GlobalIlluminationInformation Struct Reference

#include <c4d_videopostdata.h>

Detailed Description

Message struct for the MSG_GLOBALILLUMINATIONINFORMATION message.

Public Attributes

Bool reflective_caustics
 
Bool refractive_caustics
 
Float refractive_cutoff
 
Bool ambient_occlusion
 
Bool radiance_enabled
 
Int32 radiance_mode
 
Int32 radiance_samples
 
Float radiance_density
 
Float radiance_intensity
 
Float radiance_saturation
 
Bool lightmapping_enabled
 
Bool lightmapping_direct
 
Int32 lightmapping_mode
 

Member Data Documentation

◆ reflective_caustics

Bool reflective_caustics

Set this true for reflective caustics.

◆ refractive_caustics

Bool refractive_caustics

Set this true for refractive caustics.

◆ refractive_cutoff

Float refractive_cutoff

Set the refractive cutoff threshold.

◆ ambient_occlusion

Bool ambient_occlusion

Set this true to enable ambient occlusion.

◆ radiance_enabled

Bool radiance_enabled

Set this true to enable radiance.

◆ radiance_mode

Int32 radiance_mode

Set the radiance mode.

◆ radiance_samples

Int32 radiance_samples

Set the radiance samples.

◆ radiance_density

Float radiance_density

Set the radiance density.

◆ radiance_intensity

Float radiance_intensity

Set the radiance intensity.

◆ radiance_saturation

Float radiance_saturation

Set radiance saturation.

◆ lightmapping_enabled

Bool lightmapping_enabled

Set this true to enable lightmapping.

◆ lightmapping_direct

Bool lightmapping_direct

Set this true for lightmapping direct.

◆ lightmapping_mode

Int32 lightmapping_mode

Set lightmapping mode.