#include <customgui_texbox.h>
Shader link custom GUI (CUSTOMGUI_TEXBOX).
Here are the settings: TEXBOX_CUSTOMGUISETTINGS
◆ TexBoxGui()
◆ ~TexBoxGui()
◆ GetLink() [1/2]
Evaluates the link in the specified document.
- Parameters
-
[in] | doc | The document to evaluate the link in. The caller owns the pointed document. |
- Returns
- The linked object, or nullptr if the link is broken. The document owns the pointed object.
◆ GetLink() [2/2]
Evaluates the link in the specified document. If type is specified, nullptr is returned if the object is not of this type.
- Parameters
-
[in] | doc | The document to evaluate the link in. The caller owns the pointed document. |
[in] | type | Set this to a node type to only return the link if it is of this type. |
- Returns
- The linked object, or nullptr if the link is broken or of the wrong type. The document owns the pointed object.
◆ SetLink()
Sets the link to point to obj.
- Parameters
-
[in] | obj | The new goal. The caller owns the pointed object. |
- Returns
- true if successful, otherwise false.