Calculate third point position aligned with two points(edge dir)
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There are three points. In the picture, I want to straighten the third point while keeping the edge length. What are the correct methods for vector and matrix arithmetic (Python/R2023)? Thank You.
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Here is one of the calculations:
In world coordinates, get ab vector and the length of bc vector
Then normalize the ab vector , then use the length of the bc vector to scale the length of the has normalized ab vector , use point b world position to offset the ab vector (that is, add the world position of the point b vector) to get the position of point Cfile use Xpresso to calculate C Position
test.c4d -
@chuanzhen said in Calculate third point position aligned with two points(edge dir):
Here is one of the calculations:
In world coordinates, get ab vector and the length of bc vector
Then normalize the ab vector , then use the length of the bc vector to scale the length of the has normalized ab vector , use point b world position to offset the ab vector (that is, add the world position of the point b vector) to get the position of point Cfile use Xpresso to calculate C Position
test.c4dThanks for the quick reply.
How do I change this to run in the local coordinate system?
I'm not familiar with the matrix. Thank you.
ah... sorry forget it. remove * mg -
Hi @ymoon,
Thanks for reaching out to us. Glad your problem is solved!
Here are some pointers to the docs with related toolset:
c4d.Vector, c4d.Matrix, c4d.utils.Please note, there's Matrix Manual, although math questions are generally out of scope of the support on this forum.
Cheers,
Ilia