#include <c4d_rootrenderdata.h>
Public Types | |
typedef RootList2D | SUPER |
![]() | |
typedef GeListNode | SUPER |
![]() | |
typedef PrivateChunk | SUPER |
Additional Inherited Members | |
![]() | |
virtual GeListNode * | GetClone (COPYFLAGS flags, AliasTrans *trans) |
virtual Bool | TranslateDescID (const DescID &id, DescID &res_id, GeListNode *&res_at) |
![]() | |
GeListNode * | t_real_parent |
![]() | |
GeAliasGoal | m_xgoal |
UInt32 | m_bits [4] |
RootList2D * | t_rootlist_parent |
RootList2D * | m_children |
BaseDocument * | parent_doc |
void * | unknownData |
Int | unknownDataSize |
Int32 | unknownDataLevel |
Int32 | pluginID |
Almost private except AllocObject().
typedef RootList2D SUPER |
|
virtual |
Reimplemented from RootList2D.
|
virtual |
Overload this method to allocate a render data for the root/list.
Example:
|
virtual |
Private.
Reimplemented from RootList2D.
Private.
Reimplemented from RootList2D.
Private.
Reimplemented from RootList2D.