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TagData

Everything related to TagData

4

Automatically add tags at last position on creation

Posted on 15/03/2013 by Frank Willeke

Usually, when the user attaches a new tag to an object using the “Tags” menu in the Object Manager, the new tag is always added as first element to the object’s tag list. For some tags, however, it would make… Continue Reading →

C++ SDK, Python SDK Example, MessageData, Python, TagData

2D viewport drawing using a SceneHook

Posted on 15/11/2012 by Frank Willeke

If you wrote a plugin that draws stuff in the viewport before, you might remember running into some difficulties.

C++ SDK Example, SceneHookData, TagData, Viewport

Hide Description elements

Posted on 14/09/2012 by Frank Willeke

Using the NodeData::GetDDescription() we can add, hide or modify elements in the Description of a BaseList2D object. Here we show how to hide (or unhide) an element. This is useful if certain description elements should only be visible if the… Continue Reading →

C++ SDK CommandData, Example, GUI, NodeData, ObjectData, ShaderData, TagData, ToolData

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