c4d.gui.QuickTabCustomGui

class c4d.gui.QuickTabCustomGui

Quick tab GUI (CUSTOMGUI_QUICKTAB). The settings are:

QUICKTAB_BAR

in

Bar mode (0=off, 1=on, 2=non-bold). Set True for group title bars.

QUICKTAB_BARTITLE

str

Title for bar mode.

QUICKTAB_SHOWSINGLE

bool

Show single items.

QUICKTAB_SPRINGINGFOLDERS

bool

Allow springing folders (activate quicktabs on drag and drop).

QUICKTAB_SEPARATOR

bool

Draw separator.

QUICKTAB_BARSUBGROUP

bool

Handle as subgroup. Like bar mode, but with fold arrow icon. Implies QUICKTAB_BAR. Call QuickTabCustomGui.IsSelected() to get fold state.

QUICKTAB_BARLAYERCOLOR

bool

Show layer color.

QUICKTAB_NOLINEBREAK

bool

No line break for tabs inside scrollgroups.

QUICKTAB_BGCOLOR

vector/int

Color RGB or ID.

QUICKTAB_NOMULTISELECT

bool

No multiple tab selection.

QUICKTAB_ALTERNATIVECOLOR

int

Use an alternative color (color ID from color preferences).

This is what it looks like:

../../../../_images/quicktabcustomgui_quicktab.png

The picture shows two elements, the top one with QUICKTAB_BAR set to True.

Methods Signatures

QuickTabCustomGui.ClearStrings(self)

Removes all strings.

QuickTabCustomGui.AppendString(self, id, str, checked)

Appends a string.

QuickTabCustomGui.DoLayoutChange(self)

Call this after appending strings to show the results.

QuickTabCustomGui.IsSelected(self, id)

Checks if a string is selected.

QuickTabCustomGui.SetTextColor(self, id, col)

Set the text color of item id to col.

QuickTabCustomGui.Select(self, id, b)

Change the selection state of item id to b.

QuickTabCustomGui.SetLayerColor(self, id, show, col)

Sets the layer color of string id.

Inheritance

Parent Class:

Methods Documentation

QuickTabCustomGui.ClearStrings(self)

Removes all strings.

QuickTabCustomGui.AppendString(self, id, str, checked)

Appends a string.

Parameters
  • id (int) – String ID.

  • str (str) – String to append.

  • checked (bool) – Initial selection state.

QuickTabCustomGui.DoLayoutChange(self)

Call this after appending strings to show the results.

QuickTabCustomGui.IsSelected(self, id)

Checks if a string is selected.

Parameters

id (int) – String ID.

Return type

bool

Returns

True if string id is selected, otherwise False.

QuickTabCustomGui.SetTextColor(self, id, col)

Set the text color of item id to col.

Parameters
  • id (int) – String ID.

  • col (int) – Text color, e.g. COLOR_MATERIALMANAGER_TEXT_SELECTED. See COLOR.

QuickTabCustomGui.Select(self, id, b)

Change the selection state of item id to b.

Parameters
  • id (int) – String ID.

  • b (bool) – New selection state.

Return type

bool

Returns

True if successful, otherwise False.

QuickTabCustomGui.SetLayerColor(self, id, show, col)

Sets the layer color of string id.

Parameters
  • id (int) – The string ID.

  • show (bool) – True to show the layer color.

  • col (c4d.Vector) – The color.