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NodeData

Everything related to NodeData plugins

0

NodeData – what is it good for?

Posted on 12/03/2013 by Frank Willeke

If you’re new to programming for CINEMA 4D, you might have wondered what’s the deal with NodeData and its derivatives (e.g. ObjectData, TagData, ShaderData, et cetera). When you are writing a plugin object, which is a BaseObject, why do you… Continue Reading →

C++ SDK Example, Expert, NodeData
0

Hide Description elements

Posted on 14/09/2012 by Frank Willeke

Using the NodeData::GetDDescription() we can add, hide or modify elements in the Description of a BaseList2D object. Here we show how to hide (or unhide) an element. This is useful if certain description elements should only be visible if the… Continue Reading →

C++ SDK CommandData, Example, GUI, NodeData, ObjectData, ShaderData, TagData, ToolData

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