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    ViewportPixel Struct Reference

    #include <c4d_basedraw.h>

    Detailed Description

    This class contains information about objects at a pixel in the viewport.
    The information for each pixel is stored in a linked list, which you can traverse with ViewportPixel::next. Use ViewportSelect to calculate the list.

    Public Attributes

    const ViewportPixelnext
     
    BaseObjectop
     
    Float32 z
     
    Int32 i
     

    Member Data Documentation

    ◆ next

    const ViewportPixel* next

    The pointer to the next element, or nullptr if this is the last element for the pixel.

    ◆ op

    The object.

    ◆ z

    The Z coordinate of the current element.

    ◆ i

    Int32 i

    The element index (may be point, polygon, edge (4*polygon+edge) or spline point (segment offset + point)).