#include <c4d_rootrenderdata.h>

Public Types | |
| typedef RootList2D | SUPER |
Public Types inherited from RootList2D | |
| typedef GeListNode | SUPER |
Public Types inherited from GeListNode | |
| typedef PrivateChunk | SUPER |
Additional Inherited Members | |
Protected Member Functions inherited from GeListNode | |
| virtual GeListNode * | GetClone (COPYFLAGS flags, AliasTrans *trans) |
| virtual Bool | TranslateDescID (const DescID &id, DescID &res_id, GeListNode *&res_at) |
Protected Attributes inherited from RootList2D | |
| GeListNode * | t_real_parent |
Protected Attributes inherited from GeListNode | |
| GeAliasGoal | m_xgoal |
| UInt32 | m_bits [4] |
| RootList2D * | t_rootlist_parent |
| RootList2D * | m_children |
| BaseDocument * | parent_doc |
| void * | unknownData |
| Int | unknownDataSize |
| Int32 | unknownDataLevel |
| Int32 | pluginID |
Almost private except AllocObject().
| typedef RootList2D SUPER |
|
virtual |
Reimplemented from RootList2D.
|
virtual |
Overload this method to allocate a render data for the root/list.
Example:
|
virtual |
Private.
Reimplemented from RootList2D.
Private.
Reimplemented from RootList2D.
Private.
Reimplemented from RootList2D.