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    NetLibrary Struct Reference

    #include <lib_net.h>

    Inheritance diagram for NetLibrary:

    Public Attributes

    JOBSTATE(RenderJob::* RenderJobGetState )() const
     
    void(RenderJob::* RenderJobSetState )(JOBSTATE state, Bool sendSignal)
     
    const C4DUuid(RenderJob::* RenderJobGetUuid )() const
     
    const C4DUuid(RenderJob::* RenderJobGetCreatorUuid )() const
     
    void(RenderJob::* RenderJobSetCreatorUuid )(const C4DUuid &creatorUuid)
     
    const C4DUuid(RenderJob::* RenderJobGetServerUuid )() const
     
    void(RenderJob::* RenderJobSetServerUuid )(const C4DUuid &serverUuid)
     
    NetRenderService *(RenderJob::* GetNetRenderService )() const
     
    const NetRenderData *(RenderJob::* GetRenderData )() const
     
    Bool(RenderJob::* AddMachine )(const C4DUuid &machineUuid)
     
    Bool(RenderJob::* AddMachines )(const maxon::BaseArray< C4DUuid > &machineUuids, Bool flush)
     
    Bool(RenderJob::* RemoveMachine )(const C4DUuid &machineUuid)
     
    Bool(RenderJob::* ExRemoveMachines )(const maxon::BaseArray< C4DUuid > &machineUuids)
     
    void(RenderJob::* GetMachines )(maxon::BaseArray< C4DUuid > &machineUuids) const
     
    void(RenderJob::* UpdateProgress )(Float progress, Bool completed)
     
    const C4DUuid(Machine::* GetUuid )() const
     
    void(Machine::* SetUuid )(const C4DUuid &uid)
     
    Vector(Machine::* GetColor )(const Vector *bgColor) const
     
    void(Machine::* SetColor )(const Vector &color)
     
    void(Machine::* FoundViaZeroConf )(Bool foundViaZeroConf)
     
    Bool(Machine::* FoundViaZeroConf2 )() const
     
    OPERATINGSYSTEM(Machine::* GetOperatingSystem )()
     
    void(Machine::* SetOperatingSystem )(OPERATINGSYSTEM operatingSystem)
     
    const BaseContainer &(Machine::* GetMachineFeatures )() const
     
    void(Machine::* SetMachineFeatures )(const BaseContainer &t_bc)
     
    JOBCOMMAND(Machine::* GetCurrentJobCommand )(C4DUuid *rendersFor) const
     
    void(Machine::* SetMacAddress )(const maxon::BaseArray< UChar > &macAddress)
     
    void(Machine::* GetMacAddress )(maxon::BaseArray< UChar > &macAddress) const
     
    String(Machine::* GetFullyQualifiedDomainName )(Bool *isPrivate) const
     
    void(Machine::* ClearVerificationBit )(VERIFICATIONBIT state)
     
    Bool(Machine::* GetVerificationBit )(VERIFICATIONBIT state) const
     
    void(Machine::* SetVerificationBit )(VERIFICATIONBIT state)
     
    Bool(Machine::* GetGlobalSelected )() const
     
    void(Machine::* SetGlobalSelected )(Bool globalSelected)
     
    Machine *(NetRenderService::* FindMachine )(const C4DUuid &uid, MACHINELIST list, VERIFICATIONBIT bits) const
     
    MachineGroup *(NetRenderService::* ExGetOnlineHead )() const
     
    MachineGroup *(NetRenderService::* GetMachineHead )() const
     
    Machine *(NetRenderService::* ExGetFirstOnline )() const
     
    Machine *(NetRenderService::* GetFirstMachine )() const
     
    maxon::RWSpinlock &(NetRenderService::* GetMachineLock )()
     
    void(NetRenderService::* GetAllMachineUuids )(maxon::BaseArray< C4DUuid > &machineUuids, MACHINELIST list, VERIFICATIONBIT bits, Bool includeLocalMachine, Bool includeZeroConfMachines)
     
    RenderJob *(NetRenderService::* FindRenderJob )(const C4DUuid &jobUuid, Bool lookInServerList) const
     
    const C4DUuid(NetRenderService::* GetUuid2 )() const
     
    void(NetRenderService::* GetMacAddress2 )(maxon::BaseArray< UChar > &macAddress) const
     
    Int32(NetRenderService::* ExGetInternalPort )() const
     
    Int32(NetRenderService::* ExGetExternalPort )() const
     
    String(NetRenderService::* ExGetHostname )() const
     
    void(NetRenderService::* CopyClientTasksFrom )(maxon::BaseArray< C4DUuid > &jobUuids, maxon::BaseArray< Task > &tasks) const
     
    Repository &(NetRenderService::* GetRepository )()
     
    maxon::RWSpinlock &(NetRenderService::* GetClientRenderJobLock )()
     
    RENDERRESULT(NetRenderService::* InitRendering )(BaseDocument *doc, const BaseContainer &rdata, const C4DUuid &jobUuid, NETRENDERFLAGS flags, PictureViewer *pv, const BaseContainer &machines, MultipassBitmap *bmp, ProgressHook *prog, WriteProgressHook *wprog, void *context, Bool *useFrameNumberAsSuffix, Filename *dispname, const maxon::BaseArray< Bool > *renderTasks)
     
    CREATEJOBRESULT(NetRenderService::* CreateRenderJob )(const String &docName, C4DUuid &jobUuid, RENDERJOBCREATOR creator, const String &username, BaseThread *bt, const Filename *watchFolderName)
     
    RENDERRESULT(NetRenderService::* StartRendering )(THREADMODE mode, BaseDocument *doc, const C4DUuid &jobUuid, BaseThread *bt)
     
    Bool(NetRenderService::* VerifyServerOnClient )(THREADMODE mode, const C4DUuid &machineUuid, const String &securityToken, Bool setClientAsGlobalSelected, Bool doLock, Int32 waitUntilExecutionInMs)
     
    Bool(NetRenderService::* DeleteRenderJob )(const C4DUuid &jobUuid, Bool informClients)
     
    Bool(NetRenderService::* GetGlobalSelected2 )(maxon::BaseArray< C4DUuid > &machines)
     
    UserPool &(NetRenderService::* GetUserPool )()
     
    Bool(NetRenderService::* GetJobsList1 )(maxon::BaseArray< BaseContainer > &jobs, Bool triggerWatchDog, DETAILSELECTOR rdata, DETAILSELECTOR assets, DETAILSELECTOR results, DETAILSELECTOR log, const C4DUuid *getOnlyThisJob, Bool selectedJobOnly, const C4DUuid *user)
     
    void(NetRenderService::* GetGlobalSelectedMachines )(maxon::BaseArray< C4DUuid > &machines, Bool &atLeastOneMachineOnline)
     
    String(NetRenderService::* GetCurrentJobCommandAsString )() const
     
    MESSAGERESULT(* NetSpecialEventAdd )(NetRenderService *service, const C4DUuid &remoteUuid, const BaseContainer &msg, Bool forceConnect)
     
    MESSAGERESULT(* NetGeSyncMessage )(NetRenderService *service, const C4DUuid &remoteUuid, const BaseContainer &msg, BaseContainer &result, BaseThread *bt, Bool forceConnect)
     
    MESSAGERESULT(* NetSendData )(NetRenderService *service, const C4DUuid &remoteUuid, NetRenderBuffer *data, NetRenderBuffer *result, BaseThread *bt)
     
    Bool(* NetRenderCacheGet )(NetRenderDocumentContext *context, Bool isServer, Int32 cacheID, void *&data, Int32 &size)
     
    Bool(* NetRenderCacheGetTask )(NetRenderDocumentContext *context, Bool isServer, Int32 cacheID, Int32 &taskID, Int32 &taskSubdivisions)
     
    Bool(* NetRenderCacheSendTask )(NetRenderDocumentContext *context, Bool isServer, Int32 cacheID, Int32 taskID, void *data, Int32 size, Bool progress)
     
    Bool(* NetRenderCacheProgress )(NetRenderDocumentContext *context, Int32 cacheID, Int32 lastIndex, void *&data, Int32 &size, BaseThread *thread)
     
    Bool(* NetRenderCachePrepass )(NetRenderDocumentContext *context, Int32 cacheID, Bool &completed)
     
    Bool(* NetRenderGetFileFromServer )(NetRenderService *client, const Filename &sourceNameOrPath, Filename &result, BaseThread *bt)
     
    NetRenderService *(* GetGlobalNetRenderService )()
     
    String(* GetMachineDescription )(const NetRenderService *service, Machine *m)
     
    String(* VerificationBitToString )(VERIFICATIONBIT state)
     
    String(* JobCommandToString )(JOBCOMMAND command)
     
    String(* GetDebugStringOfMachine )(const Machine *m)
     
    Filename(Repository::* GetRepositoryPath )() const
     
    Filename(Repository::* GetJobsPath )(Bool server) const
     
    void(Repository::* SetRepositoryPath )(const Filename &repositoryPath)
     
    Bool(Repository::* ConvertAbsolute2RelativePath )(const Filename &absolutePath, RelativeFilename &relativePath, Bool server) const
     
    Filename(Repository::* ConvertRelative2Absolute )(RenderJob *job, Asset *asset) const
     
    RenderJob *(NetRenderService::* GetActive )() const
     
    RelativeFilename(RenderJob::* GetProjectFolder )() const
     
    Asset *(RenderJob::* GetFirstAsset )() const
     
    Bool(UserPool::* AddUser )(const String &username, const String &password, const String &description, Bool isAdmin)
     
    Bool(UserPool::* DeleteUser )(const C4DUuid &userUuid)
     
    Bool(UserPool::* ChangePassword )(const C4DUuid &userUuid, const String &oldPassword, const String &newPassword)
     
    Bool(UserPool::* CheckUserCredentials )(const String &username, const String &password) const
     
    void(UserPool::* GetUsers )(maxon::BaseArray< User * > &users) const
     
    ProgressHook *(RenderJob::* GetProgressHook )(void *&context)
     
    WriteProgressHook *(RenderJob::* GetWriteProgressHook )(void *&context)
     
    String(NetRenderService::* GetName )() const
     
    Bool(NetRenderService::* IsRunning )() const
     
    String(NetRenderData::* GetName2 )() const
     
    Bool(NetRenderData::* IsSingleFrameRendering )() const
     
    Int32(NetRenderData::* GetRealFps )() const
     
    Float(NetRenderData::* GetFps )() const
     
    BaseTime(NetRenderData::* GetFrameFrom )() const
     
    BaseTime(NetRenderData::* GetFrameTo )() const
     
    Int32(NetRenderData::* GetWidth )() const
     
    Int32(NetRenderData::* GetHeight )() const
     
    Int32(NetRenderData::* GetFrameRange )() const
     
    Int32(NetRenderData::* GetNameFormat )() const
     
    Int32(NetRenderData::* GetFrameStep )() const
     
    BaseContainer(NetRenderData::* GetData )() const
     
    Bool(NetRenderData::* UseFrameNumberAsSuffix )() const
     
    Bool(NetRenderData::* ShowHud )() const
     
    Bool(NetRenderData::* SaveImage )() const
     
    Int32(NetRenderData::* GetImageFormat )() const
     
    Filename(NetRenderData::* GetImageFilename )() const
     
    Filename(NetRenderData::* GetImageAbsResultFolder )() const
     
    Bool(NetRenderData::* GetImageFormatIsMovie )() const
     
    Bool(NetRenderData::* SaveMultipass )() const
     
    Int32(NetRenderData::* GetMultipassImageFormat )() const
     
    Filename(NetRenderData::* GetMultipassFilename )() const
     
    Filename(NetRenderData::* GetMultipassAbsResultFolder )() const
     
    Bool(NetRenderData::* GetMultipassFormatIsMovie )() const
     
    Bool(NetRenderData::* GetMultipassSaveMultilayer )() const
     
    Bool(NetRenderData::* ShowTextureError )() const
     
    NETRENDERFLAGS(NetRenderData::* GetFlags )() const
     
    Filename(NetRenderData::* GetB3dTempFolder )() const
     
    void(NetRenderService::* NetConsoleOutput )(maxon::OUTPUT flags, const maxon::String &value, maxon::OUTPUTLOCATION output, const maxon::SourceLocation &loc)
     
    C4DUuid(iUser::* GetUserUuid )() const
     
    String(iUser::* GetUserUsername )() const
     
    String(iUser::* GetUserDescription )() const
     
    Bool(iUser::* IsUserAdmin )() const
     
    String(iUser::* GetUserDefaultLanguage )() const
     
    Bool(UserPool::* ChangeDefaultLanguage )(const C4DUuid &userUuid, const String &defaultLanguage)
     
    Bool(UserPool::* ExGetUser )(const String &username)
     
    User *(* UserAlloc )()
     
    void(* UserFree )(User *&p)
     
    Bool(NetRenderService::* GetMachinesList )(maxon::BaseArray< BaseContainer > &jobs, Int32 logCount, const C4DUuid *getOnlyThisMachine) const
     
    Bool(NetRenderService::* InitAndStartRenderingFullAsync )(const C4DUuid &jobUuid)
     
    void(NetRenderService::* StopRendering )(THREADMODE mode, const C4DUuid &jobUuid, RENDERRESULT result)
     
    Bool(NetRenderService::* InsertJobBefore )(const C4DUuid &jobUuid1, const C4DUuid &jobUuid2)
     
    Bool(NetRenderService::* InsertJobAfter )(const C4DUuid &jobUuid1, const C4DUuid &jobUuid2)
     
    Bool(NetRenderService::* SetDefaultSceneName )(const C4DUuid &jobUuid, const Filename &defaultSceneName)
     
    Bool(UserPool::* ChangeUserAccountType )(const C4DUuid &userUuid, const Bool isAdmin)
     
    Bool(UserPool::* ChangeUserInfo )(const C4DUuid &userUuid, const String &description)
     
    Bool(UserPool::* ChangeUserPassword )(const C4DUuid &userUuid, const String &password)
     
    void(RenderJob::* RenderJobSetDefaultSceneName )(const Filename &defaultSceneName)
     
    Filename(RenderJob::* RenderJobGetDefaultSceneName )() const
     
    Bool(NetRenderService::* Message )(const C4DUuid &remoteUuid, const NetworkIpAddrPort *remoteAddr, Bool isPrivate, const BaseContainer &msg, BaseContainer &result)
     
    Bool(NetRenderService::* ClearResults )(const C4DUuid &jobUuid)
     
    EDITION(NetRenderService::* GetEdition )() const
     
    String(* JobStateToString )(JOBSTATE state)
     
    maxon::Result< void >(* NetRenderGetFileFromServer2 )(NetRenderService *client, const Filename &sourceNameOrPath, Filename &result, SERVERMESSAGE sendWarningIfFailed, maxon::ThreadInterface *bt)
     
    Bool(NetRenderService::* AddLogToJob )(const C4DUuid &jobUuid, const String &log, Bool doLock, Bool append)
     
    BaseBitmap *(NetRenderService::* ExGetRenderPreview )(const C4DUuid &jobUuid)
     
    Bool(* NetSendMessageToServer )(NetRenderService *service, const C4DUuid &remoteUuid, const C4DUuid &jobUuid, SERVERMESSAGE type, const String &messageString, Bool doConsoleOutput, Int32 frameNumber)
     
    BaseContainer *(NetRenderService::* GetNetPreferences )() const
     
    Bool(NetRenderService::* AddLogToMachine )(const C4DUuid &machineUuid, const String &log, Bool doLock)
     
    Bool(NetRenderService::* GetJobsList2 )(const BaseContainer &settings, maxon::BaseArray< BaseContainer > &jobs, Bool triggerWatchDog, DETAILSELECTOR rdata, DETAILSELECTOR assets, DETAILSELECTOR results, DETAILSELECTOR log, const C4DUuid *getOnlyThisJob, Bool selectedJobOnly, const C4DUuid *user)
     
    void(* SetErrorLevel )(Bool printDebugErrors, Bool stackInErrors, Bool locationInErrors)
     
    Bool(NetRenderService::* AddMachine2 )(const String &address, const String &securityToken, Bool allowGui, const C4DUuid *uuidOfMachineToOverwrite)
     
    Filename(NetRenderData::* GetOriginDocumentDirectoryPath )() const
     
    BaseContainer &(NetRenderData::* GetData2 )()
     
    const BaseContainer &(NetRenderData::* GetData3 )() const
     
    RENDERRESULT(RenderJob::* RenderJobGetRenderResult )() const
     
    Int32(NetRenderData::* GetRealImageBitDepth )() const
     
    Int32(NetRenderData::* GetRealMultipassBitDepth )() const
     
    Bool(* NetSendMessageToServer2 )(NetRenderService *service, const C4DUuid &remoteUuid, const C4DUuid &jobUuid, SERVERMESSAGE type, RENDERRESULT res, const String &messageString, Bool doConsoleOutput, Int32 frameNumber)
     
    Bool(NetRenderService::* RemoveResult )(const C4DUuid &jobUuid, const Filename &relResultPath)
     
    maxon::Result< void >(NetRenderService::* CopyRenderTaskFrom )(const C4DUuid &jobUuid, maxon::BaseArray< RenderTask > &todo)
     
    EDITION(Machine::* GetEdition2 )() const
     
    Int32(NetRenderService::* GetCpuCount )() const
     
    - Public Attributes inherited from C4DLibrary
    Int32 version
     
    Int32 size
     

    Member Data Documentation

    ◆ RenderJobGetState

    JOBSTATE(RenderJob::* RenderJobGetState) () const

    ◆ RenderJobSetState

    void(RenderJob::* RenderJobSetState) (JOBSTATE state, Bool sendSignal)

    ◆ RenderJobGetUuid

    const C4DUuid(RenderJob::* RenderJobGetUuid) () const

    ◆ RenderJobGetCreatorUuid

    const C4DUuid(RenderJob::* RenderJobGetCreatorUuid) () const

    ◆ RenderJobSetCreatorUuid

    void(RenderJob::* RenderJobSetCreatorUuid) (const C4DUuid &creatorUuid)

    ◆ RenderJobGetServerUuid

    const C4DUuid(RenderJob::* RenderJobGetServerUuid) () const

    ◆ RenderJobSetServerUuid

    void(RenderJob::* RenderJobSetServerUuid) (const C4DUuid &serverUuid)

    ◆ GetNetRenderService

    NetRenderService*(RenderJob::* GetNetRenderService) () const

    ◆ GetRenderData

    const NetRenderData*(RenderJob::* GetRenderData) () const

    ◆ AddMachine

    Bool(RenderJob::* AddMachine) (const C4DUuid &machineUuid)

    ◆ AddMachines

    Bool(RenderJob::* AddMachines) (const maxon::BaseArray< C4DUuid > &machineUuids, Bool flush)

    ◆ RemoveMachine

    Bool(RenderJob::* RemoveMachine) (const C4DUuid &machineUuid)

    ◆ ExRemoveMachines

    Bool(RenderJob::* ExRemoveMachines) (const maxon::BaseArray< C4DUuid > &machineUuids)

    ◆ GetMachines

    void(RenderJob::* GetMachines) (maxon::BaseArray< C4DUuid > &machineUuids) const

    ◆ UpdateProgress

    void(RenderJob::* UpdateProgress) (Float progress, Bool completed)

    ◆ GetUuid

    const C4DUuid(Machine::* GetUuid) () const

    ◆ SetUuid

    void(Machine::* SetUuid) (const C4DUuid &uid)

    ◆ GetColor

    Vector(Machine::* GetColor) (const Vector *bgColor) const

    ◆ SetColor

    void(Machine::* SetColor) (const Vector &color)

    ◆ FoundViaZeroConf

    void(Machine::* FoundViaZeroConf) (Bool foundViaZeroConf)

    ◆ FoundViaZeroConf2

    Bool(Machine::* FoundViaZeroConf2) () const

    ◆ GetOperatingSystem

    OPERATINGSYSTEM(Machine::* GetOperatingSystem) ()

    ◆ SetOperatingSystem

    void(Machine::* SetOperatingSystem) (OPERATINGSYSTEM operatingSystem)

    ◆ GetMachineFeatures

    const BaseContainer&(Machine::* GetMachineFeatures) () const

    ◆ SetMachineFeatures

    void(Machine::* SetMachineFeatures) (const BaseContainer &t_bc)

    ◆ GetCurrentJobCommand

    JOBCOMMAND(Machine::* GetCurrentJobCommand) (C4DUuid *rendersFor) const

    ◆ SetMacAddress

    void(Machine::* SetMacAddress) (const maxon::BaseArray< UChar > &macAddress)

    ◆ GetMacAddress

    void(Machine::* GetMacAddress) (maxon::BaseArray< UChar > &macAddress) const

    ◆ GetFullyQualifiedDomainName

    String(Machine::* GetFullyQualifiedDomainName) (Bool *isPrivate) const

    ◆ ClearVerificationBit

    void(Machine::* ClearVerificationBit) (VERIFICATIONBIT state)

    ◆ GetVerificationBit

    Bool(Machine::* GetVerificationBit) (VERIFICATIONBIT state) const

    ◆ SetVerificationBit

    void(Machine::* SetVerificationBit) (VERIFICATIONBIT state)

    ◆ GetGlobalSelected

    Bool(Machine::* GetGlobalSelected) () const

    ◆ SetGlobalSelected

    void(Machine::* SetGlobalSelected) (Bool globalSelected)

    ◆ FindMachine

    Machine*(NetRenderService::* FindMachine) (const C4DUuid &uid, MACHINELIST list, VERIFICATIONBIT bits) const

    ◆ ExGetOnlineHead

    MachineGroup*(NetRenderService::* ExGetOnlineHead) () const

    ◆ GetMachineHead

    MachineGroup*(NetRenderService::* GetMachineHead) () const

    ◆ ExGetFirstOnline

    Machine*(NetRenderService::* ExGetFirstOnline) () const

    ◆ GetFirstMachine

    Machine*(NetRenderService::* GetFirstMachine) () const

    ◆ GetMachineLock

    maxon::RWSpinlock&(NetRenderService::* GetMachineLock) ()

    ◆ GetAllMachineUuids

    void(NetRenderService::* GetAllMachineUuids) (maxon::BaseArray< C4DUuid > &machineUuids, MACHINELIST list, VERIFICATIONBIT bits, Bool includeLocalMachine, Bool includeZeroConfMachines)

    ◆ FindRenderJob

    RenderJob*(NetRenderService::* FindRenderJob) (const C4DUuid &jobUuid, Bool lookInServerList) const

    ◆ GetUuid2

    const C4DUuid(NetRenderService::* GetUuid2) () const

    ◆ GetMacAddress2

    void(NetRenderService::* GetMacAddress2) (maxon::BaseArray< UChar > &macAddress) const

    ◆ ExGetInternalPort

    Int32(NetRenderService::* ExGetInternalPort) () const

    ◆ ExGetExternalPort

    Int32(NetRenderService::* ExGetExternalPort) () const

    ◆ ExGetHostname

    String(NetRenderService::* ExGetHostname) () const

    ◆ CopyClientTasksFrom

    void(NetRenderService::* CopyClientTasksFrom) (maxon::BaseArray< C4DUuid > &jobUuids, maxon::BaseArray< Task > &tasks) const

    ◆ GetRepository

    Repository&(NetRenderService::* GetRepository) ()

    ◆ GetClientRenderJobLock

    maxon::RWSpinlock&(NetRenderService::* GetClientRenderJobLock) ()

    ◆ InitRendering

    RENDERRESULT(NetRenderService::* InitRendering) (BaseDocument *doc, const BaseContainer &rdata, const C4DUuid &jobUuid, NETRENDERFLAGS flags, PictureViewer *pv, const BaseContainer &machines, MultipassBitmap *bmp, ProgressHook *prog, WriteProgressHook *wprog, void *context, Bool *useFrameNumberAsSuffix, Filename *dispname, const maxon::BaseArray< Bool > *renderTasks)

    ◆ CreateRenderJob

    CREATEJOBRESULT(NetRenderService::* CreateRenderJob) (const String &docName, C4DUuid &jobUuid, RENDERJOBCREATOR creator, const String &username, BaseThread *bt, const Filename *watchFolderName)

    ◆ StartRendering

    RENDERRESULT(NetRenderService::* StartRendering) (THREADMODE mode, BaseDocument *doc, const C4DUuid &jobUuid, BaseThread *bt)

    ◆ VerifyServerOnClient

    Bool(NetRenderService::* VerifyServerOnClient) (THREADMODE mode, const C4DUuid &machineUuid, const String &securityToken, Bool setClientAsGlobalSelected, Bool doLock, Int32 waitUntilExecutionInMs)

    ◆ DeleteRenderJob

    Bool(NetRenderService::* DeleteRenderJob) (const C4DUuid &jobUuid, Bool informClients)

    ◆ GetGlobalSelected2

    Bool(NetRenderService::* GetGlobalSelected2) (maxon::BaseArray< C4DUuid > &machines)

    ◆ GetUserPool

    UserPool&(NetRenderService::* GetUserPool) ()

    ◆ GetJobsList1

    Bool(NetRenderService::* GetJobsList1) (maxon::BaseArray< BaseContainer > &jobs, Bool triggerWatchDog, DETAILSELECTOR rdata, DETAILSELECTOR assets, DETAILSELECTOR results, DETAILSELECTOR log, const C4DUuid *getOnlyThisJob, Bool selectedJobOnly, const C4DUuid *user)

    ◆ GetGlobalSelectedMachines

    void(NetRenderService::* GetGlobalSelectedMachines) (maxon::BaseArray< C4DUuid > &machines, Bool &atLeastOneMachineOnline)

    ◆ GetCurrentJobCommandAsString

    String(NetRenderService::* GetCurrentJobCommandAsString) () const

    ◆ NetSpecialEventAdd

    MESSAGERESULT(* NetSpecialEventAdd) (NetRenderService *service, const C4DUuid &remoteUuid, const BaseContainer &msg, Bool forceConnect)

    ◆ NetGeSyncMessage

    MESSAGERESULT(* NetGeSyncMessage) (NetRenderService *service, const C4DUuid &remoteUuid, const BaseContainer &msg, BaseContainer &result, BaseThread *bt, Bool forceConnect)

    ◆ NetSendData

    MESSAGERESULT(* NetSendData) (NetRenderService *service, const C4DUuid &remoteUuid, NetRenderBuffer *data, NetRenderBuffer *result, BaseThread *bt)

    ◆ NetRenderCacheGet

    Bool(* NetRenderCacheGet) (NetRenderDocumentContext *context, Bool isServer, Int32 cacheID, void *&data, Int32 &size)

    ◆ NetRenderCacheGetTask

    Bool(* NetRenderCacheGetTask) (NetRenderDocumentContext *context, Bool isServer, Int32 cacheID, Int32 &taskID, Int32 &taskSubdivisions)

    ◆ NetRenderCacheSendTask

    Bool(* NetRenderCacheSendTask) (NetRenderDocumentContext *context, Bool isServer, Int32 cacheID, Int32 taskID, void *data, Int32 size, Bool progress)

    ◆ NetRenderCacheProgress

    Bool(* NetRenderCacheProgress) (NetRenderDocumentContext *context, Int32 cacheID, Int32 lastIndex, void *&data, Int32 &size, BaseThread *thread)

    ◆ NetRenderCachePrepass

    Bool(* NetRenderCachePrepass) (NetRenderDocumentContext *context, Int32 cacheID, Bool &completed)

    ◆ NetRenderGetFileFromServer

    Bool(* NetRenderGetFileFromServer) (NetRenderService *client, const Filename &sourceNameOrPath, Filename &result, BaseThread *bt)

    ◆ GetGlobalNetRenderService

    NetRenderService*(* GetGlobalNetRenderService) ()

    ◆ GetMachineDescription

    String(* GetMachineDescription) (const NetRenderService *service, Machine *m)

    ◆ VerificationBitToString

    String(* VerificationBitToString) (VERIFICATIONBIT state)

    ◆ JobCommandToString

    String(* JobCommandToString) (JOBCOMMAND command)

    ◆ GetDebugStringOfMachine

    String(* GetDebugStringOfMachine) (const Machine *m)

    ◆ GetRepositoryPath

    Filename(Repository::* GetRepositoryPath) () const

    ◆ GetJobsPath

    Filename(Repository::* GetJobsPath) (Bool server) const

    ◆ SetRepositoryPath

    void(Repository::* SetRepositoryPath) (const Filename &repositoryPath)

    ◆ ConvertAbsolute2RelativePath

    Bool(Repository::* ConvertAbsolute2RelativePath) (const Filename &absolutePath, RelativeFilename &relativePath, Bool server) const

    ◆ ConvertRelative2Absolute

    Filename(Repository::* ConvertRelative2Absolute) (RenderJob *job, Asset *asset) const

    ◆ GetActive

    RenderJob*(NetRenderService::* GetActive) () const

    ◆ GetProjectFolder

    RelativeFilename(RenderJob::* GetProjectFolder) () const

    ◆ GetFirstAsset

    Asset*(RenderJob::* GetFirstAsset) () const

    ◆ AddUser

    Bool(UserPool::* AddUser) (const String &username, const String &password, const String &description, Bool isAdmin)

    ◆ DeleteUser

    Bool(UserPool::* DeleteUser) (const C4DUuid &userUuid)

    ◆ ChangePassword

    Bool(UserPool::* ChangePassword) (const C4DUuid &userUuid, const String &oldPassword, const String &newPassword)

    ◆ CheckUserCredentials

    Bool(UserPool::* CheckUserCredentials) (const String &username, const String &password) const

    ◆ GetUsers

    void(UserPool::* GetUsers) (maxon::BaseArray< User * > &users) const

    ◆ GetProgressHook

    ProgressHook*(RenderJob::* GetProgressHook) (void *&context)

    ◆ GetWriteProgressHook

    WriteProgressHook*(RenderJob::* GetWriteProgressHook) (void *&context)

    ◆ GetName

    String(NetRenderService::* GetName) () const

    ◆ IsRunning

    Bool(NetRenderService::* IsRunning) () const

    ◆ GetName2

    String(NetRenderData::* GetName2) () const

    ◆ IsSingleFrameRendering

    Bool(NetRenderData::* IsSingleFrameRendering) () const

    ◆ GetRealFps

    Int32(NetRenderData::* GetRealFps) () const

    ◆ GetFps

    Float(NetRenderData::* GetFps) () const

    ◆ GetFrameFrom

    BaseTime(NetRenderData::* GetFrameFrom) () const

    ◆ GetFrameTo

    BaseTime(NetRenderData::* GetFrameTo) () const

    ◆ GetWidth

    Int32(NetRenderData::* GetWidth) () const

    ◆ GetHeight

    Int32(NetRenderData::* GetHeight) () const

    ◆ GetFrameRange

    Int32(NetRenderData::* GetFrameRange) () const

    ◆ GetNameFormat

    Int32(NetRenderData::* GetNameFormat) () const

    ◆ GetFrameStep

    Int32(NetRenderData::* GetFrameStep) () const

    ◆ GetData

    BaseContainer(NetRenderData::* GetData) () const

    ◆ UseFrameNumberAsSuffix

    Bool(NetRenderData::* UseFrameNumberAsSuffix) () const

    ◆ ShowHud

    Bool(NetRenderData::* ShowHud) () const

    ◆ SaveImage

    Bool(NetRenderData::* SaveImage) () const

    ◆ GetImageFormat

    Int32(NetRenderData::* GetImageFormat) () const

    ◆ GetImageFilename

    Filename(NetRenderData::* GetImageFilename) () const

    ◆ GetImageAbsResultFolder

    Filename(NetRenderData::* GetImageAbsResultFolder) () const

    ◆ GetImageFormatIsMovie

    Bool(NetRenderData::* GetImageFormatIsMovie) () const

    ◆ SaveMultipass

    Bool(NetRenderData::* SaveMultipass) () const

    ◆ GetMultipassImageFormat

    Int32(NetRenderData::* GetMultipassImageFormat) () const

    ◆ GetMultipassFilename

    Filename(NetRenderData::* GetMultipassFilename) () const

    ◆ GetMultipassAbsResultFolder

    Filename(NetRenderData::* GetMultipassAbsResultFolder) () const

    ◆ GetMultipassFormatIsMovie

    Bool(NetRenderData::* GetMultipassFormatIsMovie) () const

    ◆ GetMultipassSaveMultilayer

    Bool(NetRenderData::* GetMultipassSaveMultilayer) () const

    ◆ ShowTextureError

    Bool(NetRenderData::* ShowTextureError) () const

    ◆ GetFlags

    NETRENDERFLAGS(NetRenderData::* GetFlags) () const

    ◆ GetB3dTempFolder

    Filename(NetRenderData::* GetB3dTempFolder) () const

    ◆ NetConsoleOutput

    void(NetRenderService::* NetConsoleOutput) (maxon::OUTPUT flags, const maxon::String &value, maxon::OUTPUTLOCATION output, const maxon::SourceLocation &loc)

    ◆ GetUserUuid

    C4DUuid(iUser::* GetUserUuid) () const

    ◆ GetUserUsername

    String(iUser::* GetUserUsername) () const

    ◆ GetUserDescription

    String(iUser::* GetUserDescription) () const

    ◆ IsUserAdmin

    Bool(iUser::* IsUserAdmin) () const

    ◆ GetUserDefaultLanguage

    String(iUser::* GetUserDefaultLanguage) () const

    ◆ ChangeDefaultLanguage

    Bool(UserPool::* ChangeDefaultLanguage) (const C4DUuid &userUuid, const String &defaultLanguage)

    ◆ ExGetUser

    Bool(UserPool::* ExGetUser) (const String &username)

    ◆ UserAlloc

    User*(* UserAlloc) ()

    ◆ UserFree

    void(* UserFree) (User *&p)

    ◆ GetMachinesList

    Bool(NetRenderService::* GetMachinesList) (maxon::BaseArray< BaseContainer > &jobs, Int32 logCount, const C4DUuid *getOnlyThisMachine) const

    ◆ InitAndStartRenderingFullAsync

    Bool(NetRenderService::* InitAndStartRenderingFullAsync) (const C4DUuid &jobUuid)

    ◆ StopRendering

    void(NetRenderService::* StopRendering) (THREADMODE mode, const C4DUuid &jobUuid, RENDERRESULT result)

    ◆ InsertJobBefore

    Bool(NetRenderService::* InsertJobBefore) (const C4DUuid &jobUuid1, const C4DUuid &jobUuid2)

    ◆ InsertJobAfter

    Bool(NetRenderService::* InsertJobAfter) (const C4DUuid &jobUuid1, const C4DUuid &jobUuid2)

    ◆ SetDefaultSceneName

    Bool(NetRenderService::* SetDefaultSceneName) (const C4DUuid &jobUuid, const Filename &defaultSceneName)

    ◆ ChangeUserAccountType

    Bool(UserPool::* ChangeUserAccountType) (const C4DUuid &userUuid, const Bool isAdmin)

    ◆ ChangeUserInfo

    Bool(UserPool::* ChangeUserInfo) (const C4DUuid &userUuid, const String &description)

    ◆ ChangeUserPassword

    Bool(UserPool::* ChangeUserPassword) (const C4DUuid &userUuid, const String &password)

    ◆ RenderJobSetDefaultSceneName

    void(RenderJob::* RenderJobSetDefaultSceneName) (const Filename &defaultSceneName)

    ◆ RenderJobGetDefaultSceneName

    Filename(RenderJob::* RenderJobGetDefaultSceneName) () const

    ◆ Message

    Bool(NetRenderService::* Message) (const C4DUuid &remoteUuid, const NetworkIpAddrPort *remoteAddr, Bool isPrivate, const BaseContainer &msg, BaseContainer &result)

    ◆ ClearResults

    Bool(NetRenderService::* ClearResults) (const C4DUuid &jobUuid)

    ◆ GetEdition

    EDITION(NetRenderService::* GetEdition) () const

    ◆ JobStateToString

    String(* JobStateToString) (JOBSTATE state)

    ◆ NetRenderGetFileFromServer2

    maxon::Result<void>(* NetRenderGetFileFromServer2) (NetRenderService *client, const Filename &sourceNameOrPath, Filename &result, SERVERMESSAGE sendWarningIfFailed, maxon::ThreadInterface *bt)

    ◆ AddLogToJob

    Bool(NetRenderService::* AddLogToJob) (const C4DUuid &jobUuid, const String &log, Bool doLock, Bool append)

    ◆ ExGetRenderPreview

    BaseBitmap*(NetRenderService::* ExGetRenderPreview) (const C4DUuid &jobUuid)

    ◆ NetSendMessageToServer

    Bool(* NetSendMessageToServer) (NetRenderService *service, const C4DUuid &remoteUuid, const C4DUuid &jobUuid, SERVERMESSAGE type, const String &messageString, Bool doConsoleOutput, Int32 frameNumber)

    ◆ GetNetPreferences

    BaseContainer*(NetRenderService::* GetNetPreferences) () const

    ◆ AddLogToMachine

    Bool(NetRenderService::* AddLogToMachine) (const C4DUuid &machineUuid, const String &log, Bool doLock)

    ◆ GetJobsList2

    Bool(NetRenderService::* GetJobsList2) (const BaseContainer &settings, maxon::BaseArray< BaseContainer > &jobs, Bool triggerWatchDog, DETAILSELECTOR rdata, DETAILSELECTOR assets, DETAILSELECTOR results, DETAILSELECTOR log, const C4DUuid *getOnlyThisJob, Bool selectedJobOnly, const C4DUuid *user)

    ◆ SetErrorLevel

    void(* SetErrorLevel) (Bool printDebugErrors, Bool stackInErrors, Bool locationInErrors)

    ◆ AddMachine2

    Bool(NetRenderService::* AddMachine2) (const String &address, const String &securityToken, Bool allowGui, const C4DUuid *uuidOfMachineToOverwrite)

    ◆ GetOriginDocumentDirectoryPath

    Filename(NetRenderData::* GetOriginDocumentDirectoryPath) () const

    ◆ GetData2

    BaseContainer&(NetRenderData::* GetData2) ()

    ◆ GetData3

    const BaseContainer&(NetRenderData::* GetData3) () const

    ◆ RenderJobGetRenderResult

    RENDERRESULT(RenderJob::* RenderJobGetRenderResult) () const

    ◆ GetRealImageBitDepth

    Int32(NetRenderData::* GetRealImageBitDepth) () const

    ◆ GetRealMultipassBitDepth

    Int32(NetRenderData::* GetRealMultipassBitDepth) () const

    ◆ NetSendMessageToServer2

    Bool(* NetSendMessageToServer2) (NetRenderService *service, const C4DUuid &remoteUuid, const C4DUuid &jobUuid, SERVERMESSAGE type, RENDERRESULT res, const String &messageString, Bool doConsoleOutput, Int32 frameNumber)

    ◆ RemoveResult

    Bool(NetRenderService::* RemoveResult) (const C4DUuid &jobUuid, const Filename &relResultPath)

    ◆ CopyRenderTaskFrom

    maxon::Result<void>(NetRenderService::* CopyRenderTaskFrom) (const C4DUuid &jobUuid, maxon::BaseArray< RenderTask > &todo)

    ◆ GetEdition2

    EDITION(Machine::* GetEdition2) () const

    ◆ GetCpuCount

    Int32(NetRenderService::* GetCpuCount) () const