maxon.DragAndDropDataAssetArray¶
Description¶
Message data for DRAGTYPE_ASSET
Methods Signature¶
Getter to access the asset description. |
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GetLookupRepository getter function. |
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Setter for DndAsset data. |
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Setter to set the lookup repository. |
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Initializes the appropriate C++ Data object and store it within the _data member. |
Methods Definition¶
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DragAndDropDataAssetArray.GetAssetDescriptions()¶ Getter to access the asset description.
- Return type
tuple[tuple[
maxon.AssetDescription,maxon.Url,maxon.String]]
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DragAndDropDataAssetArray.GetLookupRepository()¶ GetLookupRepository getter function.
- Returns
AssetRepositoryRef where to search for assets.
- Return type
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DragAndDropDataAssetArray.SetAssetDescriptions(assetDescriptions)¶ Setter for DndAsset data.
- Parameters
assetDescriptions (tuple[tuple[
maxon.AssetDescription,maxon.Url,maxon.String]]) – Array with assets to drag around.
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DragAndDropDataAssetArray.SetLookupRepository(lookupRepository)¶ Setter to set the lookup repository.
- Parameters
lookupRepository (
maxon.AssetRepositoryRef) – Repository to search in.
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DragAndDropDataAssetArray.__init__(other=None)¶ Initializes the appropriate C++ Data object and store it within the _data member.
If C is a Data then _data store a copy the C++ Data is done and stored.If C is a C++ Data then _data store a reference of the C++ Data.If C is not defined the C++ data is created and stored in the _data member.- Parameters
C (Union[None,
maxon.Data]) – Input data from which the Data should be created.