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macOS

0

Debugging Cinema 4D Plugins Written in C++

Posted on 27/10/2014 by Andreas Block

All around debugging your Cinema 4D plugins written in C++. We’ll go through setting up your project for debugging, using the debugger, SDK functions which make your life a little easier and some plugins that may help with debugging. Continue Reading →

C++ SDK, General, Tools Basics, Example, macOS, VisualStudio, Windows, Xcode
2

Creating a new plugin project in Xcode

Posted on 02/10/2012 by Frank Willeke

For the newbies among our fellow readers, here is a complete step by step walkthrough for creating a new plugin project in Apple Xcode. The screenshots show Xcode 4.5, but it works the same in any version of Xcode 4. Continue Reading →

Tools Basics, macOS, Xcode
0

Xcode 3.2.6 on OS X 10.7 or 10.8

Posted on 13/09/2012 by Frank Willeke

Even if you still have an Xcode 3.2.6 installer rotting in your archive, you won’t be able to install it on OS X Lion or Mountain Lion. The installer just refuses to install.

Tools macOS, Xcode
0

Plugin crashes on Mac in R13 and R14

Posted on 12/09/2012 by Frank Willeke

With the release of the latest R13 service update, some plugins started crashing on OS X. When R14 was released, the problem got worse. A lot of plugins crashed on OS X, either immediately when CINEMA 4D was started, or… Continue Reading →

C++ SDK, Tools macOS, Must Read, Xcode

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