#include <c4d_skyshaderobjectdata.h>
Public Types | |
typedef NodeData | SUPER |
Public Types inherited from NodeData | |
typedef PrivateChunk | SUPER |
Private Member Functions | |
virtual Bool | Init () |
virtual Bool | CopyToX (PrivateChunk *dst, COPYFLAGS flags, AliasTrans *trans) |
virtual Int32 | GetChunkLevel () |
void | GetMaterialParameter (Int32 lID, GeListNode *pNode, GeData &d) |
void | SetMaterialParameter (Int32 lID, GeListNode *pNode, const GeData &d) |
virtual Bool | GetDParameter (const DescID &id, GeData &t_data) |
virtual Bool | SetDParameter (const DescID &id, const GeData &t_data) |
Private Attributes | |
BaseLink | m_MaterialLink |
BaseLink | m_VolumeMatLink |
SplineData * | pSplineData |
Friends | |
class | BaseDocument |
Constructor/Destructor | |
SkyShaderObjectData () | |
~SkyShaderObjectData () | |
Read/Write | |
virtual Bool | Read (HyperFile *hf, Int32 id, Int32 level) |
Bool | Write (HyperFile *hf) |
Additional Inherited Members | |
Protected Member Functions inherited from NodeData | |
virtual void | Free () |
virtual Bool | Execute () |
virtual Int32 | GetDiskType () const |
virtual Bool | TranslateDescID (GeListNode *node, const DescID &id, DescID &res_id, GeListNode *&res_at) |
Protected Member Functions inherited from PrivateChunk | |
virtual Bool | HandleSubChunk (HyperFile *hf, Int32 id, Int32 level) |
Node data class for Cinema 4D's Physical Sky object.
Default constructor.
~SkyShaderObjectData | ( | ) |
Default destructor.
|
virtual |
Reimplemented from NodeData.
|
privatevirtual |
Called when an instance of a derived node data class needs to be initialized.
Reimplemented from NodeData.
|
privatevirtual |
Private.
Reimplemented from NodeData.
|
privatevirtual |
Reimplemented from PrivateChunk.
|
private |
|
private |
Reimplemented from PrivateChunk.
Reimplemented from PrivateChunk.
Reads the Sky object data from a hyper file.
[in] | hf | The hyper file to read from. The caller owns the pointed hyper file. |
[in] | id | The ID of the node to read. |
[in] | level | The disklevel of the node to read. |
Reimplemented from NodeData.
Writes the Sky object to a hyper file.
[in] | hf | The hyper file to write to. The caller owns the pointed hyper file. |
Reimplemented from PrivateChunk.
|
friend |
|
private |
|
private |
|
private |