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ShaderData

Everything related to ShaderData or MaterialData

0

Cinema 4D R16 Reflectance channel’s API

Posted on 02/09/2014 by Jean-François Yelle

In Cinema 4D R16, We replaced specular and reflection by a new channel called reflectance. This channel allows layered materials which can be used to do more realistic materials such as car paints, human skin, etc. In this post, you’ll find how to make the best out of the new feature. Continue Reading →

C++ SDK, Python SDK Example, ShaderData
0

Hide Description elements

Posted on 14/09/2012 by Frank Willeke

Using the NodeData::GetDDescription() we can add, hide or modify elements in the Description of a BaseList2D object. Here we show how to hide (or unhide) an element. This is useful if certain description elements should only be visible if the… Continue Reading →

C++ SDK CommandData, Example, GUI, NodeData, ObjectData, ShaderData, TagData, ToolData

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Recent Posts

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Recent Comments

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