#include <lib_sculptbrush.h>
Data class to create sculpt brush modifier plugins. Use RegisterBrushModifier() to register one.
Additional Inherited Members | |
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GeListNode * | private_link |
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virtual |
Checks if the node is part of a document or not.
[in] | node | The modifier node to check. |
[out] | docrelated | Set to true if the node is part of a document. Modifiers are not part of the document so this is always set to false. |
Reimplemented from NodeData.
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pure virtual |
Applies the effect of the modifier to the dab.
[in] | dab | The brush dab data. |
[in] | modifierData | The container of the modifier data. |