#include <c4d_snapdata.h>
The final result that the user gets when calling SnapCore::Snap or SnapCore::Intersect.
Public Member Functions | |
SnapResult () | |
~SnapResult () | |
Public Member Functions inherited from SnapPoint | |
SnapPoint () | |
~SnapPoint () | |
Public Attributes | |
Int32 | snapmode |
Vector | initial_snap |
Vector | delta |
Public Attributes inherited from SnapPoint | |
Matrix | mat |
BaseList2D * | target |
Int32 | component |
SnapResult | ( | ) |
Default constructor.
~SnapResult | ( | ) |
Destructor.
Int32 snapmode |
The snap mode used.
Vector initial_snap |
The snap position before 2D processing.
Vector delta |
The delta between new and old point positions.