c4d.gui.LinkBoxGui¶
-
class
c4d.gui.
LinkBoxGui
¶ Link box GUI(CUSTOMGUI_LINKBOX) for
BaseList2D
objects. These are the settings:Symbol ID
Type
Description
LINKBOX_HIDE_ICON
bool
Hide the icon.
LINKBOX_LAYERMODE
bool
Layer mode.
LINKBOX_NO_PICKER
bool
No picker mode.
LINKBOX_NODE_MODE
bool
Private - Node mode.
This is what it looks like:
Methods Signatures
Sets the link. |
|
Evaluates the link in doc, returning None if the linked object is not an instance of instance. |
Inheritance
Parent Class:
Methods Documentation
-
LinkBoxGui.
SetLink
(self, obj)¶ Sets the link.
- Parameters
obj (c4d.BaseList2D) – The object to set.
- Return type
bool
- Returns
True if the object was set, otherwise False.
-
LinkBoxGui.
GetLink
(self, doc, instance)¶ Evaluates the link in doc, returning None if the linked object is not an instance of instance.
- Parameters
doc (c4d.documents.BaseDocument) – Document to evaluate the link in.
instance (int) – The type to check.
- Returns
The linked object, or None if the link is broken or of the wrong type.
- Return type
Optional[c4d.BaseList2D]