maxon::MATERIAL::PORTBUNDLE::REDSHIFT Namespace Reference

Detailed Description

Describes a Redshift material for exchange purposes such as export, import and viewport preview. This can be seen as an extension of the viewport material and enables a more precise representation of Redshift base properties. Naturally, this description may also be used by third party materials. Please note that not all Redshift base properties are mapped, nor are all of the listed properties actively used by C4D. For more details, see https://docs.redshift3d.com/display/RSDOCS/Material?product=cinema4d.

Functions

 MAXON_RESOURCE_DATABASE_SCOPE ("net.maxon.material.portbundle.redshift")
 
 MAXON_ATTRIBUTE (Color, DIFFUSE_COLOR, "diffuse_color")
 
 MAXON_ATTRIBUTE (Float, DIFFUSE_WEIGHT, "diffuse_weight")
 
 MAXON_ATTRIBUTE (Float, DIFFUSE_ROUGHNESS, "diffuse_roughness")
 
 MAXON_ATTRIBUTE (Color, OVERALL_TINT, "overall_tint")
 
 MAXON_ATTRIBUTE (Color, OPACITY, "opacity")
 
 MAXON_ATTRIBUTE (Vector, OVERALL_NORMAL, "overall_normal")
 
 MAXON_ATTRIBUTE (Float, OVERALL_NORMAL_WEIGHT, "overall_normal_weight")
 
 MAXON_ATTRIBUTE (InternedId, NORMAL_SPACE, "normal_space")
 
 MAXON_ATTRIBUTE (void, NORMAL_SPACE_ENUM_SPACE_NONE, "space_none")
 
 MAXON_ATTRIBUTE (void, NORMAL_SPACE_ENUM_SPACE_RGB_OBJECT, "space_rgb_object")
 
 MAXON_ATTRIBUTE (void, NORMAL_SPACE_ENUM_SPACE_RGB_TANGENT, "space_rgb_tangent")
 
 MAXON_ATTRIBUTE (void, NORMAL_SPACE_ENUM_SPACE_RGB_WORLD, "space_rgb_world")
 
 MAXON_ATTRIBUTE (void, NORMAL_SPACE_ENUM_SPACE_HEIGHTFIELD, "space_heightfield")
 
 MAXON_ATTRIBUTE (Color, EMISSION_COLOR, "emission_color")
 
 MAXON_ATTRIBUTE (Float, EMISSION_WEIGHT, "emission_weight")
 
 MAXON_ATTRIBUTE (InternedId, FRESNEL_TYPE, "fresnel_type")
 
 MAXON_ATTRIBUTE (void, FRESNEL_TYPE_ENUM_IOR, "ior")
 
 MAXON_ATTRIBUTE (void, FRESNEL_TYPE_ENUM_METALNESS, "metalness")
 
 MAXON_ATTRIBUTE (void, FRESNEL_TYPE_ENUM_COLOR_EDGE_TINT, "color_edge_tint")
 
 MAXON_ATTRIBUTE (Color, REFLECTION_COLOR, "reflection_color")
 
 MAXON_ATTRIBUTE (Float, REFLECTION_WEIGHT, "reflection_weight")
 
 MAXON_ATTRIBUTE (Float, REFLECTION_ROUGHNESS, "reflection_roughness")
 
 MAXON_ATTRIBUTE (Float, REFLECTION_IOR, "reflection_ior")
 
 MAXON_ATTRIBUTE (Float, METALNESS, "metalness")
 
 MAXON_ATTRIBUTE (Color, METAL_EDGE_TINT, "metal_edge_tint")
 
 MAXON_ATTRIBUTE (Color, REFLECTIVITY, "reflectivity")
 
 MAXON_ATTRIBUTE (Float, REFLECTION_ANISO, "reflection_aniso")
 
 MAXON_ATTRIBUTE (Float, REFLECTION_ANISO_ROT, "reflection_aniso_rot")
 
 MAXON_ATTRIBUTE (InternedId, REFLECTION_BRDF, "reflection_brdf")
 
 MAXON_ATTRIBUTE (void, REFLECTION_BRDF_ENUM_BECKMANN, "beckmann")
 
 MAXON_ATTRIBUTE (void, REFLECTION_BRDF_ENUM_GGX, "ggx")
 
 MAXON_ATTRIBUTE (void, REFLECTION_BRDF_ENUM_ASHIKHMIN_SHIRLEY, "ashikhmin-shirley")
 
 MAXON_ATTRIBUTE (Color, SHEEN_COLOR, "sheen_color")
 
 MAXON_ATTRIBUTE (Float, SHEEN_WEIGHT, "sheen_weight")
 
 MAXON_ATTRIBUTE (Float, SHEEN_ROUGHNESS, "sheen_roughness")
 
 MAXON_ATTRIBUTE (Color, COAT_COLOR, "coat_color")
 
 MAXON_ATTRIBUTE (Float, COAT_WEIGHT, "coat_weight")
 
 MAXON_ATTRIBUTE (InternedId, COAT_FRESNEL_TYPE, "coat_fresnel_type")
 
 MAXON_ATTRIBUTE (void, COAT_FRESNEL_TYPE_ENUM_IOR, "ior")
 
 MAXON_ATTRIBUTE (void, COAT_FRESNEL_TYPE_ENUM_COLOR, "color")
 
 MAXON_ATTRIBUTE (Color, COAT_REFLECTIVITY, "coat_reflectivity")
 
 MAXON_ATTRIBUTE (Float, COAT_ROUGHNESS, "coat_roughness")
 
 MAXON_ATTRIBUTE (Float, COAT_IOR, "coat_ior")
 
 MAXON_ATTRIBUTE (InternedId, COAT_BRDF, "coat_brdf")
 
 MAXON_ATTRIBUTE (Vector, COAT_NORMAL, "coat_normal")
 
 MAXON_ATTRIBUTE (Float, COAT_NORMAL_WEIGHT, "coat_normal_weight")
 
 MAXON_ATTRIBUTE (InternedId, COAT_NORMAL_SPACE, "coat_normal_space")
 
 MAXON_ATTRIBUTE (Color, TRANSMISSION_COLOR, "transmission_color")
 
 MAXON_ATTRIBUTE (Float, TRANSMISSION_WEIGHT, "transmission_weight")
 
 MAXON_ATTRIBUTE (Float, TRANSMISSION_ROUGHNESS, "transmission_roughness")
 
 MAXON_ATTRIBUTE (Float, TRANSMISSION_IOR, "transmission_ior")
 
 MAXON_ATTRIBUTE (Float, TRANSMISSION_DISP, "transmission_disp")
 
 MAXON_ATTRIBUTE (Color, SUBSURFACE_COLOR, "subsurface_color")
 
 MAXON_ATTRIBUTE (Float, SUBSURFACE_WEIGHT, "subsurface_weight")
 
 MAXON_ATTRIBUTE (Color, SUBSURFACE_RADIUS, "subsurface_radius")
 
 MAXON_ATTRIBUTE (Float, SUBSURFACE_SCALE, "subsurface_scale")
 
 MAXON_ATTRIBUTE (Float, SUBSURFACE_ANISOTROPY, "subsurface_anisotropy")
 
 MAXON_ATTRIBUTE (Color, DISPLACEMENT_RGB, "displacement_rgb")
 
 MAXON_ATTRIBUTE (Float, DISPLACEMENT_SCALE, "displacement_scale")
 
 MAXON_ATTRIBUTE (InternedId, DISPLACEMENT_SPACE, "displacement_space")
 
 MAXON_ATTRIBUTE (void, DISPLACEMENT_SPACE_ENUM_SPACE_NONE, "space_none")
 
 MAXON_ATTRIBUTE (void, DISPLACEMENT_SPACE_ENUM_SPACE_RGB_OBJECT, "space_rgb_object")
 
 MAXON_ATTRIBUTE (void, DISPLACEMENT_SPACE_ENUM_SPACE_RGB_TANGENT, "space_rgb_tangent")
 
 MAXON_ATTRIBUTE (void, DISPLACEMENT_SPACE_ENUM_SPACE_RGB_WORLD, "space_rgb_world")
 
 MAXON_ATTRIBUTE (void, DISPLACEMENT_SPACE_ENUM_SPACE_HEIGHTFIELD, "space_heightfield")
 
 MAXON_ATTRIBUTE (DataDictionary, USERDATA, "userdata")
 
 MAXON_ATTRIBUTE (Bool, ISVOLUME, "isvolume")
 
 MAXON_ATTRIBUTE (Float, SCATTERING_COEFFICIENT, "scattering.coefficient")
 
 MAXON_ATTRIBUTE (Float, ABSORPTION_COEFFICIENT, "absorption.coefficient")
 
 MAXON_ATTRIBUTE (Float, EMISSION_COEFFICIENT, "emission.coefficient")
 
 MAXON_ATTRIBUTE (Float, EMISSION_TEMPERATURE, "emission.temperature")
 
 MAXON_ATTRIBUTE (Gradient, SCATTERING_GRADIENT, "scattering.gradient")
 
 MAXON_ATTRIBUTE (Gradient, ABSORPTION_GRADIENT, "absorption.gradient")
 
 MAXON_ATTRIBUTE (InternedId, EMISSION_TYPE, "emission.type")
 
 MAXON_ATTRIBUTE (void, EMISSION_TYPE_ENUM_NONE, "none")
 
 MAXON_ATTRIBUTE (void, EMISSION_TYPE_ENUM_RAMP, "ramp")
 
 MAXON_ATTRIBUTE (void, EMISSION_TYPE_ENUM_BLACKBODY, "blackbody")
 
 MAXON_ATTRIBUTE (Gradient, EMISSION_GRADIENT, "emission.gradient")
 
 MAXON_ATTRIBUTE (Float, DENSITY_SHADOW_SCALE, "density.shadow_scale")
 
 MAXON_ATTRIBUTE (Range< Float >, DENSITY_RANGE_OLD, "density.range_old")
 
 MAXON_ATTRIBUTE (Range< Float >, DENSITY_RANGE_NEW, "density.range_new")
 
 MAXON_ATTRIBUTE (Range< Float >, EMISSION_RANGE_OLD, "emission.range_old")
 
 MAXON_ATTRIBUTE (Range< Float >, EMISSION_RANGE_NEW, "emission.range_new")
 
 MAXON_ATTRIBUTE (Group, DIFFUSE, "diffuse")
 
 MAXON_ATTRIBUTE (Group, OVERALL, "overall")
 
 MAXON_ATTRIBUTE (Group, REFLECTION, "reflection")
 
 MAXON_ATTRIBUTE (Group, SHEEN, "sheen")
 
 MAXON_ATTRIBUTE (Group, COATING, "coating")
 
 MAXON_ATTRIBUTE (Group, TRANSMISSION, "transmission")
 
 MAXON_ATTRIBUTE (Group, SUBSURFACE, "subsurface")
 
 MAXON_ATTRIBUTE (Group, DISPLACEMENT, "displacement")
 

Function Documentation

◆ MAXON_RESOURCE_DATABASE_SCOPE()

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_RESOURCE_DATABASE_SCOPE ( "net.maxon.material.portbundle.redshift"  )

◆ MAXON_ATTRIBUTE() [1/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
DIFFUSE_COLOR  ,
"diffuse_color"   
)

This defines the color of the surface when reflecting diffuse direct lighting. When in PBR 'Metalness' mode, this is also the color of the metal.

◆ MAXON_ATTRIBUTE() [2/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
DIFFUSE_WEIGHT  ,
"diffuse_weight"   
)

This scales the overall amount of diffuse lighting (0.0 - 1.0).

◆ MAXON_ATTRIBUTE() [3/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
DIFFUSE_ROUGHNESS  ,
"diffuse_roughness"   
)

Values > 0.0 imply an Oren-Nayar BRDF to simulate rough surface micro-facets. A roughness of 0.0 is equivalent to a perfectly smooth surface, or traditional Lambert shading.

◆ MAXON_ATTRIBUTE() [4/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
OVERALL_TINT  ,
"overall_tint"   
)

This is an overall tint for the entire material.

◆ MAXON_ATTRIBUTE() [5/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
OPACITY  ,
"opacity"   
)

This color describes the overall opacity of the material, with colors closer to white being more opaque. An opacity of black means the material will be fully transparent.

◆ MAXON_ATTRIBUTE() [6/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Vector  ,
OVERALL_NORMAL  ,
"overall_normal"   
)

A bump or normal map specifies the distortion of the surface normal(s). Please make sure your input textures are congruent with the specified NORMAL_SPACE.

◆ MAXON_ATTRIBUTE() [7/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
OVERALL_NORMAL_WEIGHT  ,
"overall_normal_weight"   
)

This scales the overall amount of normal distortion (0.0 - 1.0).

◆ MAXON_ATTRIBUTE() [8/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
NORMAL_SPACE  ,
"normal_space"   
)

The input space for the OVERALL_NORMAL texture. For grayscale maps, NORMAL_SPACE_ENUM_SPACE_HEIGHTFIELD should be used. The default value is NORMAL_SPACE_ENUM_SPACE_RGB_TANGENT.

◆ MAXON_ATTRIBUTE() [9/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
NORMAL_SPACE_ENUM_SPACE_NONE  ,
"space_none"   
)

◆ MAXON_ATTRIBUTE() [10/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
NORMAL_SPACE_ENUM_SPACE_RGB_OBJECT  ,
"space_rgb_object"   
)

◆ MAXON_ATTRIBUTE() [11/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
NORMAL_SPACE_ENUM_SPACE_RGB_TANGENT  ,
"space_rgb_tangent"   
)

◆ MAXON_ATTRIBUTE() [12/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
NORMAL_SPACE_ENUM_SPACE_RGB_WORLD  ,
"space_rgb_world"   
)

◆ MAXON_ATTRIBUTE() [13/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
NORMAL_SPACE_ENUM_SPACE_HEIGHTFIELD  ,
"space_heightfield"   
)

◆ MAXON_ATTRIBUTE() [14/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
EMISSION_COLOR  ,
"emission_color"   
)

This is the emissive color of the material.

◆ MAXON_ATTRIBUTE() [15/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
EMISSION_WEIGHT  ,
"emission_weight"   
)

This is a multiplier of the emissive color of the material (0.0 - 1.0).

◆ MAXON_ATTRIBUTE() [16/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
FRESNEL_TYPE  ,
"fresnel_type"   
)

This allows you to select between different methods of controlling the reflection Fresnel effect; "Color+Edge Tint" is an artist friendly mode that allows you to control the facing reflectivity color and metal edge tint. The 'Metal Edge Tint' should be black for non-metals. "Metalness" is a special mode designed for 'PBR' workflow compatibility with 'Substance' and 'Unreal' materials. "IOR" lets you set a single Index of Refraction value to control reflectivity and is ideal for simple dielectric materials. Dielectric materials typically have an Index of Refraction between 1.0 and 2.0, where 1.0 means no reflectivity and higher values mean stronger reflectivity.

◆ MAXON_ATTRIBUTE() [17/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
FRESNEL_TYPE_ENUM_IOR  ,
"ior"   
)

◆ MAXON_ATTRIBUTE() [18/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
FRESNEL_TYPE_ENUM_METALNESS  ,
"metalness"   
)

◆ MAXON_ATTRIBUTE() [19/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
FRESNEL_TYPE_ENUM_COLOR_EDGE_TINT  ,
"color_edge_tint"   
)

◆ MAXON_ATTRIBUTE() [20/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
REFLECTION_COLOR  ,
"reflection_color"   
)

This is the reflection tint.

◆ MAXON_ATTRIBUTE() [21/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
REFLECTION_WEIGHT  ,
"reflection_weight"   
)

This is a multiplier of the reflection tint. Reflections are disabled when this value is 0.0.

◆ MAXON_ATTRIBUTE() [22/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
REFLECTION_ROUGHNESS  ,
"reflection_roughness"   
)

This is the roughness of the surface reflection. A roughness value of 0.0 means perfectly 'polished', or full glossiness. A roughness value of 1.0 means almost diffuse appearance.

◆ MAXON_ATTRIBUTE() [23/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
REFLECTION_IOR  ,
"reflection_ior"   
)

The index of refraction used to calculate the strength of the Fresnel effect.

◆ MAXON_ATTRIBUTE() [24/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
METALNESS  ,
"metalness"   
)

This value ranges between 0.0 and 1.0, where 0.0 means it is a dielectric material that uses the 'Reflectivity' color to control the reflectance. 1.0 means it is a fully reflective metal material that uses the diffuse/base color to control the color of the metal. Values between 0.0 and 1.0 are a blend between the two types of material. Note: This only has an effect with metalness fresnel type.

◆ MAXON_ATTRIBUTE() [25/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
METAL_EDGE_TINT  ,
"metal_edge_tint"   
)

The edge shift tint of the Fresnel effect when using "Color + Edge Tint" Fresnel. This is primarily for metals and should be black for dielectrics. Note: This only has an effect with color+edge tint fresnel type.

◆ MAXON_ATTRIBUTE() [26/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
REFLECTIVITY  ,
"reflectivity"   
)

The facing reflection color of the Fresnel effect when using "Color + Edge Tint" or "Metalness". Note: This only has an effect with color+edge tint or metalness fresnel type.

◆ MAXON_ATTRIBUTE() [27/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
REFLECTION_ANISO  ,
"reflection_aniso"   
)

This allows to you stretch reflections in a particular axis; -1 to 0 for x/u axis and 0 to 1 for y/v axis, with 0.0 meaning isotropic. Anisotropy is used to emulate materials such as brushed metals where surface roughness is focused in a particular direction.

◆ MAXON_ATTRIBUTE() [28/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
REFLECTION_ANISO_ROT  ,
"reflection_aniso_rot"   
)

This allows you to rotate the anisotropic effect, which can be used for emulating materials such as beaten metals.

◆ MAXON_ATTRIBUTE() [29/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
REFLECTION_BRDF  ,
"reflection_brdf"   
)

This allows you to select which reflection model to use; "Beckmann (Cook-Torrance)" is a physically-based industry-standard reflection model that accurately represents a wide variety of materials. "GGX" is a relatively new model that offers a wide specular tail, making it perfect for difficult to emulate metals such as chrome. "Ashikhmin-Shirley" is currently unused by any C4D endpoints. The default value is GGX.

◆ MAXON_ATTRIBUTE() [30/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
REFLECTION_BRDF_ENUM_BECKMANN  ,
"beckmann"   
)

◆ MAXON_ATTRIBUTE() [31/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
REFLECTION_BRDF_ENUM_GGX  ,
"ggx"   
)

◆ MAXON_ATTRIBUTE() [32/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
REFLECTION_BRDF_ENUM_ASHIKHMIN_SHIRLEY  ,
"ashikhmin-shirley"   
)

◆ MAXON_ATTRIBUTE() [33/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
SHEEN_COLOR  ,
"sheen_color"   
)

The sheen effect can be used to simulate a soft backscatter effect commonly seen on fabrics like velvet or satin. This is the color tint of the sheen.

◆ MAXON_ATTRIBUTE() [34/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
SHEEN_WEIGHT  ,
"sheen_weight"   
)

This is a multipler of the sheen tint. When 0.0 the sheen effect is disabled.

◆ MAXON_ATTRIBUTE() [35/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
SHEEN_ROUGHNESS  ,
"sheen_roughness"   
)

This controls the roughness of the sheen reflection. Higher values result in a softer look.

◆ MAXON_ATTRIBUTE() [36/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
COAT_COLOR  ,
"coat_color"   
)

This is the reflection tint of the coating layer on the material. Coating emulates properties such as varnish, the reflective clear coat of car paint, or slimy and wet surfaces.

◆ MAXON_ATTRIBUTE() [37/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
COAT_WEIGHT  ,
"coat_weight"   
)

This is a multiplier of the coating effect. Reflections are disabled when this value is 0.0.

◆ MAXON_ATTRIBUTE() [38/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
COAT_FRESNEL_TYPE  ,
"coat_fresnel_type"   
)

This allows you to select which reflection model to use for coating; "Color" is an artist friendly mode that allows you to control the facing reflectivity color. "IOR" lets you set a single Index of Refraction value to control reflectivity and is ideal for simple dielectric materials. Dielectric materials typically have an Index of Refraction between 1.0 and 2.0, where 1.0 means no reflectivity and higher values mean stronger reflectivity.

◆ MAXON_ATTRIBUTE() [39/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
COAT_FRESNEL_TYPE_ENUM_IOR  ,
"ior"   
)

◆ MAXON_ATTRIBUTE() [40/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
COAT_FRESNEL_TYPE_ENUM_COLOR  ,
"color"   
)

◆ MAXON_ATTRIBUTE() [41/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
COAT_REFLECTIVITY  ,
"coat_reflectivity"   
)

The facing reflectivity color of the Fresnel effect when using "Color" Fresnel Type.

◆ MAXON_ATTRIBUTE() [42/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
COAT_ROUGHNESS  ,
"coat_roughness"   
)

This is the roughness of the coating reflection. Please see REFLECTION_ROUGHNESS for more information.

◆ MAXON_ATTRIBUTE() [43/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
COAT_IOR  ,
"coat_ior"   
)

The index of refraction used to calculate the strength of the Fresnel effect on the coating layer.

◆ MAXON_ATTRIBUTE() [44/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
COAT_BRDF  ,
"coat_brdf"   
)

This allows you to select which reflection model to use. Please see REFLECTION_BRDF for more information.

◆ MAXON_ATTRIBUTE() [45/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Vector  ,
COAT_NORMAL  ,
"coat_normal"   
)

The coating layer has its own bump map input. This allows you to define details such as scratches separate from the base of the material. Please make sure your input textures are congruent with the specified COAT_NORMAL_SPACE.

◆ MAXON_ATTRIBUTE() [46/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
COAT_NORMAL_WEIGHT  ,
"coat_normal_weight"   
)

This scales the overall amount of normal distortion on the coating layer (0.0-1.0).

◆ MAXON_ATTRIBUTE() [47/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
COAT_NORMAL_SPACE  ,
"coat_normal_space"   
)

The input space for the COAT_NORMAL texture. Please see NORMAL_SPACE for more information.

◆ MAXON_ATTRIBUTE() [48/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
TRANSMISSION_COLOR  ,
"transmission_color"   
)

This is the refraction tint.

◆ MAXON_ATTRIBUTE() [49/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
TRANSMISSION_WEIGHT  ,
"transmission_weight"   
)

This scales the overall transmissivity (0.0 - 1.0).

◆ MAXON_ATTRIBUTE() [50/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
TRANSMISSION_ROUGHNESS  ,
"transmission_roughness"   
)

This is the roughness of the refraction rays.

◆ MAXON_ATTRIBUTE() [51/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
TRANSMISSION_IOR  ,
"transmission_ior"   
)

This is the Index of Refraction, which determines how much refractive rays bend when entering a medium. A value of 1.0 means no ray bending. Values should typically be between 1.0 and 2.0 for common dielectric materials.

◆ MAXON_ATTRIBUTE() [52/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
TRANSMISSION_DISP  ,
"transmission_disp"   
)

This controls how much the red, green and blue light separates for the dispersion rainbow effect. Values are in units of 'abbe'. A value of 0.0 is an invalid value for 'abbe' and disables the effect. Common dielectric materials have values between 20 and 70, with lower values yielding a stronger separation effect.

◆ MAXON_ATTRIBUTE() [53/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
SUBSURFACE_COLOR  ,
"subsurface_color"   
)

This is the subsurface color.

◆ MAXON_ATTRIBUTE() [54/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
SUBSURFACE_WEIGHT  ,
"subsurface_weight"   
)

This scales the overall subsurface effect (0.0 - 1.0).

◆ MAXON_ATTRIBUTE() [55/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
SUBSURFACE_RADIUS  ,
"subsurface_radius"   
)

This can be used to control the average distance that light can travel below the surface before it is reduced by scattering such that it can no longer have a visible effect.

◆ MAXON_ATTRIBUTE() [56/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
SUBSURFACE_SCALE  ,
"subsurface_scale"   
)

This value is multiplied by the RGB components of the radius to determine the distance the light can travel below the surface before it is fully scattered.

◆ MAXON_ATTRIBUTE() [57/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
SUBSURFACE_ANISOTROPY  ,
"subsurface_anisotropy"   
)

This value can be used to influence the direction in which the light is scattered below the surface.

◆ MAXON_ATTRIBUTE() [58/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Color  ,
DISPLACEMENT_RGB  ,
"displacement_rgb"   
)

This property is used to specify the vector displacement. Please make sure your input textures are congruent with the specified DISPLACEMENT_SPACE.

◆ MAXON_ATTRIBUTE() [59/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
DISPLACEMENT_SCALE  ,
"displacement_scale"   
)

This property is used to scale the displacement.

◆ MAXON_ATTRIBUTE() [60/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
DISPLACEMENT_SPACE  ,
"displacement_space"   
)

The input space for the DISPLACEMENT_RGB texture. For grayscale maps, DISPLACEMENT_SPACE_ENUM_SPACE_HEIGHTFIELD should be used. The default value is DISPLACEMENT_SPACE_ENUM_SPACE_RGB_TANGENT.

◆ MAXON_ATTRIBUTE() [61/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
DISPLACEMENT_SPACE_ENUM_SPACE_NONE  ,
"space_none"   
)

◆ MAXON_ATTRIBUTE() [62/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
DISPLACEMENT_SPACE_ENUM_SPACE_RGB_OBJECT  ,
"space_rgb_object"   
)

◆ MAXON_ATTRIBUTE() [63/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
DISPLACEMENT_SPACE_ENUM_SPACE_RGB_TANGENT  ,
"space_rgb_tangent"   
)

◆ MAXON_ATTRIBUTE() [64/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
DISPLACEMENT_SPACE_ENUM_SPACE_RGB_WORLD  ,
"space_rgb_world"   
)

◆ MAXON_ATTRIBUTE() [65/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
DISPLACEMENT_SPACE_ENUM_SPACE_HEIGHTFIELD  ,
"space_heightfield"   
)

◆ MAXON_ATTRIBUTE() [66/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( DataDictionary  ,
USERDATA  ,
"userdata"   
)

Internal use.

◆ MAXON_ATTRIBUTE() [67/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Bool  ,
ISVOLUME  ,
"isvolume"   
)

◆ MAXON_ATTRIBUTE() [68/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
SCATTERING_COEFFICIENT  ,
"scattering.coefficient"   
)

◆ MAXON_ATTRIBUTE() [69/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
ABSORPTION_COEFFICIENT  ,
"absorption.coefficient"   
)

◆ MAXON_ATTRIBUTE() [70/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
EMISSION_COEFFICIENT  ,
"emission.coefficient"   
)

◆ MAXON_ATTRIBUTE() [71/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
EMISSION_TEMPERATURE  ,
"emission.temperature"   
)

◆ MAXON_ATTRIBUTE() [72/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Gradient  ,
SCATTERING_GRADIENT  ,
"scattering.gradient"   
)

◆ MAXON_ATTRIBUTE() [73/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Gradient  ,
ABSORPTION_GRADIENT  ,
"absorption.gradient"   
)

◆ MAXON_ATTRIBUTE() [74/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( InternedId  ,
EMISSION_TYPE  ,
"emission.type"   
)

Defines the type of volume emission in the viewport:

  • None: default - no emission
  • Ramp: requires an emission gradient
  • Blackbody: uses the temperature for blackbody radiation

◆ MAXON_ATTRIBUTE() [75/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
EMISSION_TYPE_ENUM_NONE  ,
"none"   
)

◆ MAXON_ATTRIBUTE() [76/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
EMISSION_TYPE_ENUM_RAMP  ,
"ramp"   
)

◆ MAXON_ATTRIBUTE() [77/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( void  ,
EMISSION_TYPE_ENUM_BLACKBODY  ,
"blackbody"   
)

◆ MAXON_ATTRIBUTE() [78/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Gradient  ,
EMISSION_GRADIENT  ,
"emission.gradient"   
)

◆ MAXON_ATTRIBUTE() [79/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Float  ,
DENSITY_SHADOW_SCALE  ,
"density.shadow_scale"   
)

◆ MAXON_ATTRIBUTE() [80/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Range< Float ,
DENSITY_RANGE_OLD  ,
"density.range_old"   
)

◆ MAXON_ATTRIBUTE() [81/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Range< Float ,
DENSITY_RANGE_NEW  ,
"density.range_new"   
)

◆ MAXON_ATTRIBUTE() [82/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Range< Float ,
EMISSION_RANGE_OLD  ,
"emission.range_old"   
)

◆ MAXON_ATTRIBUTE() [83/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Range< Float ,
EMISSION_RANGE_NEW  ,
"emission.range_new"   
)

◆ MAXON_ATTRIBUTE() [84/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
DIFFUSE  ,
"diffuse"   
)

◆ MAXON_ATTRIBUTE() [85/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
OVERALL  ,
"overall"   
)

◆ MAXON_ATTRIBUTE() [86/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
REFLECTION  ,
"reflection"   
)

◆ MAXON_ATTRIBUTE() [87/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
SHEEN  ,
"sheen"   
)

◆ MAXON_ATTRIBUTE() [88/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
COATING  ,
"coating"   
)

◆ MAXON_ATTRIBUTE() [89/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
TRANSMISSION  ,
"transmission"   
)

◆ MAXON_ATTRIBUTE() [90/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
SUBSURFACE  ,
"subsurface"   
)

◆ MAXON_ATTRIBUTE() [91/91]

maxon::MATERIAL::PORTBUNDLE::REDSHIFT::MAXON_ATTRIBUTE ( Group  ,
DISPLACEMENT  ,
"displacement"   
)