LONG CYCLEs with icons and separator
You want to display icons in a LONG CYCLE? Easy as pie, this article will show you how it works! Continue Reading
Everything related to the GUI: GeDialog and SubDialog, asynchronous dialogs, GeUserArea, resource files, dynamic descriptions, as well as requesters and special C4D dialogs…
You want to display icons in a LONG CYCLE? Easy as pie, this article will show you how it works! Continue Reading
Have you ever wondered how to create and use those pretty Description elements that are a combination of a LONG cycle and a command button? The Character object offers them for component selection. They let you choose an option from… Continue Reading
In this article we will improve TreeView with Folding and Selection that is quite easy.
In this article we will learn something about GUI and in particular about TreeView in a real life example.
Using the NodeData::GetDDescription() we can add, hide or modify elements in the Description of a BaseList2D object. Here we show how to hide (or unhide) an element. This is useful if certain description elements should only be visible if the… Continue Reading