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    1. Maxon Developers Forum
    2. Tags
    3. r20
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    • All categories
    • M

      how to control the on/off of a node in expresso?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 python windows
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      M
      This issue is now fixed in R21. Cheers, Maxime.
    • B

      Retrieve the newly created object from the "IK_TAG_ADD_GOAL" command?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 python
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      B
      Gotcha. Thanks for clarification!
    • B

      Execute a Python Code Within PyCharm that Connects to C4D?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r20
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      B
      Thanks for the confirmation @a_block Will hope for the best in the future regarding sublime Have a great a day ahead!
    • K

      Setting `coordinate system` using `MCOMMAND_MIRROR`

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r20
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      Hi @m_adam Thank you for your reply. It works perfectly!
    • J

      GetVirtualObjects or GetContour

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK c++ sdk r20
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      J
      Thank you for your answer. That was exactly what I was looking for. John Thomas
    • O

      Number and Position of Points for Light Object

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK sdk c++ classic api r20 windows
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      O
      Hello @r_gigante Thank you for your time and answer. I will try the other way then. Best, Ogers
    • A

      Cinema 4D R20 and Octane 3.08.5 attribute issue

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      A
      @a_block Hi Andreas, Thanks for your help and you are never too late! That actually makes more sense. Unfortunately I can't seem to replicate the issue again on my machine, as it seems that it's been working for all my updates. I will have a look on one of my team machines when released and see if that could be the problem. Thank you again!
    • merkvilsonM

      c4d.PrefsLib_OpenDialog is not working.

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r20
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      merkvilsonM
      @m_adam Thanks, Maxime! You solved yet another issue.
    • kbarK

      Ovolumeloader

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 c++ sdk
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      kbarK
      Thanks Sebastian. I did not realize it was a generator. Couldn't find it mentioned in the docs. However I was searching for VolumeLoader in the docs and on here, and I think the official docs searching system doesn't always return the results. Anyway, all good now. Thanks again.
    • M

      EditText: intercept/discard keystrokes

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python r20 windows
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      M
      Thank you Maxime. My current solution looks pretty similar to yours and works . Implementing an own gadget is of course out of scope - I don't even get paid for that.
    • m_tamuraM

      Handling direction of the normal tag

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r20 python
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      M
      Issues with GetAllHighlevelData() and VariableTag.SetAllHighlevelData() is now fixed in R21. Cheers, Maxime.
    • B

      Add tooltip to subcommand

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python windows r20
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      B
      Thanks for confirming my suspicion
    • mikeudinM

      How to deepcopy DescID?

      Watching Ignoring Scheduled Pinned Locked Moved General Talk
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      mikeudinM
      @m_adam Thank you!
    • K

      Export selected objects to separate files

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
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      K
      Hi @m_adam, thanks for you correction and advice, it's really usefull for me. I'm learn python just couple month and not sure in my code yet. yeah i'm missed this mistake full_dirpath = normpath(join(dirpath, (doc.GetActiveObjects(0)[0]).GetName() + ".obj")) Thanks one more time, always good to have help and support!
    • B

      Open GeDialog on second screen

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK python windows r20
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      B
      Ok, thanks!
    • O

      Get Active Light Parameters

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK sdk c++ r20
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      r_giganteR
      Hi Ogers, thanks for reaching us. With regard to your question, I need some further explanation since I actually don't get what you mean by: to get these parameters from c4d lights Which parameters are you referring to? What is the final intent of the Light Translator plugin? Best, Riccardo
    • R

      Drawing into Rendering

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      r_giganteR
      Hi @rownn, thanks for having provided further details. Assuming that you're aware of the limitation in terms of appearance that you might face by using the functionalities delivered by GeClipMap, the only way to go to access a bitmap which is supposed to contain a rendering of the scene in Python is to execute the rendering invoking the BaseDocument::RenderDocument() and pass the BaseBitmap you intend to manipulate via the GeClipMap. Best, Riccardo
    • C4DSC

      Python missing ObjectColorProperties?

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK r19 r20 python
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      C4DSC
      @cairyn You are right. I thought having to go over the BaseContainer obtained from the object via GetData(), but didn't see anything in its content related to the displaycolor ... didn't think of just accessing the object's properties directly. I am not that confident with the Python SDK. Thanks for the piece of code.
    • C4DSC

      Projecttool - avoid updating all projects

      Watching Ignoring Scheduled Pinned Locked Moved Cinema 4D SDK
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      a_blockA
      Here's an older blog post about VS property sheets. Still for VS2010, but the principle is still the same. Sharing project properties in Visual C++