@m_magalhaes
"when you are using RenderDocument, you can set the RENDERFLAGS, so it can be virtually "anything""
-Yes, that makes sense. Thanks.
"Can i ask you why you need to know if a render have been started using the RenderDocument() function ?"
-In a custom renderer, I am exploring the possibility of sometimes (depending on user selected options) sending the rendered images to an external image viewer (not the c4d picture viewer). In this case, if RenderDocument() is called, we would still want to render to the c4d bitmap to make sure RenderDocument() correctly returns an image.
Anyway, as I said, this was a bit of a long shot. Since this appears not to be possible, I will explore other options.
Thanks!
/Filip