• How is the Plugin ID parameter used by GeDialogs?

    macos windows python r21 s24
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    a_blockA
    Hello Ferdinand, yes, I was talking about the plugin ID argument of GeDialog.Open() and Restore(). Thanks for your explanation. I'm completely fine with your answer, despite some seeming here and there. I do understand the problems a codebase grown over decades can cause for answering such questions definitely. Nevertheless your explanations largely sync with my expectations from quite a few experiments. Regarding the mentioned issue of the other thread, I can acknowledge, the plugin ID parameter did not seem to have influence on the issue in my experiments. This question here was really more targeted the sizing issues I have with requesters of varying content. And your answer provides me with some confidence, I can make use of different plugin IDs (I should probably rather say unique IDs from Plugin Café) even if they are not related to any registered plugins at all. While I had already thought so and did not find any issues with this practice, it's always a bit hard to know for sure from the outside. And there's always this feeling one could be doing something harmful, which will only bite at the worst possible point in future. Thanks for the clarification. Cheers, Andreas
  • Select the object on which the plugin Tag is associated

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    mocolocoM
    I changed my code to use BaseDocument.SearchObject(self, name) and it is working perfectly without compromising anything. Thanks again, Cheers, Christophe
  • Enable Isoline Editing in tool plugin

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    ferdinandF
    Hi @mdr74, yes, it is and thanks for doing it! Cheers, Ferdinand
  • 0 Votes
    10 Posts
    2k Views
    ManuelM
    Hi, This question has been answered by email. You can use the DescriptionProcessors to build/rebuild the wires inside the Usernode. Cheers, Manuel
  • render progress callback is called wrong by Redshift

    python r21
    4
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    4 Posts
    715 Views
    ferdinandF
    Hello @Boony2000, without any further questions or postings, we will consider this topic as solved by Wednesday and flag it accordingly. Cheers, Ferdinand
  • Finding name/handle to last object merged into scene

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    631 Views
    ferdinandF
    Hello @nicholas_yue, without any further questions or postings, we will consider this topic as solved by Wednesday and flag it accordingly. Cheers, Ferdinand
  • How can I retrieve the copied data?

    python
    3
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    561 Views
    ferdinandF
    Hello @kng_ito, without any further questions or postings, we will consider this topic as solved by Wednesday and flag it accordingly. Cheers, Ferdinand
  • Insert User Data Track in Python

    Moved
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    10 Posts
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    ferdinandF
    Hello @JH23, without any further questions or postings, we will consider this topic as solved by Wednesday and flag it accordingly. Cheers, Ferdinand
  • create a cube that disappears when you return?

    Moved
    10
    0 Votes
    10 Posts
    2k Views
    ferdinandF
    Hello @JH23, without any further questions or postings, we will consider this topic as solved by Wednesday and flag it accordingly. Cheers, Ferdinand
  • Help needed with sketch material

    4
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    4 Posts
    672 Views
    I
    It worked! Thank you so much!
  • MCOMMAND JOIN Polygon max limit ?

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    M
    Hi with release R24, the new limit is now 500 millions points. Cheers, Maxime.
  • 0 Votes
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    beatgramB
    @m_adam Oh, that's a little update for many users but huge for tiny developers like me! Thank you so much for the heads up.
  • json.dumps truncated in R23 Console

    python r23
    7
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    7 Posts
    735 Views
    ?
    Excellent, thank you for following up, @m_adam !
  • Dealing with Symbolcache

    python
    12
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    12 Posts
    3k Views
    M
    Hi with the latest update of Cinema 4D (R24 SP1), any update to a description files should now be reflected correctly to the symbolcache files, so it's not needed to delete it manually anymore. Cheers, Maxime.
  • SearchPluginMenuResource has wrong default value

    r21
    3
    0 Votes
    3 Posts
    474 Views
    M
    Hi @Boony2000 with the latest update of Cinema 4D (R24 SP1), c4d.gui.SearchPluginMenuResource default value was fixed in Python. Cheers, Maxime.
  • CKey Auto Tangents

    c++ r23 s24
    7
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    7 Posts
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    M
    Hi @AiMiDi with the latest update of Cinema 4D (R24 SP1), CKey::GetValueLeft/Right and CKey::GetTimeLeft/Right documentation have been improved to mention what was described by @ferdinand. Cheers, Maxime.
  • 0 Votes
    4 Posts
    732 Views
    M
    Hi @pyxelrigger, with the latest update of Cinema 4D (R24 SP1), fixed the issue with the Python Console, and it is now able to properly handle pairs of carriage return and new line characters. Cheers, Maxime.
  • Delete Third-Party-Tags?

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    7 Posts
    1k Views
    M
    Hi with the latest update of Cinema 4D (R24 SP1), BasePlugin.GetFilename now also return the file extension in Python. Cheers, Maxime.
  • How to know baking is end with BakeTextureTag?

    python r19
    7
    0 Votes
    7 Posts
    1k Views
    M
    Hi @velbie with the latest update of Cinema 4D (R24 SP1), the BAKE_TEX_AO_VERTEXMAPS issue is fixed. Cheers, Maxime.
  • c4d.gui.QuestionDialog() in Python plugin makes c4d crash every time

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    mocolocoM
    Wow, I couldn't have though that I have to watch c4d.MSG_DESCRIPTION_POSTSETPARAMETER. I'm starting to understand the way to use threading as well, thanks a lot for the help and tips, all is working perfectly now.