A data class for creating scene loader plugins.
Use RegisterSceneLoaderPlugin() to register a scene loader plugin.
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virtual Bool | Identify (BaseSceneLoader *node, const Filename &name, UChar *probe, Int32 size)=0 |
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virtual FILEERROR | Load (BaseSceneLoader *node, const Filename &name, BaseDocument *doc, SCENEFILTER filterflags, maxon::String *error, BaseThread *bt)=0 |
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| NodeData () |
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GeListNode * | Get (void) const |
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virtual Bool | Message (GeListNode *node, Int32 type, void *data) |
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virtual void | GetBubbleHelp (GeListNode *node, maxon::String &str) |
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virtual BaseDocument * | GetDocument (GeListNode *node) |
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virtual Int32 | GetBranchInfo (GeListNode *node, BranchInfo *info, Int32 max, GETBRANCHINFO flags) |
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virtual Bool | IsInstanceOf (const GeListNode *node, Int32 type) const |
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virtual Bool | IsDocumentRelated (const GeListNode *node, Bool &docrelated) const |
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virtual Bool | Init (GeListNode *node) |
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virtual void | Free (GeListNode *node) |
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virtual Bool | Read (GeListNode *node, HyperFile *hf, Int32 level) |
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virtual Bool | Write (GeListNode *node, HyperFile *hf) |
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virtual Bool | CopyTo (NodeData *dest, GeListNode *snode, GeListNode *dnode, COPYFLAGS flags, AliasTrans *trn) |
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virtual Bool | GetDDescription (GeListNode *node, Description *description, DESCFLAGS_DESC &flags) |
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virtual Bool | GetDParameter (GeListNode *node, const DescID &id, GeData &t_data, DESCFLAGS_GET &flags) |
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virtual Bool | SetDParameter (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_SET &flags) |
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virtual Bool | GetDEnabling (GeListNode *node, const DescID &id, const GeData &t_data, DESCFLAGS_ENABLE flags, const BaseContainer *itemdesc) |
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virtual Bool | TranslateDescID (GeListNode *node, const DescID &id, DescID &res_id, C4DAtom *&res_at) |
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| BaseData () |
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virtual | ~BaseData (void) |
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void | Destructor (void) |
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