Detailed Description

Groups

 MDATA_ALIGNNORMALS
 
 MDATA_AUTOMATICUV
 
 MDATA_CONVERTSELECTION
 
 MDATA_CURRENTSTATETOOBJECT
 
 MDATA_FILLSEL
 
 MDATA_GROWSELECTION
 
 MDATA_KNIFE
 
 MDATA_MIRROR
 
 MDATA_MIRRORSELECTION
 
 MDATA_OPTIMIZE
 
 MDATA_OUTLINESEL
 
 MDATA_RESETSYSTEM
 
 MDATA_REVERSENORMALS
 
 MDATA_RING
 
 MDATA_SETVERTEX
 
 MDATA_SPLINE
 
 MDATA_SUBDIVIDE
 
 MDATA_UNTRIANGULATE
 
 MDATA_UVRECTANGULARIZE
 
 MDATA_UVSTRAIGHTEN
 
 MDATA_UVUNWRAP
 
 MDATA_UVWELDRELAX
 
 MDATA_VOLUMEREMESH
 

Macros

#define MDATA_DISCONNECT_PRESERVEGROUPS
 
#define MDATA_SPLIT_KEEPPOLYGONS
 
#define MDATA_CROSSSECTION_ANGLE
 
#define MDATA_ROTATECAMERA
 
#define MDATA_JOIN_MERGE_SELTAGS
 
#define MDATA_JOIN_RESPECT_VISIBILITY
 
#define MDATA_LEGACY
 

Macro Definition Documentation

◆ MDATA_DISCONNECT_PRESERVEGROUPS

#define MDATA_DISCONNECT_PRESERVEGROUPS

Bool Preserve groups.

◆ MDATA_SPLIT_KEEPPOLYGONS

#define MDATA_SPLIT_KEEPPOLYGONS

Bool Keep Polygons in Source Object.

◆ MDATA_CROSSSECTION_ANGLE

#define MDATA_CROSSSECTION_ANGLE

Float Maximum angle.

◆ MDATA_ROTATECAMERA

#define MDATA_ROTATECAMERA

Bool Tools/Camera Rotation

◆ MDATA_JOIN_MERGE_SELTAGS

#define MDATA_JOIN_MERGE_SELTAGS

Bool Merge selection tags.

◆ MDATA_JOIN_RESPECT_VISIBILITY

#define MDATA_JOIN_RESPECT_VISIBILITY

Bool Respect the render visibility mode for joining (red/off will not be merged)

◆ MDATA_LEGACY

#define MDATA_LEGACY

::BOOL Private.

Since
S22