c4d.DescID¶
Constants
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c4d.
DESCID_ROOT
¶ Root description ID.
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c4d.
ID_USERDATA
¶ User data ID.
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c4d.
DESCID_DYNAMICSUB
¶ User data/dynamic parameters description level.
Methods Signatures
DescID.__init__(self[, id1, id2, id3]) |
Create a DescID instance up to three levels |
DescID.__str__(self) |
Returns the DescID as string. Called if str() is wrapped around an instance of DescID . (See __str__) |
DescID.__lshift__(self, other) |
Returns the result of popping shift levels from the bottom of the stack |
DescID.__getitem__(self, key) |
Returns the level at position key in the stack |
DescID.__eq__(self, other) |
Checks if all levels are equal. |
DescID.__ne__(self, other) |
The reverse of __eq__ . |
DescID.SetId(self, subid) |
Set the highest level to subid. |
DescID.PushId(self, subid) |
Push a new level onto the stack. |
DescID.PopId(self) |
Pops the highest level from the stack. |
DescID.GetDepth(self) |
Return the depth. |
DescID.Write(self, hf) |
Writes the description to a file. |
DescID.Read(self, hf) |
Reads the description from a file. |
DescID.GetHashCode(self) |
Gets a hash code for the description ID. |
DescID.IsPartOf(self, cmp) |
Checks if the description ID is part of cmp and returns the length of the match. |
Methods Documentation
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DescID.
__init__
(self, id1=0, id2=0, id3=0)¶ Create a DescID instance up to three levels
dId = c4d.DescID() dId = c4d.DescID(dId) #copy constructor dId = c4d.DescID(10) #first level with given ID dId = c4d.DescID(DescLevel(10), DescLevel(20), DescLevel(30)) #set three levels
Parameters: - id1 (c4d.DescLevel) – First level.
- id2 (c4d.DescLevel) – Second level.
- id3 (c4d.DescLevel) – Third level.
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DescID.
__str__
(self)¶ Returns the DescID as string. Called if str() is wrapped around an instance of
DescID
. (See __str__)dId = c4d.DescID(c4d.DescLevel(30)) print dId # output '(30, 0, 0)'
Return type: str Returns: The DescID as string.
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DescID.
__lshift__
(self, other)¶ Returns the result of popping shift levels from the bottom of the stack
dId = c4d.DescID(c4d.DescLevel(30), c4d.DescLevel(40), c4d.DescLevel(50)) dId<<2
Parameters: other (int) – Number of levels to pop. Raises: IndexError – If other is out of range : 0<=other< GetDepth()
.Return type: c4d.DescID Returns: Result.
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DescID.
__getitem__
(self, key)¶ Returns the level at position key in the stack
dId = c4d.DescID(c4d.DescLevel(30), c4d.DescLevel(40), c4d.DescLevel(50)) diD[2]
Parameters: key (int) – The position. Raises: IndexError – If other is out of range : 0<=key< GetDepth()
.Return type: c4d.DescLevel Returns: The level at the specified position.
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DescID.
__eq__
(self, other)¶ Checks if all levels are equal.
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DescID.
SetId
(self, subid)¶ Set the highest level to subid.
Parameters: subid (c4d.DescLevel) – New toplevel.
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DescID.
PushId
(self, subid)¶ Push a new level onto the stack.
Parameters: subid (c4d.DescLevel) – Level to push.
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DescID.
PopId
(self)¶ Pops the highest level from the stack.
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DescID.
GetDepth
(self)¶ Return the depth.
Return type: int Returns: The depth.
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DescID.
Write
(self, hf)¶ Writes the description to a file.
Parameters: hf (c4d.storage.HyperFile) – The hyperfile to write to.
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DescID.
Read
(self, hf)¶ Reads the description from a file.
Parameters: hf (c4d.storage.HyperFile) – The hyperfile to read from. Return type: bool Returns: True if successful, otherwise False.
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DescID.
GetHashCode
(self)¶ Gets a hash code for the description ID.
New in version R17.048.
Return type: int Returns: The hash code.
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DescID.
IsPartOf
(self, cmp)¶ Checks if the description ID is part of cmp and returns the length of the match.
New in version R18.020.
Parameters: cmp (Union[int, list, c4d.DescID]) – The super description ID.
Changed in version R18.057.
Can be a int, list or
DescID
Return type: Tuple[bool, int] Returns: A tuple with the following information: bool: True if the description ID matches a lowest part of cmp, otherwise False.int: The length of the match.