• 8 Votes
    23 Posts
    26k Views
    DunhouD
    Hi community! Add Basic CentiLeo Material support, also with ConvertPorts data, This a "new" GPU Renderer and in active development. I am very interested in it. Not add AOV due to still being in the early stages of development, waiting for this. Cheers~ DunHou
  • Retrieve GvNodeMaster from Xpresso Editor/Manager

    Cinema 4D SDK python 2023
    3
    0 Votes
    3 Posts
    756 Views
    T
    Hello @ferdinand ! Thank you for such a fast reply! Looks like c4d.modules.graphview.GetMaster(0) does the trick, I was confused at first about "id" in the arguments, but looks like 0 really gives the current active GvNodeMaster! Cheers, Max.
  • Not working FieldLists Keyframes and Tracks

    Cinema 4D SDK python r23
    3
    1
    0 Votes
    3 Posts
    697 Views
    mikeudinM
    @ferdinand Thank you! That was TranslateDescID issue!
  • 0 Votes
    5 Posts
    1k Views
    J
    Hello @GillesKontrol , without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group
  • Message system isn't working in python effector

    Cinema 4D SDK python
    4
    1
    0 Votes
    4 Posts
    923 Views
    ferdinandF
    Hello @aghiad322, I have closed this thread as it has been answered. The task has been added to our internal task pool. However, since this is not a bug but a feature limitation, I have not marked this thread as to_fix as there is nothing to fix here. This does not mean that we will not do it, I have added the task for now to the task pool of a close by release. But we treat feature requests differently than bugs, and the task might therefore be postponed/pushed when we run out of time in that release. Cheers, Ferdinand
  • DrawView update ISSUE

    Cinema 4D SDK python
    7
    0 Votes
    7 Posts
    1k Views
    i_mazlovI
    Hi @mdk7b2, Glad to hear and thank you for sharing your solution! Good luck and let me know if you have any further questions. Cheers, Ilia
  • Setting Noise as the Shader in a Displacer

    Cinema 4D SDK python 2023
    4
    0 Votes
    4 Posts
    1k Views
    P
    Ok, I understand it now better, thanks.
  • 0 Votes
    5 Posts
    1k Views
    G
    Loud and clear! Thankyou!
  • Create Splines without lines

    Cinema 4D SDK python
    2
    0 Votes
    2 Posts
    551 Views
    ferdinandF
    Hi @Joel, Thank you for reaching out to us. You might want to have a look at this example script of ours which takes you in a scenic tour through SplineObject handling. I also covered the case of a multi-segment spline there. Cheers, Ferdinand
  • Read Background Color from RS Camera

    Cinema 4D SDK python 2023
    3
    0 Votes
    3 Posts
    860 Views
    C
    Thanks a lot for the quick response @ferdinand ! I'll use the raw int values then, thanks
  • ToolData.MouseInput() how to get right mouse click?

    Cinema 4D SDK python
    3
    0 Votes
    3 Posts
    771 Views
    J
    @i_mazlov Hi, thanks for letting me know that. cheers~
  • 0 Votes
    4 Posts
    1k Views
    J
    Hello @ThomasB , without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group
  • New Native Redshift camera via Python

    Cinema 4D SDK python
    3
    0 Votes
    3 Posts
    638 Views
    M
    Thank you. I got it working thanks to your hints.
  • CommandData Plugin DrawHUD

    Cinema 4D SDK s26 python
    3
    0 Votes
    3 Posts
    541 Views
    J
    Hello @gheyret , without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group
  • TranslateDescID with FieldsList

    Moved Bugs python r23 2023
    7
    0 Votes
    7 Posts
    2k Views
    ferdinandF
    Hey @mikeudin, just as an FYI, one of our engineers pointed out that Description.CheckDescID is the likely culprit for the problem and that this method should be avoided when possible due to its resource hungry nature. Instead, you would just manually define the parameter ID you mean, e.g., c4d.DescID(c4d.ID_TAGFIELDS). The problem with this is of course that this statement has been made disjunct from the dynamic parameters example because I stripped that aspect away in my minimized code. The original code example says: # Fills DescLever type and creator completeId = desc.CheckDescID(descId, None) return True, completeId, tag So, they seem to be only after filling in the data type and creator ID and not resolving multi-level IDs. Which you could also do manually when you know the parameters you want to wrap, e.g.,: descId: c4d.DescID = c4d.DescID(c4d.DescLevel(c4d.ID_TAGFIELDS, c4d.CUSTOMDATATYPE_FIELDLIST, c4d.MAXON_CREATOR_ID)) return True, descId, tag Cheers, Ferdinand
  • How to get the Interface language of c4d

    Cinema 4D SDK python 2023
    3
    1
    0 Votes
    3 Posts
    592 Views
    chuanzhenC
    @HerrMay Thanks!
  • Apply material to individual faces of a polygon

    Cinema 4D SDK python sdk
    8
    0 Votes
    8 Posts
    3k Views
    ferdinandF
    Hey @zauhar, I do not think so that I have told you that, at least I hope so, because that what you say there is not quite correct A vertex map or a vertex color tag can be rendered. When you use the standard renderer, you will have to use the Vertex Map shader, and when you use Redshift, you will need the Vertex Attribute node (just drag and drop the tag in both cases in the respective reference fields of the shaders). Below is an example for the Redshift case: [image: 1686937459914-screenshot-2023-06-16-at-19.41.37.png] Other renderers support Cinema 4D vertex colors too, but you will have to ask their support how that works Vertex Map Shader Vertex Attribute Node Cheers, Ferdinand
  • Multilingual - Plugin not working

    Cinema 4D SDK python
    4
    3
    0 Votes
    4 Posts
    860 Views
    J
    Hi Ferdinand! Perfect! We got it, thank you so much for the quick reply.
  • How to add custom menu to take manager

    Cinema 4D SDK
    3
    0 Votes
    3 Posts
    682 Views
    H
    Hi @i_mazlov, thank you for your reply. Yes, I thought as much. Too bad the take manager menu is not publicy exposed. And while I understand that Maxon as well as the community are not big fans of every plugin messing around with menu insertions, it still is a pitty. One can e.g. insert plugins into the menu of the material manager as done so by "CV-Swim". IMHO it should pose no problem when done carefully with UX in mind while doing so. Especially when one "only" appends entries to a menu. Nethertheless thank you for confirmation. Cheers, Sebastian
  • Selections in python

    Cinema 4D SDK python
    3
    0 Votes
    3 Posts
    741 Views
    J
    Hello @SemyonShapoval without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group