LONG CYCLEs with icons and separator
You want to display icons in a LONG CYCLE? Easy as pie, this article will show you how it works! Continue Reading
You want to display icons in a LONG CYCLE? Easy as pie, this article will show you how it works! Continue Reading
Have you ever wondered how to create and use those pretty Description elements that are a combination of a LONG cycle and a command button? The Character object offers them for component selection. They let you choose an option from… Continue Reading
Many people, especially developers who write free plugins, or hobbyists, use only the free Visual C++ 2010 Express for their Windows builds. However, that version of C++ does not support 64 Bit builds. There is an easy solution for this,… Continue Reading
If you’re new to programming for CINEMA 4D, you might have wondered what’s the deal with NodeData and its derivatives (e.g. ObjectData, TagData, ShaderData, et cetera). When you are writing a plugin object, which is a BaseObject, why do you… Continue Reading