Blend

About

  • Header File: c4d_simulation/description/ofpblend.h

  • Description Category: Scene Objects. A c4d.BaseObject.

  • Included Description:

Parameters

Parameters are accessed with C4DAtom.GetParameter()/C4DAtom.SetParameter().


Parameter: Strength

  • Parameter ID: c4d.FP_BLEND_OBJECT_GLOBAL_STRENGTH

  • Parameter Type: float


Parameter: Radius

  • Parameter ID: c4d.FP_BLEND_OBJECT_RADIUS

  • Parameter Type: float


Parameter: Distance Falloff Enabled

  • Parameter ID: c4d.FP_BLEND_OBJECT_DISTANCEFALLOFF

  • Parameter Type: bool


Parameter: Blending

  • Parameter ID: c4d.FP_BLEND_OBJECT_BLEND_MODE

  • Parameter Type: int

  • Cycle Values:
    • Normal (c4d.FP_BLEND_OBJECT_BLEND_MODE_NORMAL)

    • Min (c4d.FP_BLEND_OBJECT_BLEND_MODE_MIN)

    • Max (c4d.FP_BLEND_OBJECT_BLEND_MODE_MAX)


Parameter: Excluded Group(s)

  • Parameter ID: c4d.FP_BLEND_EXCLUDED_GROUP

  • Parameter Type: c4d.BaseList2D


Parameter: Strength

  • Parameter ID: c4d.FP_BLEND_OBJECT_RANDOM_STRENGTH

  • Parameter Type: float


Parameter: Scale

  • Parameter ID: c4d.FP_BLEND_OBJECT_RANDOM_SCALE

  • Parameter Type: float


Parameter: Frequency

  • Parameter ID: c4d.FP_BLEND_OBJECT_RANDOM_FREQUENCY

  • Parameter Type: float