Hello @CJtheTiger ,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @PMenich ,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @vik-lc ,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @mikeudin ,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @datamilch ,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @Joel,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @Aleksey,
without further questions or postings, we will consider this topic as solved by Friday, the 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @Cairyn ,
without further questions or postings, we will consider this topic as solved by Friday 11th of august 2023 and flag it accordingly.
Thank you for your understanding,
Maxon SDK Group
Hello @filipst,
Without further questions or updates we will consider this topic as solved by Friday the 11th, and flag it accordingly.
Cheers,
Maxon SDK Group
@ferdinand
Many thanks for this detailed example, I'll try it out
P.S.
Oh my gosh, it's working perfectly. I decided to go the easiest way, just to check the dirtyness of the linked object.
linkDirty: bool = link.IsDirty(c4d.DIRTYFLAGS_DATA)
Many many thanks
Thomas
Hello @konradsawicki,
Thank you for reaching out to us. Cappucino Realtime is a tool to record mouse inputs; your plugin or things like the Vibrate tag do not count as mouse inputs and are therefore not recorded.
When you want to bake the output of whatever your plugin is, you will have to implement that yourself.
Cheers,
Ferdinand