• Custom Drag and Drop to Viewport Functionality?

    r21 r23 python
    3
    0 Votes
    3 Posts
    467 Views
    ferdinandF
    Hello @bentraje, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Script Befehl

    r21
    24
    1
    0 Votes
    24 Posts
    19k Views
    ferdinandF
    Hello @WDP, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Node Editor API - View Bounds, Node Positions, Node Sizes

    s26 python
    4
    0 Votes
    4 Posts
    1k Views
    ferdinandF
    Hello @dskeith, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Node Editor API - Active Node Editor Graph?

    python s26
    7
    0 Votes
    7 Posts
    2k Views
    ferdinandF
    Hello @dskeith, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Drag and Drop between two UserArea

    python
    3
    0 Votes
    3 Posts
    554 Views
    ferdinandF
    Hello @JohnSmith, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Tangent of Point in Spline

    python
    3
    1
    0 Votes
    3 Posts
    723 Views
    ferdinandF
    Hello @Djoneeeee, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • GetMg() returns not the actual coordinates

    8
    0 Votes
    8 Posts
    2k Views
    ferdinandF
    Hello @yaya, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • 0 Votes
    7 Posts
    902 Views
    ferdinandF
    Hello @thecomishy, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Clear global cache

    c++ r23
    5
    0 Votes
    5 Posts
    6k Views
    ferdinandF
    Hello @giveforfree, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Selected object to selected layer

    python r25
    5
    1
    0 Votes
    5 Posts
    2k Views
    ferdinandF
    Hello @ROMAN, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • 0 Votes
    6 Posts
    1k Views
    ferdinandF
    Hello @JH23, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Grabbing camera position/rotation from Takes

    r23 python project tool
    4
    0 Votes
    4 Posts
    1k Views
    ferdinandF
    Hello @Futurium, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Can't get assets info in c4dpy

    python r21 sdk
    4
    2
    0 Votes
    4 Posts
    692 Views
    ferdinandF
    Hello @sol87, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Python Cinema4d GeDialog List

    4
    2
    0 Votes
    4 Posts
    889 Views
    ferdinandF
    Hello @render_exe, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Aligning object local axis to world axis via Python

    python r25
    10
    0 Votes
    10 Posts
    3k Views
    ferdinandF
    Hello @Peek, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Takes - material override in Python

    python
    4
    0 Votes
    4 Posts
    1k Views
    ferdinandF
    Hello @stanDM, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Recording Object Animations with the Mouse

    python
    3
    0 Votes
    3 Posts
    532 Views
    ferdinandF
    Hello @leon6498 , without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Mac M1 bug?

    r25 python
    8
    0 Votes
    8 Posts
    1k Views
    ferdinandF
    Hello @pim, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Where do I find IDs?

    python
    8
    0 Votes
    8 Posts
    2k Views
    ferdinandF
    Hello @jakub, without any further questions and other postings, we will consider this topic as solved and flag it as such by Friday, 17/06/2022. Thank you for your understanding, Ferdinand
  • Map Cubic Projection of object down to UVs with IDM_ASSIGN_UVW

    python r21
    2
    0 Votes
    2 Posts
    539 Views
    FSSF
    We life and learn. Turns out one must select the material tag with doc.SetActiveTag(textureTag) before calling the command c4d.CallCommand(CMD.GENERATE_UV_COORDS, CMD.GENERATE_UV_COORDS) to bake the projection down, down into the ground. It now works as intended.