Private.
Modeling command IDs.
| #define MCOMMAND_SPLINE_HARDINTERPOLATION | 
Hard interpolation.
| #define MCOMMAND_SPLINE_SOFTINTERPOLATION | 
Soft interpolation.
| #define MCOMMAND_SPLINE_REORDER | 
Reorder.
| #define MCOMMAND_SPLINE_REVERSE | 
Reverse sequence.
| #define MCOMMAND_SPLINE_MOVEDOWN | 
Move down sequence.
| #define MCOMMAND_SPLINE_MOVEUP | 
Move up sequence.
| #define MCOMMAND_SPLINE_JOINSEGMENT | 
Join segment.
| #define MCOMMAND_SPLINE_BREAKSEGMENT | 
Break segment.
| #define MCOMMAND_SPLINE_EQUALLENGTH | 
Equal tangent length.
| #define MCOMMAND_SPLINE_EQUALDIRECTION | 
Equal tangent direction.
| #define MCOMMAND_SPLINE_LINEUP | 
Line up.
| #define MCOMMAND_SPLINE_CREATEOUTLINE | 
Create outline: MDATA_SPLINE.
| #define MCOMMAND_SPLINE_PROJECT | 
Project: MDATA_SPLINE_PROJECTMODE.
| #define MCOMMAND_SPLINE_ADDPOINT | 
| #define MCOMMAND_SELECTALL | 
Select all.
| #define MCOMMAND_DESELECTALL | 
Deselect all.
| #define MCOMMAND_SELECTINVERSE | 
Invert selection.
| #define MCOMMAND_SELECTCONNECTED | 
Select connected.
| #define MCOMMAND_SELECTGROW | 
Grow selection.
| #define MCOMMAND_SELECTSHRINK | 
Shrink selection.
| #define MCOMMAND_SELECTPOINTTOPOLY | 
Polygon selection from points.
| #define MCOMMAND_SELECTPOLYTOPOINT | 
Point selection from polygons.
| #define MCOMMAND_SELECTADJACENT | 
Select adjacent.
| #define MCOMMAND_GENERATESELECTION | 
Generate selection.
| #define MCOMMAND_HIDESELECTED | 
Hide selected.
| #define MCOMMAND_HIDEUNSELECTED | 
Hide unselected.
| #define MCOMMAND_HIDEINVERT | 
Hide invert.
| #define MCOMMAND_UNHIDE | 
Unhide.
| #define MCOMMAND_REVERSENORMALS | 
Reverse normals: MDATA_REVERSENORMALS.
| #define MCOMMAND_ALIGNNORMALS | 
Align normals: MDATA_ALIGNNORMALS.
| #define MCOMMAND_SPLIT | 
Split: MDATA_SPLIT_KEEPPOLYGONS.
| #define MCOMMAND_TRIANGULATE | 
Triangulate.
| #define MCOMMAND_UNTRIANGULATE | 
Untriangulate: MDATA_UNTRIANGULATE.
| #define MCOMMAND_DELETE | 
Delete.
| #define MCOMMAND_OPTIMIZE | 
Optimize: MDATA_OPTIMIZE.
| #define MCOMMAND_DISCONNECT | 
Disconnect: MDATA_DISCONNECT_PRESERVEGROUPS.
| #define MCOMMAND_MAKEEDITABLE | 
Make editable (returns object).
| #define MCOMMAND_MIRROR | 
Mirror: MDATA_MIRROR.
| #define MCOMMAND_MATRIXEXTRUDE | 
Matrix extrude.
| #define MCOMMAND_SUBDIVIDE | 
Subdivide: MDATA_SUBDIVIDE.
| #define MCOMMAND_EXPLODESEGMENTS | 
Explode segments.
| #define MCOMMAND_KNIFE | 
Knife: MDATA_KNIFE.
| #define MCOMMAND_CURRENTSTATETOOBJECT | 
Current state to object (returns object): MDATA_CURRENTSTATETOOBJECT.
| #define MCOMMAND_JOIN | 
Join (returns object): MDATA_JOIN_MERGE_SELTAGS
| #define MCOMMAND_CONVERTSELECTION | 
Convert selection: MDATA_CONVERTSELECTION.
| #define MCOMMAND_EDGE_TO_SPLINE | 
Edge to spline.
| #define MCOMMAND_BREAKPHONG | 
Break phong.
| #define MCOMMAND_UNBREAKPHONG | 
Unbreak phong.
| #define MCOMMAND_PHONGTOSELECTION | 
Phong to selection.
| #define MCOMMAND_MELT | 
Melt.
| #define MCOMMAND_RESETSYSTEM | 
Reset System: MDATA_RESETSYSTEM.
| #define MCOMMAND_MIRRORSELECTION | 
Mirror Selection: MDATA_MIRRORSELECTION.
| #define MCOMMAND_UVUNWRAP | 
UV Unwrap: MDATA_UVUNWRAP.
| #define MCOMMAND_UVWELDRELAX | 
UV Weld and Relax: MDATA_UVWELDRELAX.
| #define MCOMMAND_AUTOMATICUV | 
Automatic UV unwrap and pack: MDATA_AUTOMATICUV.
| #define MCOMMAND_PACKUVRASTERIZED | 
Pack UV rasterized: MDATA_AUTOMATICUV.