GetWidth() for GeDialog?
-
Hi,
I understand there is
GetWidth
forGeUserArea
.
Is there also aGetWidth
equivalent forGeDialog
?I have a bunch of images in a grid with 5 colums.
I want the number of columns to change based on the Width of theGeDialog
Is there a way around this?
-
Hi @bentraje you can retrieve the size of the current window with BFM_ADJUSTSIZE
def Message(self, msg, result) : if msg.GetId() == c4d.BFM_ADJUSTSIZE: print 'x => ' + str(msg[c4d.BFM_ADJUSTSIZE_WIDTH]) print 'y => ' + str(msg[c4d.BFM_ADJUSTSIZE_HEIGHT]) return c4d.gui.GeDialog.Message(self, msg, result)
Then it's up to you to store the value in a member variable of your class.
Cheers,
Maxime. -
Thank you. Works as expected.
-
Hi @m_adam .
Apologies for bringing up the thread again. I just have a follow up question.
The
def Message
works well for the consecutive duration of the dialog.
But for the initial life (i.e on startup), thedef Message
will not be executed .Is there a way to determine the width and height of the dialog upon its startup?