c4d.gui.DescriptionCustomGui

class c4d.gui.DescriptionCustomGui

Description GUI (CUSTOMGUI_DESCRIPTION). This is the GUI used in the Attribute Manager. These are the settings:

DESCRIPTION_ALLOWFOLDING

bool

Allow folding.

DESCRIPTION_SHOWTITLE

bool

Show title.

DESCRIPTION_NOUNDO

bool

No undo.

DESCRIPTION_OBJECTSNOTINDOC

bool

Objects are not located in document.

DESCRIPTION_FORCEGETOBJECT

bool

New in version R20: Force retrieve the objects regardless of document state.

DESCRIPTION_MODALMODE

int

Mode for modal dialogs: 1 for normal, 2 for no scroll areas.

DESCRIPTION_LEFTMATEDITREGION

bool

Mode for left Material Manager region.

DESCRIPTION_STORAGE

container

Layout storage.

DESCRIPTION_FOLDERSTORE

container

Folder store.

DESCRIPTION_SCALE_ALL_ELEMENTS

bool

Scale all elements.

DESCRIPTION_NO_SHOW_SUBCHANNELS

bool

Remove the “Show Sub-channels” context menu.

DESCRIPTION_OPEN_ALL_GROUPS

bool

Unfold all parameter groups.

DESCRIPTION_NO_TAKE_OVERRIDES

bool

New in version R17.032: If True ignore the overrides enabling/disabling.

DESCRIPTION_SINGLEDESC_MODE

private

New in version R17.032: Private.

DESCRIPTION_MANAGER_TYPE

private

New in version R20: Private.

DESCRIPTION_HIDE_EMPTY_GROUPS

bool

New in version R20.041: If True hide empty User Data groups

New in version R16.050.

Methods Signatures

DescriptionCustomGui.SetObject()

Sets a single object to show.

Inheritance

Parent Class:

Methods Documentation

DescriptionCustomGui.SetObject(self, op)

Sets a single object to show.

Parameters

op (c4d.BaseObject) – The object to show. Must not be None.