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    HairVideoPost Class Reference

    #include <lib_hair.h>

    Inheritance diagram for HairVideoPost:

    Detailed Description

    Hair video post effect.

    Note
    Has to be created with Alloc() and destroyed with Free(). Use AutoAlloc to automate the allocation and destruction based on scope.

    Public Member Functions

    Int32 GetObjectCount ()
     
    void GetObject (Int32 i, HairRenderObject *hro)
     
    Int32 FindObject (BaseList2D *bl)
     
    Bool TracerEnabled ()
     
    Int32 TraceRay (const Vector &p, const Vector &v, Vector &hit, Float &d, Int32 cpu, Float tf, Int32 flags)
     
    void Sample (Int32 oindex, VolumeData *vd, Int32 cpu, Int32 lid, Int32 seg, Int32 p, Float lined, const Vector &linep, const Vector &v, Vector &col, const Vector &n, const Vector &lp, const Vector &t, const Vector &r, Vector huv, Int32 flags)
     
    Float SampleTransparency (Int32 oindex, VolumeData *vd, Int32 lid, Int32 seg, Int32 p, Float lined, const Vector &n, const Vector &linep, const Vector &lp, Vector huv, Int32 cpu, Int32 flags, const RayLight *light)
     
    Float SampleShadow (VolumeData *vd, const RayLight *light, const Vector &p, Float delta, Int32 cpu, Int32 flags)
     
    Bool GetTopFragment (Int32 x, Int32 y, HairFragment *frag, Int32 cpu)
     
    Bool GetFragmentLink (Int32 x, Int32 y, HairFragmentLink *frag, Int32 cpu, Bool first)
     
    HairFragmentGetFragments (Int32 x, Int32 y, Int32 &cnt, Int32 cpu)
     
    Bool SetFragments (Int32 x, Int32 y, HairFragment *frag, Int32 cnt, Int32 cpu)
     
    Bool InsertFragment (Int32 x, Int32 y, HairFragment *frag, Int32 cnt, Int32 cpu)
     
    Bool InsertFragmentLine (Int32 x, Int32 y, Int32 xcnt, HairFragment **frag, Int32 *cnt, Int32 cpu)
     
    void GetHitInfo (Int32 id, HairHitData *hdata)
     
    Bool IsLightEnabled (Int32 oindex, const RayLight *light, Bool *nodiff, Bool *nospec)
     
    Bool ShadowsEnabled ()
     
    UInt32 GetCompositeFlags (Int32 oindex)
     
    - Public Member Functions inherited from BaseVideoPost
    BaseVideoPostGetNext () const
     
    BaseVideoPostGetPred () const
     
    Bool StereoMergeImages (BaseBitmap *dest, const BaseBitmap *const *source, Int32 cnt, const BaseContainer &settings, COLORSPACETRANSFORMATION transform)
     
    Int32 StereoGetCameraCountEditor (BaseDocument *doc, BaseDraw *bd)
     
    Int32 StereoGetCameraCountRenderer (BaseDocument *doc, RenderData *rd)
     
    Bool StereoGetCameraInfo (BaseDocument *doc, BaseDraw *bd, RenderData *rd, Int32 index, StereoCameraInfo &info)
     
    Bool RenderEngineCheck (Int32 id) const
     
    - Public Member Functions inherited from BaseList2D
    void SetBit (Int32 mask)
     
    Bool GetBit (Int32 mask) const
     
    void DelBit (Int32 mask)
     
    void ToggleBit (Int32 mask)
     
    Int32 GetAllBits () const
     
    void SetAllBits (Int32 bits)
     
    void SetBitEx (Int32 mask, Int32 flags)
     
    const CharGetViewportRenderId (VIEWPORT_RENDER_ID typeId) const
     
    BaseList2DGetNext ()
     
    const BaseList2DGetNext () const
     
    BaseList2DGetPred ()
     
    const BaseList2DGetPred () const
     
    BaseContainer GetData ()
     
    void SetData (const BaseContainer &bc, Bool add=true)
     
    const BaseContainerGetDataInstanceRef () const
     
    BaseContainerGetDataInstanceRef ()
     
    const BaseContainerGetDataInstance () const
     
    BaseContainerGetDataInstance ()
     
    String GetName () const
     
    void SetName (const maxon::String &name, Bool setDirty=true)
     
    String GetBubbleHelp ()
     
    Bool TransferGoal (BaseList2D *dst, Bool undolink)
     
    Bool TransferMarker (BaseList2D *dst) const
     
    Bool CopyDynamicDescriptionFrom (const BaseList2D *src)
     
    Bool Scale (Float scale)
     
    Bool Edit ()
     
    void GetIcon (IconData *dat)
     
    GeListHeadGetNLARoot (Bool create)
     
    BaseList2DAnimationLayerRemap (BaseObject **layer=nullptr)
     
    String GetTypeName () const
     
    BaseList2DGetMain () const
     
    void InsertTrackSorted (CTrack *track)
     
    Bool AddEventNotification (BaseList2D *bl, NOTIFY_EVENT eventid, NOTIFY_EVENT_FLAG flags, const BaseContainer *data)
     
    Bool RemoveEventNotification (const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
     
    Bool FindEventNotification (const BaseDocument *doc, BaseList2D *bl, NOTIFY_EVENT eventid)
     
    Bool SetDescIDState (const DescID &id, DESCIDSTATE descidstate)
     
    DESCIDSTATE GetDescIDState (const DescID &id, Bool tolerant) const
     
    GeListHeadGetOverrideRoot (Bool create)
     
    BaseOverrideGetFirstOverride ()
     
    GeListHeadGetShaderRepositoryRoot (Bool create)
     
    GeListHeadGetHiddenShaderRoot (Bool create)
     
    maxon::NimbusForwardRef GetNimbusRef (const maxon::Id &spaceId) const
     
    maxon::Result< maxon::NimbusForwardRefPrivateGetOrCreateNimbusRef (const maxon::Id &spaceId)
     
    void RemoveNimbusRef (const maxon::Id &spaceId)
     
    maxon::Result< maxon::HashMap< maxon::Id, maxon::NimbusForwardRef > > GetAllNimbusRefs () const
     
    Bool IsNodeBased () const
     
    maxon::Result< BoolGetAccessedObjects (METHOD_ID method, AccessedObjectsCallback &access) const
     
    maxon::Result< BoolGetAccessedObjectsRec (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, Bool withSiblings, Bool withChildren, AccessedObjectsCallback &access) const
     
    maxon::Result< BoolGetAccessedObjectsOfHierarchy (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const
     
    maxon::Result< BoolGetAccessedObjectsOfChildren (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const
     
    maxon::Result< BoolGetAccessedObjectsOfFirstChildHierarchy (ACCESSED_OBJECTS_MASK read, ACCESSED_OBJECTS_MASK write, METHOD_ID method, AccessedObjectsCallback &access) const
     
    maxon::Result< maxon::GenericDataGroupChanges ()
     
    void GetMarkerStampEx (UInt32 *l1, UInt32 *l2)
     
    const GeMarkerGetMarker () const
     
    void SetMarker (const GeMarker &m)
     
    Bool AddUniqueID (Int32 appid, const Char *const mem, Int bytes)
     
    Bool FindUniqueID (Int32 appid, const Char *&mem, Int &bytes) const
     
    Int32 GetUniqueIDCount () const
     
    Bool GetUniqueIDIndex (Int32 idx, Int32 &id, const Char *&mem, Int &bytes) const
     
    Bool SetAnimatedParameter (const CTrack *track, const DescID &id, const GeData &t_data1, const GeData &t_data2, Float mix, DESCFLAGS_SET flags)
     
    Bool GetAnimatedParameter (const DescID &id, GeData &t_data1, GeData &t_data2, Float &mix, DESCFLAGS_GET flags) const
     
    BaseShaderGetFirstShader () const
     
    void InsertShader (BaseShader *shader, BaseShader *pred=nullptr)
     
    void ClearKeyframeSelection ()
     
    Bool FindKeyframeSelection (const DescID &id)
     
    Bool SetKeyframeSelection (const DescID &id, Bool selection)
     
    Bool KeyframeSelectionContent ()
     
    LayerObjectGetLayerObject (const BaseDocument *doc)
     
    const LayerObjectGetLayerObject (const BaseDocument *doc) const
     
    Bool SetLayerObject (const LayerObject *layer)
     
    const LayerDataGetLayerData (const BaseDocument *doc, Bool rawdata=false) const
     
    Bool SetLayerData (BaseDocument *doc, const LayerData &data)
     
    GeListHeadGetCTrackRoot (Bool create)
     
    const GeListHeadGetCTrackRoot () const
     
    CTrackGetFirstCTrack ()
     
    const CTrackGetFirstCTrack () const
     
    CTrackFindCTrack (const DescID &id)
     
    const CTrackFindCTrack (const DescID &id) const
     
    - Public Member Functions inherited from GeListNode
    GeListNodeGetNext ()
     
    const GeListNodeGetNext () const
     
    GeListNodeGetPred ()
     
    const GeListNodeGetPred () const
     
    GeListNodeGetDown ()
     
    const GeListNodeGetDown () const
     
    GeListNodeGetUp ()
     
    const GeListNodeGetUp () const
     
    GeListNodeGetDownLast ()
     
    const GeListNodeGetDownLast () const
     
    void InsertBefore (GeListNode *bl)
     
    void InsertAfter (GeListNode *bl)
     
    void InsertUnder (GeListNode *bl)
     
    void InsertUnderLast (GeListNode *bl)
     
    void Remove ()
     
    void FlushChilds ()
     
    void MoveChildrenTo (GeListNode *dest)
     
    GeListHeadGetListHead ()
     
    const GeListHeadGetListHead () const
     
    Int32 GetNodeID (Int32 index=0) const
     
    template<typename CAST >
    const CAST * GetNodeData (Int32 index=0) const
     
    template<typename CAST >
    CAST * GetNodeData (Int32 index=0)
     
    void SetCustomData (GeListNode *node)
     
    GeListNodeGetCustomData ()
     
    const GeListNodeGetCustomData () const
     
    const BaseDocumentGetDocument () const
     
    BaseDocumentGetDocument ()
     
    maxon::Result< BoolGetBranchInfo (const maxon::ValueReceiver< const BranchInfo & > &info, GETBRANCHINFO flags) const
     
    Bool IsDocumentRelated () const
     
    Int32 GetInfo () const
     
    Bool GetNBit (NBIT bit) const
     
    UInt32 GetNBitMask (Int32 index) const
     
    Bool ChangeNBit (NBIT bit, NBITCONTROL bitmode)
     
    - Public Member Functions inherited from C4DAtom
    Int32 GetType () const
     
    Int32 GetRealType () const
     
    Int32 GetDiskType () const
     
    Bool IsInstanceOf (Int32 id) const
     
    Int32 GetClassification () const
     
    Bool Message (Int32 type, void *data=nullptr)
     
    Bool MultiMessage (MULTIMSG_ROUTE flags, Int32 type, void *data)
     
    C4DAtomGetClone (COPYFLAGS flags, AliasTrans *trn) const
     
    Bool CopyTo (C4DAtom *dst, COPYFLAGS flags, AliasTrans *trn) const
     
    Bool Read (HyperFile *hf, Int32 id, Int32 level)
     
    Bool Write (HyperFile *hf) const
     
    Bool ReadObject (HyperFile *hf, Bool readheader)
     
    Bool WriteObject (HyperFile *hf) const
     
    Bool GetDescription (Description *description, DESCFLAGS_DESC flags) const
     
    Bool GetParameter (const DescID &id, GeData &t_data, DESCFLAGS_GET flags) const
     
    Bool SetParameter (const DescID &id, const GeData &t_data, DESCFLAGS_SET flags)
     
    DynamicDescriptionGetDynamicDescriptionWritable ()
     
    const DynamicDescriptionGetDynamicDescription () const
     
    Bool CopyDynamicDescriptionFrom (const BaseList2D *src)
     
    Bool GetEnabling (const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) const
     
    Bool TranslateDescID (const DescID &id, DescID &res_id, C4DAtom *&res_at)
     
    UInt32 GetDirty (DIRTYFLAGS flags) const
     
    void SetDirty (DIRTYFLAGS flags)
     
    UInt32 GetHDirty (HDIRTYFLAGS mask) const
     
    void SetHDirty (HDIRTYFLAGS mask)
     

    Static Public Member Functions

    static HairVideoPostAlloc ()
     
    static void Free (HairVideoPost *&pPost)
     
    - Static Public Member Functions inherited from BaseVideoPost
    static BaseVideoPostAlloc (Int32 type)
     
    static void Free (BaseVideoPost *&bl)
     
    - Static Public Member Functions inherited from BaseList2D
    static BaseList2DAlloc (Int32 type)
     
    static void Free (BaseList2D *&bl)
     

    Private Member Functions

     HairVideoPost ()
     
     ~HairVideoPost ()
     

    Additional Inherited Members

    - Static Public Attributes inherited from BaseList2D
    static const Int32 SETBIT_FLAG_NODIRTY
     
    static const Int32 SETBIT_FLAG_REMOVE
     

    Constructor & Destructor Documentation

    ◆ HairVideoPost()

    HairVideoPost ( )
    private

    ◆ ~HairVideoPost()

    ~HairVideoPost ( )
    private

    Member Function Documentation

    ◆ Alloc()

    static HairVideoPost* Alloc ( )
    static

    Allocates a hair video post. Destroy the allocated hair video post with Free(). Use AutoAlloc to automate the allocation and destruction based on scope.

    Returns
    The allocated hair video post, or nullptr if the allocation failed.

    ◆ Free()

    static void Free ( HairVideoPost *&  pPost)
    static

    Destructs hair video posts allocated with Alloc(). Use AutoAlloc to automate the allocation and destruction based on scope.

    Parameters
    [in,out]pPostThe hair video post to destruct. If the pointer is nullptr nothing happens. The pointer is assigned nullptr afterwards.

    ◆ GetObjectCount()

    Int32 GetObjectCount ( )

    Gets the number of hair render objects.

    Returns
    The object count.

    ◆ GetObject()

    void GetObject ( Int32  i,
    HairRenderObject hro 
    )

    Gets a hair render object.

    Parameters
    [in]iThe index of the hair render object: 0 <= index < GetObjectCount()
    [out]hroAssigned the hair render object.

    ◆ FindObject()

    Int32 FindObject ( BaseList2D bl)

    Finds the index of a hair render object for a scene object.

    Parameters
    [in]blThe scene object to find.
    Returns
    The hair render object index of bl, or NOTOK.

    ◆ TracerEnabled()

    Bool TracerEnabled ( )

    Checks if tracer is enabled.

    Note
    Always returns false.

    ◆ TraceRay()

    Int32 TraceRay ( const Vector p,
    const Vector v,
    Vector hit,
    Float d,
    Int32  cpu,
    Float  tf,
    Int32  flags 
    )

    Traces a ray.

    Note
    Always returns NOTOK.

    ◆ Sample()

    void Sample ( Int32  oindex,
    VolumeData vd,
    Int32  cpu,
    Int32  lid,
    Int32  seg,
    Int32  p,
    Float  lined,
    const Vector linep,
    const Vector v,
    Vector col,
    const Vector n,
    const Vector lp,
    const Vector t,
    const Vector r,
    Vector  huv,
    Int32  flags 
    )

    TODO.

    ◆ SampleTransparency()

    Float SampleTransparency ( Int32  oindex,
    VolumeData vd,
    Int32  lid,
    Int32  seg,
    Int32  p,
    Float  lined,
    const Vector n,
    const Vector linep,
    const Vector lp,
    Vector  huv,
    Int32  cpu,
    Int32  flags,
    const RayLight light 
    )

    TODO.

    ◆ SampleShadow()

    Float SampleShadow ( VolumeData vd,
    const RayLight light,
    const Vector p,
    Float  delta,
    Int32  cpu,
    Int32  flags 
    )

    Sample shadows.

    Note
    Always returns 0.0.

    ◆ GetTopFragment()

    Bool GetTopFragment ( Int32  x,
    Int32  y,
    HairFragment frag,
    Int32  cpu 
    )

    Gets a top fragment.

    Note
    Always returns false.

    ◆ GetFragmentLink()

    Bool GetFragmentLink ( Int32  x,
    Int32  y,
    HairFragmentLink frag,
    Int32  cpu,
    Bool  first 
    )

    Accesses a fragment link.

    Note
    Always returns false.

    ◆ GetFragments()

    HairFragment* GetFragments ( Int32  x,
    Int32  y,
    Int32 cnt,
    Int32  cpu 
    )

    Gets fragments.

    Note
    Always returns nullptr.

    ◆ SetFragments()

    Bool SetFragments ( Int32  x,
    Int32  y,
    HairFragment frag,
    Int32  cnt,
    Int32  cpu 
    )

    Sets fragments.

    Note
    Always returns false.

    ◆ InsertFragment()

    Bool InsertFragment ( Int32  x,
    Int32  y,
    HairFragment frag,
    Int32  cnt,
    Int32  cpu 
    )

    Inserts fragments.

    Note
    Always returns false.

    ◆ InsertFragmentLine()

    Bool InsertFragmentLine ( Int32  x,
    Int32  y,
    Int32  xcnt,
    HairFragment **  frag,
    Int32 cnt,
    Int32  cpu 
    )

    Inserts a fragment line.

    Note
    Always returns false.

    ◆ GetHitInfo()

    void GetHitInfo ( Int32  id,
    HairHitData hdata 
    )

    Gets hair hit data.

    Note
    Does nothing.

    ◆ IsLightEnabled()

    Bool IsLightEnabled ( Int32  oindex,
    const RayLight light,
    Bool nodiff,
    Bool nospec 
    )

    Checks if a light source is enabled for hair rendering.

    Note
    Always returns true.

    ◆ ShadowsEnabled()

    Bool ShadowsEnabled ( )

    Checks if shadows are enabled.

    Note
    Always returns true.

    ◆ GetCompositeFlags()

    UInt32 GetCompositeFlags ( Int32  oindex)

    Gets the compositing flags for hair objects.

    Parameters
    [in]oindexThe hair object index.
    Returns
    The compositing flags, internally defined as:
    #define COMPOSITEFLAG_ALL (COMPOSITEFLAG_CASTSHADOW|COMPOSITEFLAG_RECSHADOW|COMPOSITEFLAG_SEENCAMERA|COMPOSITEFLAG_SEENGI|COMPOSITEFLAG_SEENREFLECT|COMPOSITEFLAG_SEENREFRACT|COMPOSITEFLAG_SEENTRANS)
    #define COMPOSITEFLAG_CASTSHADOW (1 << 0)
    #define COMPOSITEFLAG_RECSHADOW (1 << 1)
    #define COMPOSITEFLAG_SEENCAMERA (1 << 2)
    #define COMPOSITEFLAG_SEENGI (1 << 3)
    #define COMPOSITEFLAG_SEENREFLECT (1 << 4)
    #define COMPOSITEFLAG_SEENREFRACT (1 << 5)
    #define COMPOSITEFLAG_SEENTRANS (1 << 6)