• Access Class B's function inside Class A?

    r21 python
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    @Cairyn @zipit @C4DS Thank you all for the responses. I ended up with @C4DS suggestion in using SpecialEventAdd() and CoreMessage for simplicity sake. Have a great day ahead!
  • Python - InExcludeData initialization problem

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    ferdinandF
    Hi, @SolarPH said in Python - InExcludeData initialization problem: Now I know that initializing the InExcludeData is not InExcludeData.__init__ and the correct way was c4d.InExcludeData(), ... I am not quite sure how you did mean this, but InExcludeData.__init__ is one of the methods called when you invoke c4d.InExcludeData(). Like all double underscore methods __init__ implements an operator, in that case the construction operator. Invoking SomeClass() will first call the constructor SomeClass.__new__ and after that the initialisator SomeClass.__init__. Due to the fact that __new__ only rarely has to be implemented explicitly and because people are accustomed to talking about constructor functions, __init__ is also often called a constructor, while technically it is just the initialisator. A prime example would be both the InExcludeData documentation and my example code, which both talk about a copy constructor, but are actually referring to __init__ and not __new__. Cheers, zipit
  • Create Proper Hierarchical Data for TreeView?

    r21 python
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    B
    Thanks for the clarification. Have a great day ahead!
  • Hide Layer in Layer Manager

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    SwinnS
    Got it. Thanks.
  • Remove object from layer

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    SwinnS
    @PluginStudent said in Remove object from layer: op[c4d.ID_LAYER_LINK] = None op[c4d.ID_LAYER_LINK] = None c4d.EventAdd() did it! Thanks! As you can tell from my previous code, I am hacking my way through Python. If you saw the rest of it, you would probably have to sit down and maybe drink a Gatorade. Or something stronger.
  • PluginsHelpDelegate Info

    r21 r20 c++
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    ManuelM
    hi, there's nothing more to do in R21/S22, you should maybe post your project to see if there's something wrong. Cheers Manuel
  • Cross platform screencapture code

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    Hi @C4DS, just to confirm that there is nothing built-in Cinema 4D. For python most of the library in the end only reroutes through OS call and does have a system dependant call, so you will probably end with something like that also in C++. Cheers, Maxime.
  • Render to texture transfer for C4D

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  • This topic is deleted!

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  • Python script for Rectangle Selection with options

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    T
    Hi Manuel and @rb_rodrigo, Many thanks for the tips about the Python console and help with the code. I'm a beginner (not even that!) in scripting, so much appreciated. It works as expected now! Cheers, Frederik
  • Setting coordinates for selected faces (Python - Beginner)

    python
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    M
    You could also retrieve the current matrix of the gizmo with BaseObject.GetModelingAxis. Cheers, Maxime
  • Flock Modifier

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    fwilleke80F
    I didn't take it as rude, don't worry
  • Cinema 4D S22 Bevel tool issues.

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    M
    Hi @Muokkaa, unfortunately, I wasn't able to reproduce, so I suggest you send a bug report with a file to the user support https://support.maxon.net/open.php. This forum is about SDK and plugin development for Cinema 4D, no general Cinema 4D support. Cheers, Maxime.
  • Cinema4D S22 Debian user experiences?

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    Hello everyone. Will be ever C4D for Linux with GUI from Maxon? Not wine emulation. Sometimes want to switch linux.
  • SDK examples at Linux

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    There are successful builds at CentOS-7.8.2003 by gcc (GCC) 7.3.1 20180303 (Red Hat 7.3.1-5) But i use project tool for R20. Last project tool(S22) asks me libprocs 6. At Ubuntu - normally [image: 1588109894941-centos7.png]
  • escape unicode characters in filepath

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    Hi, @lasselauch as a rule of thumb with Python2.7 always store data as a Unicode string. Control your IO which means, for each, Input make sure you know the encoding in all cases by always calling .decode('utf-8') so you are sure to store a Unicode value and get an error if something went wrong at a loading time. Then output the content according to your need some need ASCII, some can work with unicode, but do the conversion on the fly, don't touch you stored Unicode data. For the francophone people, there is this fabulous article about unicode Encoding in Python for English I guess the best I found on this topic is A Guide to Unicode, UTF-8, and Strings in Python. Cheers, Maxime.
  • Python tag - IsDirty() not working?

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    intenditoreI
    @m_adam thank you, that's really confusing..
  • Batch Processor: plugin for python scripts developers

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    mikeudinM
    @m_adam Thank you!
  • Python Plugin Unicode Convert

    python
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    M
    Just to add on top, os.path.listdir and os.path.join in python 2 are context-specific, so if you input a Unicode string it will output a Unicode string, if you input a regular string it will output a regular string. Now the culprit is on c4d.documents.MergeDocument because normally this method accepts a C++ Filename object (which is the Classic API that under the hood uses the new MaxonAPI maxon::Url). Unfortunately, the Python parser is not able to convert from a Python Unicode string to a C++ Filename, but only from a Python ASCII string to a filename. So indeed casting from Unicode string to ASCII is the solution. Cheers, Maxime.
  • Missing Library

    c++ r20
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    Danchyg1337D
    Thank you!