id, Bool tolerant) const
 
GeListHeadGetOverrideRoot (Bool create)
 
BaseOverrideGetFirstOverride ()
 
GeListHeadGetShaderRepositoryRoot (Bool create)
 
GeListHeadGetHiddenShaderRoot (Bool create)
 
maxon::NimbusForwardRef GetNimbusRef (const maxon::Id &spaceId) const
 
maxon::Result< maxon::NimbusForwardRefPrivateGetOrCreateNimbusRef (const maxon::Id &spaceId)
 
void RemoveNimbusRef (const maxon::Id &spaceId)
 
maxon::Result< maxon::HashMap< maxon::Id, maxon::NimbusForwardRef > > GetAllNimbusRefs () const
 
Bool IsNodeBased () const
 
maxon::Result< BoolGetAccessedObjects (METHOD_ID method, AccessedObjectsCallback &access) const
 
maxon::Result< BoolGetAccessedObjectsRec (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, Bool withSiblings, Bool withChildren, AccessedObjectsCallback &access) const
 
maxon::Result< BoolGetAccessedObjectsOfHierarchy (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const
 
maxon::Result< BoolGetAccessedObjectsOfChildren (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const
 
maxon::Result< BoolGetAccessedObjectsOfFirstChildHierarchy (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const
 
maxon::Result< maxon::GenericDataGroupChanges ()
 
void GetMarkerStampEx (UInt32 *l1, UInt32 *l2)
 
const GeMarkerGetMarker () const
 
void SetMarker (const GeMarker &m)
 
Bool AddUniqueID (Int32 appid, const Char *const mem, Int bytes)
 
Bool FindUniqueID (Int32 appid, const Char *&mem, Int &bytes) const
 
Int32 GetUniqueIDCount () const
 
Bool GetUniqueIDIndex (Int32 idx, Int32 &id, const Char *&mem, Int &bytes) const
 
Bool SetAnimatedParameter (const CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)
 
Bool GetAnimatedParameter (const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags) const
 
BaseShaderGetFirstShader () const
 
void InsertShader (BaseShader *shader, BaseShader *pred=nullptr)
 
void ClearKeyframeSelection ()
 
Bool FindKeyframeSelection (const DescID &id)
 
Bool SetKeyframeSelection (const DescID &id, Bool selection)
 
Bool KeyframeSelectionContent ()
 
LayerObjectGetLayerObject (const BaseDocument *doc)
 
const LayerObjectGetLayerObject (const BaseDocument *doc) const
 
Bool SetLayerObject (const LayerObject *layer)
 
const LayerDataGetLayerData (const BaseDocument *doc, Bool rawdata=false) const
 
Bool SetLayerData (BaseDocument *doc, const LayerData &data)
 
GeListHeadGetCTrackRoot (Bool create)
 
const GeListHeadGetCTrackRoot () const
 
CTrackGetFirstCTrack ()
 
const CTrackGetFirstCTrack () const
 
CTrackFindCTrack (const DescID &id)
 
const CTrackFindCTrack (const DescID &id) const
 
- Public Member Functions inherited from GeListNode
GeListNodeGetNext ()
 
const GeListNodeGetNext () const
 
GeListNodeGetPred ()
 
const GeListNodeGetPred () const
 
GeListNodeGetDown ()
 
const GeListNodeGetDown () const
 
GeListNodeGetUp ()
 
const GeListNodeGetUp () const
 
GeListNodeGetDownLast ()
 
const GeListNodeGetDownLast () const
 
void InsertBefore (GeListNode *bl)
 
void InsertAfter (GeListNode *bl)
 
void InsertUnder (GeListNode *bl)
 
void InsertUnderLast (GeListNode *bl)
 
void Remove ()
 
void FlushChilds ()
 
void MoveChildrenTo (GeListNode *dest)
 
GeListHeadGetListHead ()
 
const GeListHeadGetListHead () const
 
Int32 GetNodeID (Int32 index=0) const
 
template<typename CAST >
const CAST * GetNodeData (Int32 index=0) const
 
template<typename CAST >
CAST * GetNodeData (Int32 index=0)
 
void SetCustomData (GeListNode *node)
 
GeListNodeGetCustomData ()
 
const GeListNodeGetCustomData () const
 
const BaseDocumentGetDocument () const
 
BaseDocumentGetDocument ()
 
maxon::Result< BoolGetBranchInfo (const maxon::ValueReceiver< const BranchInfo & > &info, GETBRANCHINFO flags) const
 
Bool IsDocumentRelated () const
 
Int32 GetInfo () const
 
Bool GetNBit (NBIT bit) const
 
UInt32 GetNBitMask (Int32 index) const
 
Bool ChangeNBit (NBIT bit, NBITCONTROL bitmode)
 
- Public Member Functions inherited from C4DAtom
Int32 GetType () const
 
Int32 GetRealType () const
 
Int32 GetDiskType () const
 
Bool IsInstanceOf (Int32 id) const
 
Int32 GetClassification () const
 
Bool Message (Int32 type, void *data=nullptr)
 
Bool MultiMessage (MULTIMSG_ROUTE flags, Int32 type, void *data)
 
C4DAtomGetClone (COPYFLAGS flags, AliasTrans *trn) const
 
Bool CopyTo (C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn) const
 
Bool Read (HyperFile *hf, Int32 id, Int32 level)
 
Bool Write (HyperFile *hf) const
 
Bool ReadObject (HyperFile *hf, Bool readheader)
 
Bool WriteObject (HyperFile *hf) const
 
Bool GetDescription (Description *description, DESCFLAGS_DESC flags) const
 
Bool GetParameter (const DescID &id, GeData &t_data, DESCFLAGS_GET flags) const
 
Bool SetParameter (const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)
 
DynamicDescriptionGetDynamicDescriptionWritable ()
 
const DynamicDescriptionGetDynamicDescription () const
 
Bool CopyDynamicDescriptionFrom (const BaseList2D *src)
 
Bool GetEnabling (const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) const
 
Bool TranslateDescID (const DescID &id, DescID &res_id, C4DAtom *&res_at)
 
UInt32 GetDirty (DIRTYFLAGS flags) const
 
void SetDirty (DIRTYFLAGS flags)
 
UInt32 GetHDirty (HDIRTYFLAGS mask) const
 
void SetHDirty (HDIRTYFLAGS mask)
 

Static Public Member Functions

static HairVideoPostAlloc ()
 
static void Free (HairVideoPost *&pPost)
 
- Static Public Member Functions inherited from BaseVideoPost
static BaseVideoPostAlloc (Int32 type)
 
static void Free (BaseVideoPost *&bl)
 
- Static Public Member Functions inherited from BaseList2D
static BaseList2DAlloc (Int32 type)
 
static void Free (BaseList2D *&bl)
 

Private Member Functions

 HairVideoPost ()
 
 ~HairVideoPost ()
 

Additional Inherited Members

- Static Public Attributes inherited from BaseList2D
static const Int32 SETBIT_FLAG_NODIRTY
 
static const Int32 SETBIT_FLAG_REMOVE
 

Constructor & Destructor Documentation

◆ HairVideoPost()

HairVideoPost ( )
private

◆ ~HairVideoPost()

~HairVideoPost ( )
private

Member Function Documentation

◆ Alloc()

static HairVideoPost* Alloc ( )
static

Allocates a hair video post. Destroy the allocated hair video post with Free(). Use AutoAlloc to automate the allocation and destruction based on scope.

Returns
The allocated hair video post, or nullptr if the allocation failed.

◆ Free()

static void Free ( HairVideoPost *&  pPost)
static

Destructs hair video posts allocated with Alloc(). Use AutoAlloc to automate the allocation and destruction based on scope.

Parameters
[in,out]pPostThe hair video post to destruct. If the pointer is nullptr nothing happens. The pointer is assigned nullptr afterwards.

◆ GetObjectCount()

Int32 GetObjectCount ( )

Gets the number of hair render objects.

Returns
The object count.

◆ GetObject()

void GetObject ( Int32  i,
HairRenderObject hro 
)

Gets a hair render object.

Parameters
[in]iThe index of the hair render object: 0 <= index < GetObjectCount()
[out]hroAssigned the hair render object.

◆ FindObject()

Int32 FindObject ( BaseList2D bl)

Finds the index of a hair render object for a scene object.

Parameters
[in]blThe scene object to find.
Returns
The hair render object index of bl, or NOTOK.

◆ TracerEnabled()

Bool TracerEnabled ( )

Checks if tracer is enabled.

Note
Always returns false.

◆ TraceRay()

Int32 TraceRay ( const Vector p,
const Vector v,
Vector hit,
Float d,
Int32  cpu,
Float  tf,
Int32  flags 
)

Traces a ray.

Note
Always returns NOTOK.

◆ Sample()

void Sample ( Int32  oindex,
VolumeData vd,
Int32  cpu,
Int32  lid,
Int32  seg,
Int32  p,
Float  lined,
const Vector linep,
const Vector v,
Vector col,
const Vector n,
const Vector lp,
const Vector t,
const Vector r,
Vector  huv,
Int32  flags 
)

TODO.

◆ SampleTransparency()

Float SampleTransparency ( Int32  oindex,
VolumeData vd,
Int32  lid,
Int32  seg,
Int32  p,
Float  lined,
const Vector n,
const Vector linep,
const Vector lp,
Vector  huv,
Int32  cpu,
Int32  flags,
const RayLight light 
)

TODO.

◆ SampleShadow()

Float SampleShadow ( VolumeData vd,
const RayLight light,
const Vector p,
Float  delta,
Int32  cpu,
Int32  flags 
)

Sample shadows.

Note
Always returns 0.0.

◆ GetTopFragment()

Bool GetTopFragment ( Int32  x,
Int32  y,
HairFragment frag,
Int32  cpu 
)

Gets a top fragment.

Note
Always returns false.

◆ GetFragmentLink()

Bool GetFragmentLink ( Int32  x,
Int32  y,
HairFragmentLink frag,
Int32  cpu,
Bool  first 
)

Accesses a fragment link.

Note
Always returns false.

◆ GetFragments()

HairFragment* GetFragments ( Int32  x,
Int32  y,
Int32 cnt,
Int32  cpu 
)

Gets fragments.

Note
Always returns nullptr.

◆ SetFragments()

Bool SetFragments ( Int32  x,
Int32  y,
HairFragment frag,
Int32  cnt,
Int32  cpu 
)

Sets fragments.

Note
Always returns false.

◆ InsertFragment()

Bool InsertFragment ( Int32  x,
Int32  y,
HairFragment frag,
Int32  cnt,
Int32  cpu 
)

Inserts fragments.

Note
Always returns false.

◆ InsertFragmentLine()

Bool InsertFragmentLine ( Int32  x,
Int32  y,
Int32  xcnt,
HairFragment **  frag,
Int32 cnt,
Int32  cpu 
)

Inserts a fragment line.

Note
Always returns false.

◆ GetHitInfo()

void GetHitInfo ( Int32  id,
HairHitData hdata 
)

Gets hair hit data.

Note
Does nothing.

◆ IsLightEnabled()

Bool IsLightEnabled ( Int32  oindex,
const RayLight light,
Bool nodiff,
Bool nospec 
)

Checks if a light source is enabled for hair rendering.

Note
Always returns true.

◆ ShadowsEnabled()

Bool ShadowsEnabled ( )

Checks if shadows are enabled.

Note
Always returns true.

◆ GetCompositeFlags()

UInt32 GetCompositeFlags ( Int32  oindex)

Gets the compositing flags for hair objects.

Parameters
[in]oindexThe hair object index.
Returns
The compositing flags, internally defined as:
#define COMPOSITEFLAG_ALL (COMPOSITEFLAG_CASTSHADOW|COMPOSITEFLAG_RECSHADOW|COMPOSITEFLAG_SEENCAMERA|COMPOSITEFLAG_SEENGI|COMPOSITEFLAG_SEENREFLECT|COMPOSITEFLAG_SEENREFRACT|COMPOSITEFLAG_SEENTRANS)
#define COMPOSITEFLAG_CASTSHADOW (1 << 0)
#define COMPOSITEFLAG_RECSHADOW (1 << 1)
#define COMPOSITEFLAG_SEENCAMERA (1 << 2)
#define COMPOSITEFLAG_SEENGI (1 << 3)
#define COMPOSITEFLAG_SEENREFLECT (1 << 4)
#define COMPOSITEFLAG_SEENREFRACT (1 << 5)
#define COMPOSITEFLAG_SEENTRANS (1 << 6)