c4d.gui.DescriptionCustomGui¶
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class
c4d.gui.
DescriptionCustomGui
¶ Description GUI (CUSTOMGUI_DESCRIPTION). This is the GUI used in the Attribute Manager. These are the settings:
DESCRIPTION_ALLOWFOLDING bool Allow folding. DESCRIPTION_SHOWTITLE bool Show title. DESCRIPTION_NOUNDO bool No undo. DESCRIPTION_OBJECTSNOTINDOC bool Objects are not located in document. DESCRIPTION_FORCEGETOBJECT bool New in version R20: Force retrieve the objects regardless of document state.
DESCRIPTION_MODALMODE int Mode for modal dialogs: 1 for normal, 2 for no scroll areas. DESCRIPTION_LEFTMATEDITREGION bool Mode for left Material Manager region. DESCRIPTION_STORAGE container Layout storage. DESCRIPTION_FOLDERSTORE container Folder store. DESCRIPTION_SCALE_ALL_ELEMENTS bool Scale all elements. DESCRIPTION_NO_SHOW_SUBCHANNELS bool Remove the “Show Sub-channels” context menu. DESCRIPTION_OPEN_ALL_GROUPS bool Unfold all parameter groups. DESCRIPTION_NO_TAKE_OVERRIDES bool New in version R17.032: If True ignore the overrides enabling/disabling.
DESCRIPTION_SINGLEDESC_MODE private New in version R17.032: Private.
DESCRIPTION_MANAGER_TYPE private New in version R20: Private.
DESCRIPTION_HIDE_EMPTY_GROUPS bool New in version R20.041: If True hide empty User Data groups
New in version R16.050.
Methods Signatures
DescriptionCustomGui.SetObject(self, op) |
Sets a single object to show. |
Inheritance
Inheritance
Parent Class:
Methods Documentation
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DescriptionCustomGui.
SetObject
(self, op)¶ Sets a single object to show.
Parameters: op (c4d.BaseObject) – The object to show. Must not be None.