• How to use code to control the model

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    r_giganteR
    Hi pennay, thanks for following up. Our Team's mission is to deliver a punctual and effective support on Cinema SDK related topic, and we usually don't engage in discussion where turn-key solutions are requested. We provide explanations, recommendations and best-practices on the development tools that Cinema 4D comes with, but it's not on us to recommend how to use them to achieve a certain goal. With regard to your further comment on the final goal, considering the range of the topic, I'd start having a look at the network-related APIs - note: it's not completely covered - that Cinema 4D comes with and to come back with more defined questions addressing Cinema API. Hoping to hear from you soon, give best.
  • Convert Joints to Spline (Limited to only 2 with Bezier Handles)

    r20 python
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    B
    HI @r_gigante Thanks for the response. With regard to 2CV-only Bezier curve: Yes, I only need 2 CV maximum. I understand that it will not interpolate complicated shapes properly but as you can see in my example, it's only a simple shape. Looking at it now. I have a feeling I am biting more than I can chew. I'm not sure I can solve it at the moment given my current knowledge. Will just perform it manually at the moment. Anyhow, thanks for responding. Have a great day ahead!
  • The python SDK is running in error

    sdk c++ python
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    r_giganteR
    Hi panney, thanks for reaching out us. With regard to the issue you're experiencing, it's pretty likely that the cause is a different revision between the c4dpy executable and the Cinema 4D revision. Please be sure that they both matches (20.059 c4dpy is available here[URL-REMOVED]). Last but not least, here you can find more detail on the c4dpy executable. Best, R. [URL-REMOVED] @maxon: This section contained a non-resolving link which has been removed.
  • access sound attributes using python API

    r20 python
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    M
    Hey @mrittman, i cant find the id names in documentation but i think CID_SOUND_START would be the timecode of when the audio starts (notice you are assigning a BaseTime object to it) CID_SOUND_NAME which i'm using is the audio file path. My application is taking the audio file path and the image sequence output (as defined by the render output settings) and combining them via a subprocess using ffmpeg. If there was a way i could do it straight through c4d id prefer that! Mainly cos ffmpeg is a mission! especially when you need to shift/delay audio and what not.
  • Define your own icons for mouse cursor

    r20 python
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    P
    Ok, something to think about and to consider.
  • Project tool: Custom plugin name and master solution

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    M
    Thanks Sebastian! Looking forward for a fix. Meanwhile I'll take care of your recommendation. Best, Robert
  • Python Tag Priority Problem

    r20 python
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    B
    Works as expected. Thank you @m_adam for getting back to me. Have a great day ahead!
  • Porting plugin to R20, disable style guide?

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    F
    Thanks Sebastian, I will try that! /Filip
  • Get Message from TreeView gui dialog

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    S
    Hello, SendParentMessage() is a member function of GeUserArea. It is only relevant if you create a custom GUI element based on GeUserArea. A class based on TreeViewFunctions is used to define the behaviour of a TreeViewGUI. It is not based on GeUserArea. In TreeViewFunctions, you could inform the host GeDialog about an event by sending a custom core message using SpecialEventAdd(). The GeDialog can catch this message with CoreMessage(). If you want to send data, one way is to store the data in a global variable which is then accessed by the dialog. best wishes, Sebastian
  • DrawLine2D on top of everything else

    r20 python
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    Thanks. Pim
  • 0 Votes
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    CairynC
    @m_adam Oops. Okay, GeRayCollider works only for polygon objects, as does GetPixelInfoPolygon. The idea was to provide a new selection method for arbitrary objects by just checking all hits of a scattered PickObject within a radius, and then select the nearest hit. For that, I need to be able to hit splines and parametric objects as well. Okay, I guess I can still do that in C++ then, thanks.
  • Precise float parameters in UI

    c++ r20 sdk
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    rsodreR
    Shouldn't STEP be used to set this precision? Or is there a limit for STEP?
  • STEP/STP FILE IMPORT PYTHON DOCUMENTATION

    r20 python
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    @mp5gosu @m_adam I'll test out these options and see how it works out. Thanks for the information guys, I appreciate it!
  • This topic is deleted!

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  • DeformCache Update

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    chuanzhenC
    @m_adam Thanks
  • Shader-Material Linking

    c++ r20 sdk classic api
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    M
    Hi @Ogers, unfortunately, there is no direct way to do so. The only working solution is to retrieves the host of the shader (using BaseList2D.GetMain) Then iterates the description of this element and all its children to see where the shader is used. Cheers, Maxime.
  • SpecialEventAdd and structures / containers

    r20 python
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    M
    Hi @pim, In Python, SpecialEventAdd can only pass integer value, so the sender part can store the data into the document BaseContainer send the SpecialEventAdd/ Process this event read back the data from the active document BaseContainer. You can find valuable information on this topic https://developers.maxon.net/forum/topic/8219/10712_pluginmessage-and-pycobject-solved/5. Cheers, Maxime.
  • Cinema 4D crashed without knowing it crashed

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    a_blockA
    Hi, I'm sorry you are having issues with Cinema 4D. You have ended up in MAXON's support forum for 3rd party developers. This is actually not a good place for user support requests. Instead I suggest to use the support form on our website. Cheers, Andreas
  • TreeView: How to insert dragobject as new item

    r20 python
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    mikeudinM
    Solved. There is TREEVIEW_OUTSIDE_DROP option.
  • Send message to tooldata

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    @C4DS said in Send message to tooldata: PrepareData Your first answer works great! Thank you.