Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login

    Adding multiple cameras from a single file to the render queue

    Cinema 4D SDK
    python r23
    4
    22
    17.4k
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • G
      gsmetzer
      last edited by gsmetzer

      Sorry to resurrect this old thread but this workflow works amazing for our studio. My only question: Can you run this script without saving a multiple iterations of the source .c4d file to the OS? Or, is it possible to delete the source .c4d file iterations upon completion?

      The goal is to run multiple render jobs from one file without making a mess of our OS file directory. Thank you for any help.

      M 1 Reply Last reply Reply Quote 0
      • M
        m_adam @gsmetzer
        last edited by m_adam

        @gsmetzer said in Adding multiple cameras from a single file to the render queue:

        My only question: Can you run this script without saving a multiple iterations of the source .c4d file to the OS?

        Sadly, this is not possible, you are forced to create a c4d file each time. However this is a feature we will tackle in the future, but I can't say when neither give any guarantee.

        Or, is it possible to delete the source .c4d file iterations upon completion?

        You can iterate all elements, call GetElementStatus and check for its finish state.
        If you need help to achieve that please open a new topic.

        Cheers,
        Maxime.

        MAXON SDK Specialist

        Development Blog, MAXON Registered Developer

        1 Reply Last reply Reply Quote 1
        • G gsmetzer referenced this topic on
        • First post
          Last post