#include <customgui_priority.h>
Priority custom GUI (CUSTOMGUI_PRIORITY).
Here are the settings: PRIORITY_CUSTOMGUISETTINGS
Public Member Functions | |
Bool | SetValue (Int32 lValueID, const GeData &data) |
GeData | GetValue (Int32 lValueID) const |
Public Member Functions inherited from BaseCustomGui< 1009364 > | |
Int32 | GetWidth () |
Int32 | GetHeight () |
void | Redraw () |
Bool | LayoutChanged () |
Bool | Activate () |
Bool | SetDefaultForResEdit () |
Bool | SetData (const TriState< GeData > &tristate) |
TriState< GeData > | GetData () |
void | SetLayoutMode (Int32 mode) |
Int32 | GetLayoutMode () |
Bool | SupportLayoutSwitch () |
Public Member Functions inherited from _BaseCustomGui | |
Int32 | GetWidth (Int32 plugid) |
Int32 | GetHeight (Int32 plugid) |
void | Redraw (Int32 plugid) |
Bool | LayoutChanged (Int32 plugid) |
Bool | Activate (Int32 plugid) |
Bool | SetDefaultForResEdit (Int32 plugid) |
Bool | SetData (Int32 plugid, const TriState< GeData > &tristate) |
TriState< GeData > | GetData (Int32 plugid) |
void | SetLayoutMode (Int32 plugid, Int32 mode) |
Int32 | GetLayoutMode (Int32 plugid) |
Bool | SupportLayoutSwitch (Int32 plugid) |
Private Member Functions | |
PriorityCustomGui () | |
~PriorityCustomGui () | |
Additional Inherited Members | |
Static Public Attributes inherited from BaseCustomGui< 1009364 > | |
static constexpr Int32 | VALUE |
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private |
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private |
Sets a priority value.
[in] | lValueID | The value ID: PRIORITYVALUE |
[in] | data | The new value data. |