• LineObject custom segment colors

    Cinema 4D SDK r23 sdk c++
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    ferdinandF
    Hi @mastergog, thank you for reaching out to us. I can reproduce your problem and this would have not been something which we would have expected. If you go significantly over one million segments (1.1 million still works for me for example) no matter if in one node or scattered over multiple nodes, the viewport will freeze. It is a bit hard to assess for us at the moment if this a bug or just a limitation of our viewport API. We will investigate the problem and I will report back here if there are going to be any short or mid-term fixes for that (or not if this is a limitation). For now there is unfortunately nothing you can do, since spreading out the segments over multiple nodes won't help you. Sorry for the inconvenience and cheers, Ferdinand
  • Custom register plugin

    Cinema 4D SDK
    8
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    M
    @WickedP yes you can assume it. Cinema 4D first loads all dlls, then PluginMessage is forwarded to each dlls.
  • Editor and viewport colours - where/how to find them?

    Cinema 4D SDK c++ sdk
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    WickedPW
    Thanks @C4DS, that's what I'm after! WP.
  • phong tag

    Cinema 4D SDK c++ sdk
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    C
    @Yaroslav If you are simply looking for a way to manipulate vertex normals there is a great plugin out there: http://frostsoft.blogspot.com/2012/01/vertex-normal-tool-plugin_80.html?m=1
  • BaseContainer containers

    Cinema 4D SDK c++ sdk
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    ManuelM
    Hi, you have two function to retrieve the BaseContainer from an object and a container inside a BaseContainer. You can either retrieve a pointer or a reference. All function retrieve a pointer to the data and the references are just returning a dereference's pointer. To retrieve the data from the object you have GetDataInstance and GetDataInstanceRef and to retrieve a BaseContainer inside another one you have GetContainer and GetContainerInstance. Neither of them return a copy. About the issue, there's no issue as long as the object exist in memory. Depending of the context (specially if you are using threads) this can be more or less safe. Cheers, Manuel
  • Errors when recompiling R20 plugin to R21

    Cinema 4D SDK
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    r_giganteR
    hi @Boony2000 , these are Visual Studio Intellisense errors which you can safely ignore. If they bother you switch the filter from "Build + Intellisense" to "Build". Cheers, R
  • 0 Votes
    4 Posts
    476 Views
    ManuelM
    @blastframe said in Updating F-Curves in Timeline on EditSlider Drag: What's c4d.EVMSG_FCURVECHANGE for then? After a quick check (sorry, I should have checked yesterday for a more complete answer) literally nothing. It's used nowhere. Cheers, Manuel
  • 0 Votes
    3 Posts
    464 Views
    ?
    @ferdinand Thank you for this; it makes things much clearer. I am very grateful we have the forum to clarify these issues.
  • 0 Votes
    2 Posts
    254 Views
    ferdinandF
    Hi @blastframe, thank you for reaching out to us and for reporting these errors in the documentation. We will fix both the erroneously attributed short description of AddKey as well as the code example in an upcoming update of the C4D SDK Python docs. Cheers and happy coding, Ferdinand
  • Access GradientCustomGui in NodeData::GetDDescription

    Cinema 4D SDK c++ sdk
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    725 Views
    D
    Hi, @m_adam, thanks for the effort. I suspected it will not be possible without a custom GUI/data implementation - I guess I will go with this approach. Cheers, Deyan
  • compiling for r20 new solution

    Cinema 4D SDK
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    Y
    @PluginStudent Thank you so much! It worked! Yaroslav.
  • Request: Combobox Icons

    Cinema 4D SDK
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    ferdinandF
    Hi @blastframe, the Python documentation will be updated in this regard with the release of R24. If you do not have any questions left related to the initial topic we would ask you to mark this topic as solved. Cheers, Ferdinand
  • PYTHON - FIND ANY ID PORT

    Cinema 4D SDK python r21 sdk
    7
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    ferdinandF
    Hi @Hugo-BATTISTELLA , without further questions or feedback, we will consider this thread as solved by Monday and flag it accordingly. Cheers, Ferdinand
  • Rotating a GeClipMap

    Cinema 4D SDK windows python sdk r23
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    ?
    @zipit Thank you for the information.
  • Difficulty with cloners and and lifetime of objects

    Cinema 4D SDK
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    13 Posts
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    M
    All right, thank you for all the help. I'll close this now.
  • GeUserArea::Draw() and textures

    Cinema 4D SDK c++ sdk
    2
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    2 Posts
    217 Views
    ManuelM
    hi, sorry, but with the classic API it's not possible. Cheers, Manuel
  • 0 Votes
    4 Posts
    755 Views
    D
    Thanks for the effort Maxime (and rendering department). I suspected that it won't be possible, but still asked because I thought I might have missed something. Cheers, Deyan
  • BitmapButtonCustomGui hover

    Cinema 4D SDK c++ sdk
    4
    0 Votes
    4 Posts
    537 Views
    ferdinandF
    Hi @WickedP, Secondly, I can't seem to mark any topics of mine as solved. Has this changed? that is because you haven't set your topic as "ask-as-question" in the first place So there is nothing to resolve here. Cheers, Ferdinand