DIRTYFLAGS¶
Expresses dirty state categories for a single scene element. Unlike HDIRTYFLAGS, these flags
only track changes on the element itself.
DIRTYFLAGS_NONE |
Signals no state. |
DIRTYFLAGS_MATRIX |
Signals that the matrix of a |
DIRTYFLAGS_DATA |
Signals that container or parameter data of a scene element has changed. |
DIRTYFLAGS_SELECT |
Signals that a point, edge, or polygon selection of a |
DIRTYFLAGS_CACHE |
Signals that the cache of a |
DIRTYFLAGS_CHILDREN |
Signals that owned child data of a scene element, such as animation keys, has changed. |
DIRTYFLAGS_DESCRIPTION |
Signals that the description of a scene element has changed. |
DIRTYFLAGS_VISIBILITY |
Signals that the visibility state of a scene element has changed. |
DIRTYFLAGS_SELECTION_OBJECTS |
Signals that the object selection of a |
DIRTYFLAGS_SELECTION_TAGS |
Signals that the tag selection of a |
DIRTYFLAGS_SELECTION_MATERIALS |
Signals that the material selection of a |
DIRTYFLAGS_ALL |
Signals all states. |