• DrawView update ISSUE

    Cinema 4D SDK python
    7
    0 Votes
    7 Posts
    1k Views
    i_mazlovI
    Hi @mdk7b2, Glad to hear and thank you for sharing your solution! Good luck and let me know if you have any further questions. Cheers, Ilia
  • Setting Noise as the Shader in a Displacer

    Cinema 4D SDK python 2023
    4
    0 Votes
    4 Posts
    940 Views
    P
    Ok, I understand it now better, thanks.
  • 0 Votes
    5 Posts
    932 Views
    G
    Loud and clear! Thankyou!
  • Create Splines without lines

    Cinema 4D SDK python
    2
    0 Votes
    2 Posts
    483 Views
    ferdinandF
    Hi @Joel, Thank you for reaching out to us. You might want to have a look at this example script of ours which takes you in a scenic tour through SplineObject handling. I also covered the case of a multi-segment spline there. Cheers, Ferdinand
  • Read Background Color from RS Camera

    Cinema 4D SDK python 2023
    3
    0 Votes
    3 Posts
    647 Views
    C
    Thanks a lot for the quick response @ferdinand ! I'll use the raw int values then, thanks
  • ToolData.MouseInput() how to get right mouse click?

    Cinema 4D SDK python
    3
    0 Votes
    3 Posts
    658 Views
    J
    @i_mazlov Hi, thanks for letting me know that. cheers~
  • 0 Votes
    4 Posts
    845 Views
    J
    Hello @ThomasB , without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group
  • New Native Redshift camera via Python

    Cinema 4D SDK python
    3
    0 Votes
    3 Posts
    562 Views
    M
    Thank you. I got it working thanks to your hints.
  • CommandData Plugin DrawHUD

    Cinema 4D SDK s26 python
    3
    0 Votes
    3 Posts
    496 Views
    J
    Hello @gheyret , without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group
  • TranslateDescID with FieldsList

    Moved Bugs python r23 2023
    7
    0 Votes
    7 Posts
    2k Views
    ferdinandF
    Hey @mikeudin, just as an FYI, one of our engineers pointed out that Description.CheckDescID is the likely culprit for the problem and that this method should be avoided when possible due to its resource hungry nature. Instead, you would just manually define the parameter ID you mean, e.g., c4d.DescID(c4d.ID_TAGFIELDS). The problem with this is of course that this statement has been made disjunct from the dynamic parameters example because I stripped that aspect away in my minimized code. The original code example says: # Fills DescLever type and creator completeId = desc.CheckDescID(descId, None) return True, completeId, tag So, they seem to be only after filling in the data type and creator ID and not resolving multi-level IDs. Which you could also do manually when you know the parameters you want to wrap, e.g.,: descId: c4d.DescID = c4d.DescID(c4d.DescLevel(c4d.ID_TAGFIELDS, c4d.CUSTOMDATATYPE_FIELDLIST, c4d.MAXON_CREATOR_ID)) return True, descId, tag Cheers, Ferdinand
  • How to get the Interface language of c4d

    Cinema 4D SDK python 2023
    3
    1
    0 Votes
    3 Posts
    523 Views
    chuanzhenC
    @HerrMay Thanks!
  • Apply material to individual faces of a polygon

    Cinema 4D SDK python sdk
    8
    0 Votes
    8 Posts
    2k Views
    ferdinandF
    Hey @zauhar, I do not think so that I have told you that, at least I hope so, because that what you say there is not quite correct A vertex map or a vertex color tag can be rendered. When you use the standard renderer, you will have to use the Vertex Map shader, and when you use Redshift, you will need the Vertex Attribute node (just drag and drop the tag in both cases in the respective reference fields of the shaders). Below is an example for the Redshift case: [image: 1686937459914-screenshot-2023-06-16-at-19.41.37.png] Other renderers support Cinema 4D vertex colors too, but you will have to ask their support how that works Vertex Map Shader Vertex Attribute Node Cheers, Ferdinand
  • Multilingual - Plugin not working

    Cinema 4D SDK python
    4
    3
    0 Votes
    4 Posts
    691 Views
    J
    Hi Ferdinand! Perfect! We got it, thank you so much for the quick reply.
  • How to add custom menu to take manager

    Cinema 4D SDK
    3
    0 Votes
    3 Posts
    610 Views
    H
    Hi @i_mazlov, thank you for your reply. Yes, I thought as much. Too bad the take manager menu is not publicy exposed. And while I understand that Maxon as well as the community are not big fans of every plugin messing around with menu insertions, it still is a pitty. One can e.g. insert plugins into the menu of the material manager as done so by "CV-Swim". IMHO it should pose no problem when done carefully with UX in mind while doing so. Especially when one "only" appends entries to a menu. Nethertheless thank you for confirmation. Cheers, Sebastian
  • Selections in python

    Cinema 4D SDK python
    3
    0 Votes
    3 Posts
    626 Views
    J
    Hello @SemyonShapoval without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group
  • Best way to detect an object has been deleted?

    Cinema 4D SDK python 2023
    5
    0 Votes
    5 Posts
    1k Views
    P
    Thanks again for the great explanation. I guess I will go for a different workflow then.
  • add/remove/modify FieldList with python?

    Cinema 4D SDK
    5
    0 Votes
    5 Posts
    1k Views
    J
    Hello @jenandesign , without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly. Thank you for your understanding, Maxon SDK Group
  • access the layers in the shader layer

    Cinema 4D SDK python
    10
    0 Votes
    10 Posts
    2k Views
    JH23J
    Hi @i_mazlov , This solves my problem, for now I don't think I have another question, and I could consider my problem solved, thanks. cheers, James H.
  • 0 Votes
    3 Posts
    942 Views
    T
    Yes, thank you so much. This works perfectly. And thanks a million for the in depth explanation.
  • Traversing a layer shader with python

    Cinema 4D SDK python 2023
    5
    0 Votes
    5 Posts
    2k Views
    P
    @ferdinand : The GetAllAssetsNew is a far more elegant solution for the problem I am trying to solve and I've rewritten the code so that it works now. We use Corona render and Redshift so it's a bonus that this works with pretty much all materials. Thank you very much for the help, I will put your information about the layer shader in my database for future reference as I'm sure it will become helpful in another project! Kind regards, Joep