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    • ?

      Message when leaving an Edit Text

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python s22 sdk
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      ?
      @m_adam Great idea! I'll use a Timer Thanks Maxime!
    • M

      From Line Object to Spline

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python s22
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      ManuelM
      hi, I'll consider this thread as solved without further feedback Cheers, Manuel
    • ?

      Creating Xpresso Python Node Inputs

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK s22 sdk python
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      ?
      @m_adam That's a great solution, thank you!
    • CairynC

      Some confusing things about Python standard dialogs

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r21 s22 python
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      CairynC
      @m_magalhaes thanks, that'll do!
    • W

      Packed Automatic UVs Command in S22?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK s22
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      DunhouD
      @ferdinand Thanks for your example,I do select a op in the OM.Last time I try it ,it did not work ,but this time it works well,I think last time I use S26 preset python text, and Optional is not import probly, anyway It's work well right now . Great thanks for you
    • ?

      How to Communicate between SubDialog and main GeDialog

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK s22 python sdk
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      @m_adam Hi Maxime, I did try your example and I saw it working as a gadget but, you're right, I want to communicate between two GeDialogs. I followed your advice on using CoreMessage and found success with SpecialEventAdd. Thank you!
    • M

      There is a bug and some issues in the inner extrude tool res/.h files (S22 and R21)

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
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      ManuelM
      hi, this will be fixed on the next update. Cheers, Manuel
    • ?

      Setting the FontData for a Text Object

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK s22 python sdk
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      ?
      For whatever reason, the default Text Object has no FontData in Text[c4d.PRIM_TEXT_FONT]. By creating a FontData instance, I was able to set the Font. import c4d def main(doc): textObject = c4d.BaseObject(c4d.Osplinetext) doc.InsertObject(textObject) fontData = c4d.FontData() bc = c4d.BaseContainer() bc.SetString(500, 'Arial') bc.SetString(501, '11') bc.SetInt32(502, 400) bc.SetInt32(503, 0) bc.SetString(509, 'Arial') bc.SetString(508, 'ArialMT') fontData.SetFont(bc) textObject[c4d.PRIM_TEXT_FONT] = fontData textObject[c4d.ID_BASELIST_NAME] = bc[500] textObject[c4d.PRIM_TEXT_TEXT] = bc[500] c4d.EventAdd() if __name__=='__main__': main(doc)
    • ?

      Rotating Spline Points

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK s22 python sdk
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      ?
      @nophoto Very nice! Thank you
    • M

      PolygonObject.SetSelectEdges() and the Neighbor() class, a giant dilemma

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
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      M
      @m_adam said in PolygonObject.SetSelectEdges() and the Neighbor() class, a giant dilemma: ... Hope it answers your questions, Cheers, Maxime Thank you Maxime, this is a lot of useful info. Let me think through all of this and reply here if I have any further issues.
    • dskeithbuckD

      Copying All Compatible Properties from One Object to Another?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python s22
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      dskeithD
      Realizing I never responded to this Thank you @m_magalhaes, @mikegold10, and @PluginStudent. I ended up manually making a list of the parameters I wanted to copy and iterating through all of them. Not ideal, but at least glad to know there wasn't an automated method I was missing.
    • D

      Display data in the attribute manager that is not stored in the object base container

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
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      M
      Hi @daniell welcome on the plugincafe forum, Don't worry since it's your first post, I've set up it correctly but please for the next one, make sure to read and apply the next rules: Q&A New Functionality. How to Post Questions especially tagging. Finally, regarding your issue, you may find relevant the NodeData::GetDParameter() Manual and NodeData::SetDParameter() Manual. Cheers, Maxime.
    • rsodreR

      Modifier dependencies

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r19 r20 r21 s22
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      rsodreR
      Hi @m_magalhaes This was research for a feature I'll start implementing soon, and possible refactor. I'll mark as solved and if there's anything else I need I'll open it again. Thanks.
    • fwilleke80F

      Which lock to use?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r21 r20 s22 c++ macos windows
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      fwilleke80F
      Always using the threadIndex, of course Thanks, I'll try that!
    • oli_dO

      Effector created with python doesn't work anymore after closing the file

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r21 s22
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      oli_dO
      Merci Maxime ! It's work perfectly !