c4d.gui.FontChooserCustomGui¶
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class
c4d.gui.
FontChooserCustomGui
¶ Font chooser custom GUI (CUSTOMGUI_FONTCHOOSER). Here are the settings:
FONTCHOOSER_ENABLE_SIZE bool True if the size popup should be displayed. New in version R17.032.
Methods Signatures
FontChooserCustomGui.GetFont(self) |
Retrieves the font container. |
FontChooserCustomGui.SetFont(self, bc) |
Sets the font container. |
Inheritance
Inheritance
Parent Class:
Methods Documentation
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FontChooserCustomGui.
GetFont
(self)¶ Retrieves the font container.
Return type: c4d.BaseContainer Returns: The font container.
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FontChooserCustomGui.
SetFont
(self, bc)¶ Sets the font container.
Note
Use
GeClipMap.GetFontDescription()
orGeClipMap.EnumerateFonts()
to get a font description container.Parameters: bc (c4d.BaseContainer) – The font container.