Maxon Developers Maxon Developers
    • Documentation
      • Cinema 4D Python API
      • Cinema 4D C++ API
      • Cineware API
      • ZBrush Python API
      • ZBrush GoZ API
      • Code Examples on Github
    • Forum
    • Downloads
    • Support
      • Support Procedures
      • Registered Developer Program
      • Plugin IDs
      • Contact Us
    • Categories
      • Overview
      • News & Information
      • Cinema 4D SDK Support
      • Cineware SDK Support
      • ZBrush 4D SDK Support
      • Bugs
      • General Talk
    • Unread
    • Recent
    • Tags
    • Users
    • Login
    1. Maxon Developers Forum
    2. Tags
    3. s22
    Log in to post

    • All categories
    • kbarK

      Drag and Drop Gradient Data onto a Gradient

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r20 r21 r23 s22 s24 sdk
      5
      0 Votes
      5 Posts
      787 Views
      ferdinandF
      Hello @kbar, without any further questions, we will consider this topic as solved by Monday, the 25th and flag it accordingly. Thank you for your understanding, Ferdinand
    • kbarK

      Filename::SetMemoryReadMode Docs don't seem right.

      Watching Ignoring Scheduled Pinned Locked Moved Bugs c++ r20 r21 r23 s22 s24 sdk
      4
      1
      0 Votes
      4 Posts
      977 Views
      ferdinandF
      Hello @kbar, I should have replied here since there is at least an implied request in your last answer. I have added a task for this in our documentation task pool and added the tracking tag to this topic. Without any further questions or replies, we will consider this thread as solved by Monday the 20th and flag it accordingly. But that does not mean that the topic is forgotten, due to its to fix tag. Thank you for your understanding, Ferdinand
    • kbarK

      Accessing json data from DataDictionary

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r20 r21 r23 s22 s24
      3
      0 Votes
      3 Posts
      573 Views
      kbarK
      That is what I was looking for. Thanks Manuel!
    • a_blockA

      Close button of docked dialog emits Command(id=92)

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
      5
      0 Votes
      5 Posts
      889 Views
      B
      i removed the ids from the sdk. it looks like they are only used internally. there is no use in the sdk for developers.
    • fwilleke80F

      Colors on a generator

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 r21 r23 s22 s24 c++
      14
      0 Votes
      14 Posts
      1k Views
      ferdinandF
      Hello @fwilleke80, without further questions or postings, we will consider this topic as solved by Wednesday and flag it accordingly. Thank you for your understanding, Ferdinand
    • kbarK

      Double clicking behaviour in a Field List.

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r20 r21 r23 s22 s24
      3
      1 Votes
      3 Posts
      393 Views
      kbarK
      This is for my own plugin. I was looking for a flag that I could set. Totally forgot about just checking for the parameter being set. Great solution. Thanks.
    • D

      Wrong editor preview of material plugins with TextureTag repetitions

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK s22 c++
      4
      0 Votes
      4 Posts
      749 Views
      D
      Thanks for the investigation. At least now we are aware the problem is not on our side. Cheers, Deyan
    • fwilleke80F

      Open a GeModalDialog from a Job Observer

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 r21 s22 r23 c++ maxon api
      4
      0 Votes
      4 Posts
      431 Views
      fwilleke80F
      It works perfectly, thanks again! Cheers, Frank
    • fwilleke80F

      EffectorData: Set clone visibility?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 r21 s22 r23 c++
      3
      1
      0 Votes
      3 Posts
      366 Views
      fwilleke80F
      Works like a charm, thank you! Greetings, Frank
    • fwilleke80F

      How to download a file in R20+

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK maxon api r21 s22 r23
      5
      0 Votes
      5 Posts
      548 Views
      ManuelM
      hi, by the way, i forgot to talk about the thread thing. This thread might help And of course our manuals about threading Cheers Manuel
    • kbarK

      HandleMouseDrag for ID_GRADIENTGUI_BROWSERPRESET and ColorSwatchData::browserPresetType

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r21 s22 r23 r20 sdk
      18
      0 Votes
      18 Posts
      2k Views
      ManuelM
      Hi, Sorry about not having time to investigate the gradient part of your question. I was waiting for feedback about the color presets. With the new asset browser out there's no point into investigate this question furthermore. Cheers, Manuel
    • P

      How to remove generator childs when converting via "c"

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r20 r21 s22 r23
      6
      0 Votes
      6 Posts
      1k Views
      P
      forget about it. i removed the c4d.OBJECT_INPUT flag during development and forgot to add it back.
    • fwilleke80F

      Dynamic elements in a CYCLE, CYCLE empty after loading document?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r20 r21 s22 r23
      9
      0 Votes
      9 Posts
      1k Views
      fwilleke80F
      Thanks, Maxime! Looks like I have it running flawlessly now. good work on Terraform looks solid! Thank you! It is pretty solid, yes Cheers & happy Easter, Frank
    • A

      Custom FieldList is not reevaluated on field change

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ s22 windows
      6
      0 Votes
      6 Posts
      689 Views
      ManuelM
      hi, this shouldn't make any difference, what do you mean by "my own FIELDLIST gui element" . Can i see how do you add it and initialise it ? Cheers, Manuel
    • F

      Python: "Frame Selected" Within a Thread

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python s22
      4
      0 Votes
      4 Posts
      629 Views
      ferdinandF
      Hi @flewis, sorry, there has been some mix-up with access rights, you should be now able to access the page. About your fix: It does not really matter if you do it manually or not. While you can decouple the modification of the node attributes - which is allowed from within a thread - from the redraw event, to carry out that newly computed camera transform, you still will have to invoke a redraw, which you cannot do from within your threaded environment. When you invoke such redraw event, the first thing the internal code does, is to check if its running on the main thread and if not, it just gets out. So there is not much won by doing it manually, at least for what from my understanding is the premise of your problem: To constantly frame the viewport to the object that is currently processed by your async code. Cheers, Ferdinand
    • chuanzhenC

      How to find an object quickly?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python s22
      10
      0 Votes
      10 Posts
      1k Views
      chuanzhenC
      @r_gigante Thanks for your help!
    • fwilleke80F

      Default Object: How to apply those defaults?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ r20 r21 s22 r23
      11
      0 Votes
      11 Posts
      1k Views
      ManuelM
      well sorry for the misleading. I was thinking it should work because the object is inserted with doc->InsertObject Cheers, Manuel
    • kbarK

      Setting volume as dirty doesn't refresh in S22 or R23.

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK s22 r23 c++
      2
      0 Votes
      2 Posts
      269 Views
      M
      Hi @kbar I'm able to reproduce the issue and I've opened a new bug report about it. The only workaround is to return a new VolumeObject each time. Cheers, Maxime.
    • mikeudinM

      CallCommand Select Connected is not working on R22

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python s22 r23
      3
      0 Votes
      3 Posts
      394 Views
      mikeudinM
      Thank you @m_magalhaes !