• Cinema 4D S22 Bevel tool issues.

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    Hi @Muokkaa, unfortunately, I wasn't able to reproduce, so I suggest you send a bug report with a file to the user support https://support.maxon.net/open.php. This forum is about SDK and plugin development for Cinema 4D, no general Cinema 4D support. Cheers, Maxime.
  • Cinema4D S22 Debian user experiences?

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    Hello everyone. Will be ever C4D for Linux with GUI from Maxon? Not wine emulation. Sometimes want to switch linux.
  • SDK examples at Linux

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    There are successful builds at CentOS-7.8.2003 by gcc (GCC) 7.3.1 20180303 (Red Hat 7.3.1-5) But i use project tool for R20. Last project tool(S22) asks me libprocs 6. At Ubuntu - normally [image: 1588109894941-centos7.png]
  • escape unicode characters in filepath

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    Hi, @lasselauch as a rule of thumb with Python2.7 always store data as a Unicode string. Control your IO which means, for each, Input make sure you know the encoding in all cases by always calling .decode('utf-8') so you are sure to store a Unicode value and get an error if something went wrong at a loading time. Then output the content according to your need some need ASCII, some can work with unicode, but do the conversion on the fly, don't touch you stored Unicode data. For the francophone people, there is this fabulous article about unicode Encoding in Python for English I guess the best I found on this topic is A Guide to Unicode, UTF-8, and Strings in Python. Cheers, Maxime.
  • Python tag - IsDirty() not working?

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    intenditoreI
    @m_adam thank you, that's really confusing..
  • Batch Processor: plugin for python scripts developers

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    mikeudinM
    @m_adam Thank you!
  • Python Plugin Unicode Convert

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    Just to add on top, os.path.listdir and os.path.join in python 2 are context-specific, so if you input a Unicode string it will output a Unicode string, if you input a regular string it will output a regular string. Now the culprit is on c4d.documents.MergeDocument because normally this method accepts a C++ Filename object (which is the Classic API that under the hood uses the new MaxonAPI maxon::Url). Unfortunately, the Python parser is not able to convert from a Python Unicode string to a C++ Filename, but only from a Python ASCII string to a filename. So indeed casting from Unicode string to ASCII is the solution. Cheers, Maxime.
  • Missing Library

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    Danchyg1337D
    Thank you!
  • VRayToC4D Material Converter

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    r_giganteR
    Thanks @kosmos3d for the contribution and making the whole community aware of it. Best, R
  • Beginner Programmer C++ Libraries Needed for starting first plugin?

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    Hey Richard! Thank you for the response, I have VS2017 version 15.9 all set up now, I think..... haha. I can see all the solutions in VS as well, but I ran the powersheel commands without having 2017 installed and I could see them in 2019, do I need to re-run the command or is it on the compile side that 2017 is the right version? I've been reading through all that documentation and I have seen the resources on Git as well so thanks for helping me understand I'm looking in the right spots haha! Thanks for the help so far, I'm sure I'll be back soon with more questions haha! Cheers! MattG
  • Trouble With Expression Editor

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    Bringing the viewport into focus worked... wow, I had a feeling it was something simple like that!
  • Discussions about spline ik

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    chuanzhenC
    @zipit Thanks,this paper Parallel Transport Approach to Curve Framing I will follow your suggestion to explore RMF. It may be that the language barrier prevents us from communicating well, but I still get a lot of help from your answer. I use Google translate
  • Modeling Kernel Error : Invalid Object

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    ManuelM
    Hello and welcome to the forum, For your next threads, please help us keeping things organised and clean. I know it's not your priority but it really simplify our work here. Q&A New Functionality. How to Post Questions especially the tagging part. I've added marked this thread as a question so when you considered it as solved, please change the state In your code you Resize the object after initialized for the modeling command. That's why. but probably a simpler way to achieve what you want is to access the polygon's data. The PolygonObject is inherit from PointObject where you can retrieve the pointer of the points' vectors with GetPointW sometthing like so will work Vector* padr{ pol->GetPointW() }; if (padr == nullptr) return maxon::NullptrError(MAXON_SOURCE_LOCATION); padr[3] = Vector(-2, 0, 0); You can have a look at our "roundtube" example in the sdk.zip file that ship with every Cinema 4D version. This example will show you how to create a primitive from scratch. Cheers, Manuel.
  • C4D R21 does not run on macOS within deamon any more

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    Any update?
  • Vertex map python setup

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    CairynC
    Just to point out, I already answered & posted a full sample scene in this thread: https://www.c4dcafe.com/ipb/forums/topic/109504-python-vertex-map/ plus a detailed explanation on how vertex map calculation works in a free post on my Patreon: https://www.patreon.com/posts/script-club-1-07-34384586 (Just so we don't get work duplicated.)
  • This topic is deleted!

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  • Error in strings file documentation?

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    r_giganteR
    Hi @heilei thanks again for the comment! We'll try, where meaningful, to improve the typography in future releases. Best, R
  • Are PluginStart() and PluginEnd() only for C++ plugins?

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    Ok, got it. Thank you for your reply and clear explanation, r_gigante, much appreciated!
  • c4dpy + Atom

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    OK, thanks a lot for the quick answer! Cheers
  • Looking for help!

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    CairynC
    Hi; if you're looking for Python development - I'd have some time on my hands. Long-time C4D user and developer (currently creating a Python-for-C4D course actually). Not in the UK though (mainland Europe). If you want to talk about some details, drop me a mail under cairyn (at) tigress (dot) com.